-
Notifications
You must be signed in to change notification settings - Fork 4
Add CustomLegend component for interactive legend #35
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: main
Are you sure you want to change the base?
Conversation
|
CodeAnt AI is reviewing your PR. Thanks for using CodeAnt! 🎉We're free for open-source projects. if you're enjoying it, help us grow by sharing. Share on X · |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Your free trial has ended. If you'd like to continue receiving code reviews, you can add a payment method here.
Summary of ChangesHello @visz11, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request enhances data visualization capabilities by adding a new Highlights
Using Gemini Code AssistThe full guide for Gemini Code Assist can be found on our documentation page, here are some quick tips. Invoking Gemini You can request assistance from Gemini at any point by creating a comment using either
Customization To customize Gemini Code Assist for GitHub experience, repository maintainers can create a configuration file and/or provide a custom code review style guide (such as PEP-8 for Python) by creating and adding files to a Limitations & Feedback Gemini Code Assist may make mistakes. Please leave feedback on any instances where its feedback is incorrect or counter productive. You can react with 👍 and 👎 on @gemini-code-assist comments. If you're interested in giving your feedback about your experience with Gemini Code Assist for Github and other Google products, sign up here. You can also get AI-powered code generation, chat, as well as code reviews directly in the IDE at no cost with the Gemini Code Assist IDE Extension. Footnotes
|
|
Note Other AI code review bot(s) detectedCodeRabbit has detected other AI code review bot(s) in this pull request and will avoid duplicating their findings in the review comments. This may lead to a less comprehensive review. WalkthroughA new Changes
Sequence DiagramsequenceDiagram
participant User
participant CustomLegend as CustomLegend<br/>Component
participant State as Internal State<br/>(hover, showTooltip)
participant Parent as Parent<br/>(setBarProps)
User->>CustomLegend: Hover over item
CustomLegend->>State: Update hover state
CustomLegend-->>User: Highlight item visually
User->>CustomLegend: Click item (first time)
CustomLegend->>State: Show tooltip
CustomLegend->>Parent: setBarProps (toggle active)
CustomLegend-->>User: Display tooltip hint
CustomLegend->>State: Auto-hide tooltip (1.5s)
User->>CustomLegend: Double-click item
CustomLegend->>Parent: setBarProps (isolate metric)
CustomLegend-->>User: Only clicked item active
User->>CustomLegend: Click Reset button
CustomLegend->>Parent: setBarProps (all active)
CustomLegend-->>User: All items restored
Estimated code review effort🎯 2 (Simple) | ⏱️ ~10 minutes
Poem
Pre-merge checks and finishing touches❌ Failed checks (1 warning)
✅ Passed checks (2 passed)
✨ Finishing touches
🧪 Generate unit tests (beta)
Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
|
/refacto-visz |
|
Refacto is reviewing this PR. Please wait for the review comments to be posted. |
| @@ -0,0 +1,161 @@ | |||
| import { Box, Flex, Text, Tooltip } from '@chakra-ui/react'; | |||
| import { useEffect, useState } from 'react'; | |||
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Suggestion: Remove the unused useEffect import from React to prevent linter warnings and keep imports minimal. [maintainability]
Severity Level: Minor
| import { useEffect, useState } from 'react'; | |
| import { useState } from 'react'; |
Why it matters? ⭐
The file index.tsx imports useEffect but there is no usage of useEffect anywhere in the file. I inspected the current file (shown in the PR) and confirmed only useState is referenced — removing useEffect will eliminate a linter warning and is a safe, minimal cleanup.
Prompt for AI Agent 🤖
This is a comment left during a code review.
**Path:** index.tsx
**Line:** 2:2
**Comment:**
*Maintainability: Remove the unused `useEffect` import from React to prevent linter warnings and keep imports minimal.
Validate the correctness of the flagged issue. If correct, How can I resolve this? If you propose a fix, implement it and please make it concise.|
CodeAnt AI finished reviewing your PR. |
Code Review: CustomLegend Component - Security, Reliability & Type Safety👍 Well Done
📁 Selected files for review (1)
🎯 Custom Instructions
📝 Additional Comments
|
| setTimeout(() => { | ||
| setShowTooltip(false); | ||
| }, 1500); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Memory Leak Risk
setTimeout creates timer without cleanup mechanism in component lifecycle. Component unmounting before timeout completion leaves dangling timer reference causing memory leaks and accumulated timers degrade application performance.
const timeoutId = setTimeout(() => {
setShowTooltip(false);
}, 1500);
return () => clearTimeout(timeoutId);
Commitable Suggestion
| setTimeout(() => { | |
| setShowTooltip(false); | |
| }, 1500); | |
| const timeoutId = setTimeout(() => { | |
| setShowTooltip(false); | |
| }, 1500); | |
| return () => clearTimeout(timeoutId); |
Standards
- ISO-IEC-25010-Reliability-Fault-Tolerance
- ISO-IEC-25010-Functional-Correctness-Appropriateness
| color={barProps[entry?.key] ? entry?.color : 'grey'} | ||
| decoration={barProps[entry?.key] ? 'auto' : 'line-through'} | ||
| > | ||
| {entry?.name} |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
DOM-based XSS Risk
User-controlled entry name data rendered directly in JSX without sanitization enables DOM-based XSS attacks. If entry.name contains malicious script content from external sources, it will execute in user browsers.
<Text
_hover={
barProps[entry?.key]
? { color: entry?.color, fontWeight: 600 }
: { color: 'grey' }
}
color={barProps[entry?.key] ? entry?.color : 'grey'}
decoration={barProps[entry?.key] ? 'auto' : 'line-through'}
>
{entry?.name ? String(entry.name).replace(/<[^>]*>/g, '') : ''}
</Text>
Commitable Suggestion
| {entry?.name} | |
| <Text | |
| _hover={ | |
| barProps[entry?.key] | |
| ? { color: entry?.color, fontWeight: 600 } | |
| : { color: 'grey' } | |
| } | |
| color={barProps[entry?.key] ? entry?.color : 'grey'} | |
| decoration={barProps[entry?.key] ? 'auto' : 'line-through'} | |
| > | |
| {entry?.name ? String(entry.name).replace(/<[^>]*>/g, '') : ''} | |
| </Text> |
Standards
- CWE-79
- OWASP-A03
- NIST-SSDF-PW.1
| export default function CustomLegend({ | ||
| barProps, | ||
| setBarProps, | ||
| keys, | ||
| w, | ||
| ...props | ||
| }: any) { |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Missing Type Safety
Using 'any' type eliminates TypeScript benefits and reduces maintainability. Props lack proper interface definition making component contract unclear and future modifications risk runtime errors due to missing compile-time validation.
Standards
- Clean-Code-Meaningful-Names
- Maintainability-Quality-Analyzability
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Code Review
This pull request introduces a new CustomLegend component for interactive chart legends. The implementation is functional, but there are several areas for improvement, primarily around TypeScript usage and code clarity. The component props and many internal variables are typed as any, which should be replaced with specific types to leverage TypeScript's benefits. I've also suggested refactoring some logic to be more concise and readable, such as using Object.fromEntries instead of reduce, and removing magic numbers and strings by defining constants. Finally, there are some minor cleanups like managing imports.
| export default function CustomLegend({ | ||
| barProps, | ||
| setBarProps, | ||
| keys, | ||
| w, | ||
| ...props | ||
| }: any) { |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
The component props are typed as any, which undermines the benefits of TypeScript. You should define specific types for the props to improve type safety and code clarity. Additionally, ...props are unused and should be removed, and a default value can be set for w.
First, define these interfaces and constants at the top of your file (or in a separate types file):
const DEFAULT_LEGEND_WIDTH = 220;
interface LegendKey {
key: string;
name: string;
color: string;
chartType: string;
}
interface BarProps {
[key: string]: boolean | string | null;
hover: string | null;
}
interface CustomLegendProps {
barProps: BarProps;
setBarProps: Dispatch<SetStateAction<BarProps>>;
keys: LegendKey[];
w?: number;
}Then, apply the type to your component props. You should also replace all other occurrences of any with the appropriate specific types (e.g., in reduce callbacks and useState setters).
| export default function CustomLegend({ | |
| barProps, | |
| setBarProps, | |
| keys, | |
| w, | |
| ...props | |
| }: any) { | |
| export default function CustomLegend({ | |
| barProps, | |
| setBarProps, | |
| keys, | |
| w = DEFAULT_LEGEND_WIDTH, | |
| }: CustomLegendProps) { | |
| @@ -0,0 +1,161 @@ | |||
| import { Box, Flex, Text, Tooltip } from '@chakra-ui/react'; | |||
| import { useEffect, useState } from 'react'; | |||
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
The useEffect hook is imported but not used and should be removed. To properly type this component's props as suggested in another comment, you'll need Dispatch and SetStateAction from React, so they should be imported instead.
| import { useEffect, useState } from 'react'; | |
| import { Dispatch, SetStateAction, useState } from 'react'; |
| setBarProps( | ||
| keys?.reduce( | ||
| (a: any, { key }: any) => { | ||
| a[key] = true; | ||
| return a; | ||
| }, | ||
| { | ||
| hover: null, | ||
| } | ||
| ) | ||
| ); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
| }; | ||
|
|
||
| return ( | ||
| <Box flexDirection={'column'} padding={'0 20px'} w={w ? w : 220}> |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
| const isLine = ['line_chart', 'dashed_line_chart'].includes( | ||
| entry?.chartType | ||
| ); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
The strings 'line_chart' and 'dashed_line_chart' are magic strings. It's better to define them as constants or as part of an enum. This prevents typos and makes the code easier to maintain.
For example, you could define:
const CHART_TYPE = {
LINE: 'line_chart',
DASHED_LINE: 'dashed_line_chart',
// ... other types
}And then use [CHART_TYPE.LINE, CHART_TYPE.DASHED_LINE].includes(entry.chartType).
| setBarProps( | ||
| keys?.reduce( | ||
| (a: any, { key }: any) => { | ||
| a[key] = entry?.key === key ? true : false; | ||
| return a; | ||
| }, | ||
| { | ||
| hover: null, | ||
| } | ||
| ) | ||
| ); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
| setShowTooltip(true); | ||
| setTimeout(() => { | ||
| setShowTooltip(false); | ||
| }, 1500); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
| if (!hasShownTooltip) { | ||
| setHasShownTooltip(true); | ||
| setShowTooltip(true); | ||
| setTimeout(() => { | ||
| setShowTooltip(false); | ||
| }, 1500); | ||
| } |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Tooltip State Race
Tooltip logic creates potential race condition where rapid clicks can trigger multiple setTimeout callbacks. State updates are not synchronized, allowing overlapping timeout executions that cause inconsistent tooltip visibility state.
Standards
- Algorithm-Correctness-State-Management
- Business-Rule-UI-Consistency
- Logic-Verification-Race-Conditions
| setBarProps( | ||
| keys?.reduce( | ||
| (a: any, { key }: any) => { | ||
| a[key] = true; | ||
| return a; | ||
| }, | ||
| { | ||
| hover: null, | ||
| } | ||
| ) | ||
| ); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Inefficient Array Reduction
Array.reduce() creates new object on every resetSelected call with O(n) complexity. For frequent legend resets with large key arrays, this causes unnecessary object allocation and GC pressure affecting performance.
Standards
- ISO-IEC-25010-Performance-Efficiency-Resource-Utilization
- Optimization-Pattern-Memoization
- Algorithmic-Complexity-Linear-Optimization
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 5
🧹 Nitpick comments (2)
index.tsx (2)
15-27: Extract duplicate barProps building logic.The logic for constructing
barPropsusingreduceis duplicated in bothresetSelectedand theonDoubleClickhandler. Extracting this to a helper function would improve maintainability.+const buildBarProps = (keys: any[], activePredicate: (key: string) => boolean) => { + return keys?.reduce( + (a: any, { key }: any) => { + a[key] = activePredicate(key); + return a; + }, + { hover: null } + ); +}; + const resetSelected = () => { - setBarProps( - keys?.reduce( - (a: any, { key }: any) => { - a[key] = true; - return a; - }, - { - hover: null, - } - ) - ); + setBarProps(buildBarProps(keys, () => true)); }; ... onDoubleClick={() => { - setBarProps( - keys?.reduce( - (a: any, { key }: any) => { - a[key] = entry?.key === key ? true : false; - return a; - }, - { - hover: null, - } - ) - ); + setBarProps(buildBarProps(keys, (key) => entry?.key === key)); }}Also applies to: 66-78
44-50: Redundant visibility check in onClick handler.The early return when
!showReset(lines 45-47) is redundant since the element'svisibilityis already set to'hidden'whenshowResetis false.Consider using
pointerEventsfor a cleaner approach:<Text fontWeight={600} fontSize={'xs'} textDecor={'underline'} w={'fit-content'} mb={1} onClick={() => { - if (!showReset) { - return; - } resetSelected(); }} visibility={showReset ? 'visible' : 'hidden'} + pointerEvents={showReset ? 'auto' : 'none'} cursor={'pointer'} > Reset </Text>
| export default function CustomLegend({ | ||
| barProps, | ||
| setBarProps, | ||
| keys, | ||
| w, | ||
| ...props | ||
| }: any) { |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
🛠️ Refactor suggestion | 🟠 Major
Define proper TypeScript types instead of using any.
The component signature uses any for all parameters, which disables TypeScript's type checking and eliminates the benefits of static typing. This can lead to runtime errors and makes the component's contract unclear.
Define proper interfaces:
+interface LegendKey {
+ key: string;
+ name: string;
+ color: string;
+ chartType: 'line_chart' | 'dashed_line_chart' | 'bar_chart' | 'dashed_bar_chart';
+}
+
+interface BarProps {
+ [key: string]: boolean;
+ hover: string | null;
+}
+
+interface CustomLegendProps {
+ barProps: BarProps;
+ setBarProps: React.Dispatch<React.SetStateAction<BarProps>>;
+ keys: LegendKey[];
+ w?: number;
+ [key: string]: any;
+}
+
export default function CustomLegend({
barProps,
setBarProps,
keys,
w,
...props
-}: any) {
+}: CustomLegendProps) {📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| export default function CustomLegend({ | |
| barProps, | |
| setBarProps, | |
| keys, | |
| w, | |
| ...props | |
| }: any) { | |
| interface LegendKey { | |
| key: string; | |
| name: string; | |
| color: string; | |
| chartType: 'line_chart' | 'dashed_line_chart' | 'bar_chart' | 'dashed_bar_chart'; | |
| } | |
| interface BarProps { | |
| [key: string]: boolean; | |
| hover: string | null; | |
| } | |
| interface CustomLegendProps { | |
| barProps: BarProps; | |
| setBarProps: React.Dispatch<React.SetStateAction<BarProps>>; | |
| keys: LegendKey[]; | |
| w?: number; | |
| [key: string]: any; | |
| } | |
| export default function CustomLegend({ | |
| barProps, | |
| setBarProps, | |
| keys, | |
| w, | |
| ...props | |
| }: CustomLegendProps) { |
🤖 Prompt for AI Agents
In index.tsx around lines 4 to 10, the component currently types all params as
`any`; replace that with a proper typed props interface (e.g. export an
interface CustomLegendProps) and use it as the function parameter type. Define
barProps with a concrete shape (or a Record<string, number|string> if dynamic),
type setBarProps as React.Dispatch<React.SetStateAction<ThatBarPropsType>>, type
keys as string[] (or string[]|number[] if needed), type w as number, and type
the rest props as React.HTMLAttributes<HTMLElement> or a more specific prop
type; update the function signature to use CustomLegendProps instead of `any`
and import React types if necessary.
| <Text | ||
| fontWeight={600} | ||
| fontSize={'xs'} | ||
| textDecor={'underline'} | ||
| w={'fit-content'} | ||
| mb={1} | ||
| onClick={() => { | ||
| if (!showReset) { | ||
| return; | ||
| } | ||
| resetSelected(); | ||
| }} | ||
| visibility={showReset ? 'visible' : 'hidden'} | ||
| cursor={'pointer'} | ||
| > | ||
| Reset | ||
| </Text> |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Add keyboard accessibility to interactive elements.
The Reset button and legend items are not keyboard-accessible. Users who rely on keyboard navigation cannot interact with the legend, which is an accessibility violation.
Add keyboard support:
<Text
fontWeight={600}
fontSize={'xs'}
textDecor={'underline'}
w={'fit-content'}
mb={1}
+ tabIndex={showReset ? 0 : -1}
+ role="button"
+ aria-label="Reset legend selection"
onClick={() => {
if (!showReset) {
return;
}
resetSelected();
}}
+ onKeyDown={(e) => {
+ if ((e.key === 'Enter' || e.key === ' ') && showReset) {
+ e.preventDefault();
+ resetSelected();
+ }
+ }}
visibility={showReset ? 'visible' : 'hidden'}
cursor={'pointer'}
>
Reset
</Text>
...
<Flex
key={entry?.key}
align={'center'}
w={'fit-content'}
cursor={'pointer'}
+ tabIndex={0}
+ role="button"
+ aria-label={`Toggle ${entry?.name} visibility`}
+ aria-pressed={barProps[entry?.key]}
onDoubleClick={() => { ... }}
onClick={() => { ... }}
+ onKeyDown={(e) => {
+ if (e.key === 'Enter' || e.key === ' ') {
+ e.preventDefault();
+ // Trigger click behavior
+ if (!hasShownTooltip) {
+ setHasShownTooltip(true);
+ setShowTooltip(true);
+ setTimeout(() => setShowTooltip(false), 1500);
+ }
+ setBarProps((barProps: any) => ({
+ ...barProps,
+ [entry?.key]: !barProps[entry?.key],
+ hover: null,
+ }));
+ }
+ }}
onMouseEnter={() => { ... }}
onMouseLeave={() => { ... }}
>Also applies to: 61-108
| onDoubleClick={() => { | ||
| setBarProps( | ||
| keys?.reduce( | ||
| (a: any, { key }: any) => { | ||
| a[key] = entry?.key === key ? true : false; | ||
| return a; | ||
| }, | ||
| { | ||
| hover: null, | ||
| } | ||
| ) | ||
| ); | ||
| }} | ||
| onClick={() => { | ||
| if (!hasShownTooltip) { | ||
| setHasShownTooltip(true); | ||
| setShowTooltip(true); | ||
| setTimeout(() => { | ||
| setShowTooltip(false); | ||
| }, 1500); | ||
| } | ||
|
|
||
| setBarProps((barProps: any) => { | ||
| return { | ||
| ...barProps, | ||
| [entry?.key]: !barProps[entry?.key], | ||
| hover: null, | ||
| }; | ||
| }); | ||
| }} |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Click and double-click handlers may conflict.
When a user double-clicks a legend item, the onClick handler fires twice before the onDoubleClick handler executes. This causes the item to toggle on/off twice before being isolated, which may result in visual flickers or unexpected intermediate states.
Consider using a click delay pattern or debouncing to distinguish between single and double clicks:
const clickTimeoutRef = useRef<NodeJS.Timeout | null>(null);
// In the JSX:
onClick={(e) => {
if (clickTimeoutRef.current) {
// This is part of a double-click, ignore
clearTimeout(clickTimeoutRef.current);
clickTimeoutRef.current = null;
return;
}
clickTimeoutRef.current = setTimeout(() => {
// This is a single click
if (!hasShownTooltip) {
setHasShownTooltip(true);
setShowTooltip(true);
setTimeout(() => setShowTooltip(false), 1500);
}
setBarProps((barProps: any) => ({
...barProps,
[entry?.key]: !barProps[entry?.key],
hover: null,
}));
clickTimeoutRef.current = null;
}, 250); // Delay to detect double-click
}}🤖 Prompt for AI Agents
In index.tsx around lines 66 to 95, the onClick and onDoubleClick handlers
conflict because onClick fires twice before onDoubleClick, causing flicker; fix
this by implementing a click-delay pattern: add a ref (e.g. clickTimeoutRef) to
hold a timeout ID, change onClick to start a short timeout (≈250ms) which
performs the single-click logic (tooltip and toggling barProps) and then clears
the ref, and change onDoubleClick to clear any existing click timeout and
immediately run the double-click isolation logic; also add cleanup to clear the
timeout on unmount and type the ref appropriately so clicks that are part of a
double-click are ignored and single-clicks execute only after the delay.
| onClick={() => { | ||
| if (!hasShownTooltip) { | ||
| setHasShownTooltip(true); | ||
| setShowTooltip(true); | ||
| setTimeout(() => { | ||
| setShowTooltip(false); | ||
| }, 1500); | ||
| } | ||
|
|
||
| setBarProps((barProps: any) => { | ||
| return { | ||
| ...barProps, | ||
| [entry?.key]: !barProps[entry?.key], | ||
| hover: null, | ||
| }; | ||
| }); | ||
| }} |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Memory leak: setTimeout not cleaned up on unmount.
The setTimeout on line 83 will attempt to call setShowTooltip(false) even if the component has unmounted before 1.5 seconds elapse, causing a React warning and potential memory leak.
Store the timeout ID and clean it up:
+import { useEffect, useState, useRef } from 'react';
export default function CustomLegend({
...
}: any) {
+ const tooltipTimeoutRef = useRef<NodeJS.Timeout | null>(null);
const showReset = !keys.every((item: any) => barProps[item.key]);
const [hasShownTooltip, setHasShownTooltip] = useState(false);
const [showTooltip, setShowTooltip] = useState(false);
+
+ useEffect(() => {
+ return () => {
+ if (tooltipTimeoutRef.current) {
+ clearTimeout(tooltipTimeoutRef.current);
+ }
+ };
+ }, []);
...
onClick={() => {
if (!hasShownTooltip) {
setHasShownTooltip(true);
setShowTooltip(true);
- setTimeout(() => {
+ tooltipTimeoutRef.current = setTimeout(() => {
setShowTooltip(false);
+ tooltipTimeoutRef.current = null;
}, 1500);
}
...
}}📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| onClick={() => { | |
| if (!hasShownTooltip) { | |
| setHasShownTooltip(true); | |
| setShowTooltip(true); | |
| setTimeout(() => { | |
| setShowTooltip(false); | |
| }, 1500); | |
| } | |
| setBarProps((barProps: any) => { | |
| return { | |
| ...barProps, | |
| [entry?.key]: !barProps[entry?.key], | |
| hover: null, | |
| }; | |
| }); | |
| }} | |
| onClick={() => { | |
| if (!hasShownTooltip) { | |
| setHasShownTooltip(true); | |
| setShowTooltip(true); | |
| tooltipTimeoutRef.current = setTimeout(() => { | |
| setShowTooltip(false); | |
| tooltipTimeoutRef.current = null; | |
| }, 1500); | |
| } | |
| setBarProps((barProps: any) => { | |
| return { | |
| ...barProps, | |
| [entry?.key]: !barProps[entry?.key], | |
| hover: null, | |
| }; | |
| }); | |
| }} |
🤖 Prompt for AI Agents
In index.tsx around lines 79 to 95, the onClick handler creates a setTimeout
that calls setShowTooltip(false) but never clears the timer, risking a memory
leak and React state update after unmount; store the timeout ID (useRef<number |
null> or similar), assign the ID when creating setTimeout, clear any existing
timeout before setting a new one, and call clearTimeout in a useEffect cleanup
(or componentWillUnmount equivalent) so the timer is cancelled if the component
unmounts or a new timeout is created.
| <Text | ||
| _hover={ | ||
| barProps[entry?.key] | ||
| ? { color: entry?.color, fontWeight: 600 } | ||
| : { color: 'grey' } | ||
| } | ||
| color={barProps[entry?.key] ? entry?.color : 'grey'} | ||
| decoration={barProps[entry?.key] ? 'auto' : 'line-through'} | ||
| > | ||
| {entry?.name} | ||
| </Text> |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Fix incorrect prop name: decoration should be textDecoration.
Chakra UI's Text component does not recognize the decoration prop. It should be textDecoration to apply the line-through style to inactive legend items.
Apply this diff:
<Text
_hover={
barProps[entry?.key]
? { color: entry?.color, fontWeight: 600 }
: { color: 'grey' }
}
color={barProps[entry?.key] ? entry?.color : 'grey'}
- decoration={barProps[entry?.key] ? 'auto' : 'line-through'}
+ textDecoration={barProps[entry?.key] ? 'none' : 'line-through'}
>
{entry?.name}
</Text>📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| <Text | |
| _hover={ | |
| barProps[entry?.key] | |
| ? { color: entry?.color, fontWeight: 600 } | |
| : { color: 'grey' } | |
| } | |
| color={barProps[entry?.key] ? entry?.color : 'grey'} | |
| decoration={barProps[entry?.key] ? 'auto' : 'line-through'} | |
| > | |
| {entry?.name} | |
| </Text> | |
| <Text | |
| _hover={ | |
| barProps[entry?.key] | |
| ? { color: entry?.color, fontWeight: 600 } | |
| : { color: 'grey' } | |
| } | |
| color={barProps[entry?.key] ? entry?.color : 'grey'} | |
| textDecoration={barProps[entry?.key] ? 'none' : 'line-through'} | |
| > | |
| {entry?.name} | |
| </Text> |
🤖 Prompt for AI Agents
In index.tsx around lines 145 to 155, the Chakra UI Text prop `decoration` is
incorrect and should be `textDecoration`; update the prop name to
`textDecoration` and keep the same conditional value (`barProps[entry?.key] ?
'auto' : 'line-through'`) so the inactive legend items render with a
line-through.
CodeAnt-AI Description
Add interactive chart legend with toggle, isolate, and reset
What Changed
Impact
✅ Easier metric toggling in charts✅ Faster focus on a single metric✅ Simple restore of all metrics via Reset💡 Usage Guide
Checking Your Pull Request
Every time you make a pull request, our system automatically looks through it. We check for security issues, mistakes in how you're setting up your infrastructure, and common code problems. We do this to make sure your changes are solid and won't cause any trouble later.
Talking to CodeAnt AI
Got a question or need a hand with something in your pull request? You can easily get in touch with CodeAnt AI right here. Just type the following in a comment on your pull request, and replace "Your question here" with whatever you want to ask:
This lets you have a chat with CodeAnt AI about your pull request, making it easier to understand and improve your code.
Example
Preserve Org Learnings with CodeAnt
You can record team preferences so CodeAnt AI applies them in future reviews. Reply directly to the specific CodeAnt AI suggestion (in the same thread) and replace "Your feedback here" with your input:
This helps CodeAnt AI learn and adapt to your team's coding style and standards.
Example
Retrigger review
Ask CodeAnt AI to review the PR again, by typing:
Check Your Repository Health
To analyze the health of your code repository, visit our dashboard at https://app.codeant.ai. This tool helps you identify potential issues and areas for improvement in your codebase, ensuring your repository maintains high standards of code health.
Summary by CodeRabbit