forked from uzkbwza/smileygame
-
Notifications
You must be signed in to change notification settings - Fork 0
/
gam2A53.tmp
36 lines (29 loc) · 1.14 KB
/
gam2A53.tmp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
[gd_scene load_steps=3 format=3 uid="uid://bopjrdhyrjclp"]
[ext_resource type="Script" path="res://game.gd" id="1_b4mtv"]
[ext_resource type="PackedScene" uid="uid://c8sjhubr16uad" path="res://hud/game_hud_layer.tscn" id="3_6ncn7"]
[node name="Game" type="CanvasLayer"]
physics_interpolation_mode = 1
script = ExtResource("1_b4mtv")
[node name="LevelBGLayer" type="CanvasLayer" parent="."]
[node name="LevelBgContainer" type="SubViewportContainer" parent="LevelBGLayer"]
unique_name_in_owner = true
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = 640.0
offset_bottom = 360.0
grow_horizontal = 2
grow_vertical = 2
metadata/_edit_lock_ = true
[node name="LevelBgViewport" type="SubViewport" parent="LevelBGLayer/LevelBgContainer"]
unique_name_in_owner = true
handle_input_locally = false
snap_2d_transforms_to_pixel = true
snap_2d_vertices_to_pixel = true
canvas_item_default_texture_filter = 0
size = Vector2i(640, 360)
render_target_update_mode = 4
[node name="GameWorldLayer" type="CanvasLayer" parent="."]
unique_name_in_owner = true
follow_viewport_enabled = true
[node name="GameHUDLayer" parent="." instance=ExtResource("3_6ncn7")]