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Merge branch 'master' into arc-vehicle
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Drulikar authored Mar 4, 2024
2 parents fbb26be + b6d4943 commit 9be4807
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8 changes: 4 additions & 4 deletions .github/guides/AUTODOC.md
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@@ -1,9 +1,9 @@
# dmdoc
[DOCUMENTATION]: **PUT DOCUMENTATION LINK HERE**
[DOCUMENTATION]: https://docs.cm-ss13.com/

[BYOND]: https://secure.byond.com/

[DMDOC]: https://github.com/SpaceManiac/SpacemanDMM/tree/master/src/dmdoc
[DMDOC]: https://github.com/SpaceManiac/SpacemanDMM/tree/master/crates/dmdoc

[DMDOC] is a documentation generator for DreamMaker, the scripting language
of the [BYOND] game engine. It produces simple static HTML files based on
Expand All @@ -13,9 +13,9 @@ We use **dmdoc** to generate [DOCUMENTATION] for our code, and that documentatio
is automatically generated and built on every new commit to the master branch

This gives new developers a clickable reference [DOCUMENTATION] they can browse to better help
gain understanding of the /tg/station codebase structure and api reference.
gain understanding of the CM-SS13 codebase structure and api reference.

## Documenting code on /tg/station
## Documenting code on CM-SS13
We use block comments to document procs and classes, and we use `///` line comments
when documenting individual variables.

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7 changes: 1 addition & 6 deletions code/__DEFINES/__game.dm
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@@ -1,9 +1,3 @@
#define RANGE_TURFS(RADIUS, CENTER) \
block( \
locate(max(CENTER.x-(RADIUS),1), max(CENTER.y-(RADIUS),1), CENTER.z), \
locate(min(CENTER.x+(RADIUS),world.maxx), min(CENTER.y+(RADIUS),world.maxy), CENTER.z) \
)

//Admin perms are in global.dm.

/// To make it even more clear that something is a bitfield.
Expand Down Expand Up @@ -379,6 +373,7 @@ block( \
#define WALL_DEVWALL "devwall"
#define WALL_DEVWALL_R "devwall_r"
#define WALL_HUNTERSHIP "metal"//DMI specific name
#define WALL_AICORE "aiwall"

//Defines for dropship weapon gimbals
#define GIMBAL_LEFT -1
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2 changes: 2 additions & 0 deletions code/__DEFINES/_math.dm
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@

#define CEILING(x, y) ( -round(-(x) / (y)) * (y) )

#define ROUND_UP(x) ( -round(-(x)))

// round() acts like floor(x, 1) by default but can't handle other values
#define FLOOR(x, y) ( round((x) / (y)) * (y) )

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8 changes: 6 additions & 2 deletions code/__DEFINES/dcs/signals/atom/mob/signals_mob.dm
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Expand Up @@ -75,9 +75,13 @@
#define COMSIG_MOB_PRE_CLICK "mob_pre_click"
#define COMPONENT_INTERRUPT_CLICK (1<<0)

///from base of /mob/Login(): ()
/// From base of /mob/Login(), called when a client logs into this mob: ()
/// Not to be confused with [COMSIG_MOB_LOGGED_IN]
#define COMSIG_MOB_LOGIN "mob_login"
///from base of /mob/Logout(): ()
/// From base of /mob/Login(), called after a client logs into this mob: ()
/// Not to be confused with [COMSIG_MOB_LOGIN]
#define COMSIG_MOB_LOGGED_IN "mob_logged_in"
/// From base of /mob/Logout(): ()
#define COMSIG_MOB_LOGOUT "mob_logout"

/// From /mob/proc/change_real_name(): (old_name, new_name)
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3 changes: 2 additions & 1 deletion code/__DEFINES/dcs/signals/atom/signals_atom.dm
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
/// From /atom/proc/Decorate
#define COMSIG_ATOM_DECORATED "atom_decorated"

//from SSatoms InitAtom - Only if the atom was not deleted or failed initialization and has a loc
#define COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZED_ON "atom_init_success_on"
///from base of atom/setDir(): (old_dir, new_dir). Called before the direction changes.
#define COMSIG_ATOM_DIR_CHANGE "atom_dir_change"

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3 changes: 3 additions & 0 deletions code/__DEFINES/dcs/signals/atom/signals_turf.dm
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Expand Up @@ -19,3 +19,6 @@

///from /turf/closed/wall/proc/place_poster
#define COMSIG_POSTER_PLACED "poster_placed"

///from base of /datum/turf_reservation/proc/Release: (datum/turf_reservation/reservation)
#define COMSIG_TURF_RESERVATION_RELEASED "turf_reservation_released"
4 changes: 2 additions & 2 deletions code/__DEFINES/dcs/signals/signals_client.dm
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Expand Up @@ -19,8 +19,8 @@
/// Called after one or more verbs are added: (list of verbs added)
#define COMSIG_CLIENT_VERB_REMOVED "client_verb_removed"

/// Called after a client logs into a mob: (mob)
#define COMSIG_CLIENT_MOB_LOGIN "client_mob_changed"
/// Called from /mob/Login() after a client logs into a mob: (mob)
#define COMSIG_CLIENT_MOB_LOGGED_IN "client_mob_logged_in"

/// Called when something is added to a client's screen : /client/proc/add_to_screen(screen_add)
#define COMSIG_CLIENT_SCREEN_ADD "client_screen_add"
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8 changes: 6 additions & 2 deletions code/__DEFINES/dcs/signals/signals_global.dm
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,8 @@

///from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
#define COMSIG_GLOB_NEW_Z "!new_z"
/// sent after world.maxx and/or world.maxy are expanded: (has_exapnded_world_maxx, has_expanded_world_maxy)
#define COMSIG_GLOB_EXPANDED_WORLD_BOUNDS "!expanded_world_bounds"
///from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
#define COMSIG_GLOB_VEHICLE_ORDERED "!vehicle_ordered"
/// from /datum/controller/subsystem/ticker/fire
Expand All @@ -32,9 +34,11 @@

#define COMSIG_GLOB_REMOVE_VOTE_BUTTON "!remove_vote_button"

#define COMSIG_GLOB_CLIENT_LOGIN "!client_login"
/// Called from /client/New() when a client logs in to the game: (client)
#define COMSIG_GLOB_CLIENT_LOGGED_IN "!client_logged_in"

#define COMSIG_GLOB_MOB_LOGIN "!mob_login"
/// Called from /mob/Login() when a client logs into a mob: (mob)
#define COMSIG_GLOB_MOB_LOGGED_IN "!mob_logged_in"

///from /datum/controller/subsystem/ticker/PostSetup
#define COMSIG_GLOB_POST_SETUP "!post_setup"
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5 changes: 5 additions & 0 deletions code/__DEFINES/dropships.dm
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Expand Up @@ -10,3 +10,8 @@
#define DROPSHIP_MIN_AUTO_DELAY 10 SECONDS
#define DROPSHIP_AUTO_RETRY_COOLDOWN 20 SECONDS
#define DROPSHIP_MEDEVAC_COOLDOWN 20 SECONDS

//Hatches states
#define SHUTTLE_DOOR_BROKEN -1
#define SHUTTLE_DOOR_UNLOCKED 0
#define SHUTTLE_DOOR_LOCKED 1
4 changes: 2 additions & 2 deletions code/__DEFINES/human.dm
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Expand Up @@ -182,8 +182,8 @@

//Synthetic Defines
#define SYNTH_COLONY "Third Generation Colonial Synthetic"
#define SYNTH_COLONY_GEN_TWO "First Generation Colonial Synthetic"
#define SYNTH_COLONY_GEN_ONE "Second Generation Colonial Synthetic"
#define SYNTH_COLONY_GEN_TWO "Second Generation Colonial Synthetic"
#define SYNTH_COLONY_GEN_ONE "First Generation Colonial Synthetic"
#define SYNTH_COMBAT "Combat Synthetic"
#define SYNTH_INFILTRATOR "Infiltrator Synthetic"
#define SYNTH_WORKING_JOE "Working Joe"
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7 changes: 2 additions & 5 deletions code/__DEFINES/maps.dm
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Expand Up @@ -118,8 +118,5 @@ require only minor tweaks.
#define MAP_ARMOR_STYLE_JUNGLE "jungle"
#define MAP_ARMOR_STYLE_PRISON "prison"

//turf-only flags
#define NOJAUNT_1 (1<<0)
#define UNUSED_RESERVATION_TURF (1<<1)
/// If a turf can be made dirty at roundstart. This is also used in areas.
#define CAN_BE_DIRTY_1 (1<<2)
/// A map key that corresponds to being one exclusively for Space.
#define SPACE_KEY "space"
2 changes: 1 addition & 1 deletion code/__DEFINES/mob_hud.dm
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Expand Up @@ -35,7 +35,7 @@
#define MOB_HUD_XENO_INFECTION 6
#define MOB_HUD_XENO_STATUS 7
#define MOB_HUD_XENO_HOSTILE 8
#define MOB_HUD_FACTION_USCM 9
#define MOB_HUD_FACTION_MARINE 9
#define MOB_HUD_FACTION_OBSERVER 10
#define MOB_HUD_FACTION_UPP 11
#define MOB_HUD_FACTION_WY 12
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1 change: 1 addition & 0 deletions code/__DEFINES/mode.dm
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Expand Up @@ -279,6 +279,7 @@ DEFINE_BITFIELD(whitelist_status, list(
#define FACTION_LIST_MERCENARY list(FACTION_MERCENARY)
#define FACTION_LIST_MARSHAL list(FACTION_MARSHAL)
#define FACTION_LIST_DUTCH list(FACTION_DUTCH)
#define FACTION_LIST_SURVIVOR_WY list(FACTION_SURVIVOR, FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_WY)
#define FACTION_LIST_MARINE_WY list(FACTION_MARINE, FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_WY)
#define FACTION_LIST_MARINE_UPP list(FACTION_MARINE, FACTION_UPP)
#define FACTION_LIST_MARINE_TWE list(FACTION_MARINE, FACTION_TWE)
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5 changes: 5 additions & 0 deletions code/__DEFINES/objects.dm
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Expand Up @@ -175,3 +175,8 @@ GLOBAL_LIST_INIT(RESTRICTED_CAMERA_NETWORKS, list( //Those networks can only be
#define CHECKS_PASSED 1
#define STILL_ON_COOLDOWN 2
#define NO_LIGHT_STATE_CHANGE 3

//tool capabilities or something i don't know
#define REMOVE_CROWBAR (1<<0)
#define BREAK_CROWBAR (1<<1)
#define REMOVE_SCREWDRIVER (1<<2)
1 change: 0 additions & 1 deletion code/__DEFINES/sentry_laptop_configurations.dm
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@@ -1,4 +1,3 @@
#define FACTION_USCM "USCM"
#define FACTION_WEYLAND "WY"
#define FACTION_HUMAN "HUMAN"
#define FACTION_COLONY "COLONY"
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2 changes: 1 addition & 1 deletion code/__DEFINES/shuttles.dm
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@
#define TRANSIT_REQUEST 1
#define TRANSIT_READY 2

#define SHUTTLE_TRANSIT_BORDER 8
#define SHUTTLE_TRANSIT_BORDER 16

#define PARALLAX_LOOP_TIME 25
#define HYPERSPACE_END_TIME 5
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19 changes: 18 additions & 1 deletion code/__DEFINES/tgs.dm
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@@ -1,6 +1,6 @@
// tgstation-server DMAPI

#define TGS_DMAPI_VERSION "7.0.2"
#define TGS_DMAPI_VERSION "7.1.1"

// All functions and datums outside this document are subject to change with any version and should not be relied on.

Expand Down Expand Up @@ -50,6 +50,13 @@

#endif

#ifndef TGS_FILE2TEXT_NATIVE
#ifdef file2text
#error Your codebase is re-defining the BYOND proc file2text. The DMAPI requires the native version to read the result of world.Export(). You can fix this by adding "#define TGS_FILE2TEXT_NATIVE file2text" before your override of file2text to allow the DMAPI to use the native version. This will only be used for world.Export(), not regular file accesses
#endif
#define TGS_FILE2TEXT_NATIVE file2text
#endif

// EVENT CODES

/// Before a reboot mode change, extras parameters are the current and new reboot mode enums.
Expand Down Expand Up @@ -490,6 +497,16 @@
/world/proc/TgsChatChannelInfo()
return

/**
* Trigger an event in TGS. Requires TGS version >= 6.3.0. Returns [TRUE] if the event was triggered successfully, [FALSE] otherwise. This function may sleep!
*
* event_name - The name of the event to trigger
* parameters - Optional list of string parameters to pass as arguments to the event script. The first parameter passed to a script will always be the running game's directory followed by these parameters.
* wait_for_completion - If set, this function will not return until the event has run to completion.
*/
/world/proc/TgsTriggerEvent(event_name, list/parameters, wait_for_completion = FALSE)
return

/*
The MIT License
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18 changes: 9 additions & 9 deletions code/__DEFINES/turf_flags.dm
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
//turf_flags values
/// Marks a turf as organic. Used for alien wall and membranes.
#define TURF_ORGANIC (1<<0)
/// If a turf is an usused reservation turf awaiting assignment
#define UNUSED_RESERVATION_TURF (1<<1)
/// If a turf is a reserved turf
#define RESERVATION_TURF (1<<2)

//ChangeTurf options to change its behavior
#define CHANGETURF_DEFER_CHANGE (1<<0)
/// This flag prevents changeturf from gathering air from nearby turfs to fill the new turf with an approximation of local air
#define CHANGETURF_IGNORE_AIR (1<<1)
#define CHANGETURF_FORCEOP (1<<2)
/// A flag for PlaceOnTop to just instance the new turf instead of calling ChangeTurf. Used for uninitialized turfs NOTHING ELSE
#define CHANGETURF_SKIP (1<<3)

#define IS_OPAQUE_TURF(turf) (turf.directional_opacity == ALL_CARDINALS)

/// Marks a turf as organic. Used for alien wall and membranes.
#define TURF_ORGANIC (1<<0)


#define REMOVE_CROWBAR (1<<0)
#define BREAK_CROWBAR (1<<1)
#define REMOVE_SCREWDRIVER (1<<2)
29 changes: 29 additions & 0 deletions code/__DEFINES/turfs.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
#define RANGE_TURFS(RADIUS, CENTER) \
block( \
locate(max(CENTER.x-(RADIUS),1), max(CENTER.y-(RADIUS),1), CENTER.z), \
locate(min(CENTER.x+(RADIUS),world.maxx), min(CENTER.y+(RADIUS),world.maxy), CENTER.z) \
)

#define RECT_TURFS(H_RADIUS, V_RADIUS, CENTER) \
block( \
locate(max((CENTER).x-(H_RADIUS),1), max((CENTER).y-(V_RADIUS),1), (CENTER).z), \
locate(min((CENTER).x+(H_RADIUS),world.maxx), min((CENTER).y+(V_RADIUS),world.maxy), (CENTER).z) \
)

///Returns all turfs in a zlevel
#define Z_TURFS(ZLEVEL) block(locate(1,1,ZLEVEL), locate(world.maxx, world.maxy, ZLEVEL))

/// Returns a list of turfs in the rectangle specified by BOTTOM LEFT corner and height/width, checks for being outside the world border for you
#define CORNER_BLOCK(corner, width, height) CORNER_BLOCK_OFFSET(corner, width, height, 0, 0)

/// Returns a list of turfs similar to CORNER_BLOCK but with offsets
#define CORNER_BLOCK_OFFSET(corner, width, height, offset_x, offset_y) ((block(locate(corner.x + offset_x, corner.y + offset_y, corner.z), locate(min(corner.x + (width - 1) + offset_x, world.maxx), min(corner.y + (height - 1) + offset_y, world.maxy), corner.z))))

/// Returns an outline (neighboring turfs) of the given block
#define CORNER_OUTLINE(corner, width, height) ( \
CORNER_BLOCK_OFFSET(corner, width + 2, 1, -1, -1) + \
CORNER_BLOCK_OFFSET(corner, width + 2, 1, -1, height) + \
CORNER_BLOCK_OFFSET(corner, 1, height, -1, 0) + \
CORNER_BLOCK_OFFSET(corner, 1, height, width, 0))

#define TURF_FROM_COORDS_LIST(List) (locate(List[1], List[2], List[3]))
1 change: 1 addition & 0 deletions code/__DEFINES/typecheck/generic_types.dm
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
#define ismovableatom(A) (ismovable(A))
#define isatom(A) (isloc(A))
#define isfloorturf(A) (istype(A, /turf/open/floor))
#define isclosedturf(A) (istype(A, /turf/closed))
#define isweakref(D) (istype(D, /datum/weakref))
#define isgenerator(A) (istype(A, /generator))

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2 changes: 2 additions & 0 deletions code/__DEFINES/vendors.dm
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,8 @@
#define MARINE_CAN_BUY_COMBAT_ARMOR "combat_armor"
#define MARINE_CAN_BUY_KIT "kit"
#define MARINE_CAN_BUY_DRESS "dress"
#define CIVILIAN_CAN_BUY_BACKPACK "civilian_backpack"
#define CIVILIAN_CAN_BUY_UTILITY "civilian_utility"

#define MARINE_CAN_BUY_ALL list(MARINE_CAN_BUY_UNIFORM = 1, MARINE_CAN_BUY_SHOES = 1, MARINE_CAN_BUY_HELMET = 1, MARINE_CAN_BUY_ARMOR = 1, MARINE_CAN_BUY_GLOVES = 1, MARINE_CAN_BUY_EAR = 1, MARINE_CAN_BUY_BACKPACK = 1, MARINE_CAN_BUY_POUCH = 2, MARINE_CAN_BUY_BELT = 1, MARINE_CAN_BUY_GLASSES = 1, MARINE_CAN_BUY_MASK = 1, MARINE_CAN_BUY_ESSENTIALS = 1, MARINE_CAN_BUY_SECONDARY = 1, MARINE_CAN_BUY_ATTACHMENT = 1, MARINE_CAN_BUY_MRE = 1, MARINE_CAN_BUY_ACCESSORY = 1, MARINE_CAN_BUY_COMBAT_SHOES = 1, MARINE_CAN_BUY_COMBAT_HELMET = 1, MARINE_CAN_BUY_COMBAT_ARMOR = 1, MARINE_CAN_BUY_KIT = 1, MARINE_CAN_BUY_DRESS = 99)

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3 changes: 3 additions & 0 deletions code/__DEFINES/xeno.dm
Original file line number Diff line number Diff line change
Expand Up @@ -62,6 +62,9 @@

#define ACID_SPRAY_LINE 0
#define ACID_SPRAY_CONE 1
/// Defines for Abomination ability /datum/action/xeno_action/activable/feralfrenzy
#define SINGLETARGETGUT 0
#define AOETARGETGUT 1

#define WARDEN_HEAL_SHIELD 0
#define WARDEN_HEAL_HP 1
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2 changes: 2 additions & 0 deletions code/__HELPERS/lighting.dm
Original file line number Diff line number Diff line change
@@ -1,3 +1,5 @@
#define IS_OPAQUE_TURF(turf) (turf.directional_opacity == ALL_CARDINALS)

/// Produces a mutable appearance glued to the [EMISSIVE_PLANE] dyed to be the [EMISSIVE_COLOR].
/proc/emissive_appearance(icon, icon_state = "", layer = FLOAT_LAYER, alpha = 255, appearance_flags = NONE)
var/mutable_appearance/appearance = mutable_appearance(icon, icon_state, layer, EMISSIVE_PLANE, alpha, appearance_flags | EMISSIVE_APPEARANCE_FLAGS)
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6 changes: 3 additions & 3 deletions code/__HELPERS/lists.dm
Original file line number Diff line number Diff line change
Expand Up @@ -534,7 +534,7 @@

//Copies a list, and all lists inside it recusively
//Does not copy any other reference type
/proc/deepCopyList(list/L)
/proc/deep_copy_list(list/L)
if(!islist(L))
return L
. = L.Copy()
Expand All @@ -545,10 +545,10 @@
continue
var/value = .[key]
if(islist(value))
value = deepCopyList(value)
value = deep_copy_list(value)
.[key] = value
if(islist(key))
key = deepCopyList(key)
key = deep_copy_list(key)
.[i] = key
.[key] = value

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10 changes: 10 additions & 0 deletions code/__HELPERS/logging.dm
Original file line number Diff line number Diff line change
Expand Up @@ -286,6 +286,16 @@ GLOBAL_PROTECT(config_error_log)
WRITE_LOG(GLOB.config_error_log, text)
SEND_TEXT(world.log, text)

/// Logging for mapping errors
/proc/log_mapping(text, skip_world_log)
#ifdef UNIT_TESTS
GLOB.unit_test_mapping_logs += text
#endif
if(skip_world_log)
return
WRITE_LOG(GLOB.mapping_log, text)
SEND_TEXT(world.log, text)

/proc/log_admin_private(text)
log_admin(text)

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23 changes: 23 additions & 0 deletions code/__HELPERS/string_lists.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
GLOBAL_LIST_EMPTY(string_lists)

/**
* Caches lists with non-numeric stringify-able values (text or typepath).
*/
/proc/string_list(list/values)
var/string_id = values.Join("-")

. = GLOB.string_lists[string_id]

if(.)
return .

return GLOB.string_lists[string_id] = values

///A wrapper for baseturf string lists, to offer support of non list values, and a stack_trace if we have major issues
/proc/baseturfs_string_list(list/values, turf/baseturf_holder)
if(!islist(values))
return values //baseturf things
// return values
if(length(values) > 10)
return string_list(list(/turf/closed/cordon/debug))
return string_list(values)
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