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null, undefined, NaN and -Infinity create holes #61

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merged 9 commits into from
Jan 8, 2023
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@Fil Fil commented Jul 7, 2022

Also, ignore infinite values when computing the thresholds.

Demo: https://observablehq.com/@d3/d3-contours-treats-nulls-as-holes-61

closes #49

src/contours.js Outdated Show resolved Hide resolved
src/contours.js Outdated
v1 = low(values[yt * dx + xt]);
if (x > 0 && x < dx && xt === x) {
v0 = low(values[yt * dx + xt - 1]);
if (v0 == null || isNaN(v0) || !isFinite(v0)) v0 = -1e52;
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This…

  • is redundant with low(…)
  • treats positive infinity as negative infinity
  • uses a magic number when we can handle infinity exactly

The passed-in value should be coerced like this (outside this function, probably in contour as I mentioned in the other comment):

value = value === null ? NaN : +value;
if (isNaN(value)) throw new Error(`invalid value: ${value}`);

Values we read from values should be coerced like this:

v0 = v0 === null ? NaN : +v0;
v1 = v1 === null ? NaN : +v1;

Given that, maybe something like this?

const a = value - v0;
const b = v1 - v0;
const d = isFinite(a) && isFinite(b) ? a / b : Math.sign(a) / Math.sign(b);
point[0] = isNaN(d) ? x : x + d - 0.5;

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Per above comments. Thanks for taking on this work!

Fil and others added 2 commits July 11, 2022 09:04
Co-authored-by: Mike Bostock <mbostock@gmail.com>
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Fil commented Jul 11, 2022

New version following your review. Thanks!

@Fil Fil mentioned this pull request Jan 8, 2023
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Fil commented Jan 8, 2023

Thank you! I don't think this needs an addition to README, it's essentially an extension of the "applicability" (or one could say, a bug fix).

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Handle Null values in grid
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