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fix(cpp-client) Update C++ and R client #5807
Commits on Jul 18, 2024
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Add a C++ client concurrent test/example (deephaven#5490)
* Replicate failing python unit test in C++. * Removed unused code from server.cc * undo change. * Tweak * shared_ptr * Review comments. * Followup review comments.
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Update C++ dependencies, roughly matching ones used in python. (deeph…
…aven#5472) * Update C++ dependencies, roughly matching ones used in python. * Update protoc-base. * Recover comment lost by mistake. * Updated protoc version. * Update protobuf. * getting closer... * Update protoc base image. * Update Classpaths.groovy. * One more place. * One more more place. * Update C++ protos. * Update cpp-clients-multi base image. * Update build-dependencies.sh. * Move R client to new flight API.
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C++ Client: End of Barrage stream should throw (rather than segfault)…
…. Also reformat exception messages (deephaven#5682)
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C++ Client: support for interop, plus some interop test entry points (d…
…eephaven#5685) * C++ Client: support for interop, plus some interop test entry points * respond to review feedback * review feedback: I -> we
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feat(cppclient): provide entry points for C API (deephaven#5695)
This PR provides the entry points for the "C API" to the Deephaven C++ library. Notes for the reviewer: `client_options_interop.[cc,h]` is probably the easiest to understand so I would recommend starting there. Then `client_interop.[cc,h]` In many cases this is just writing "glue code" mechanically just by looking at the signatures of the methods in the C++ classes. In a few cases we have made exceptions for simplicity. For example `TableHandle::Sort` takes a vector of `SortPair`. For the C API, we *could* take an array of SortPair objects. But I decided it was simpler to decompose the SortPair object into its three components: `column_name_`, `direction_`, and `abs_`. So, for the Sort() C API we just pass in three arrays: of column names, of directions, and of abs, plus their length. Then the C API doesn't need to define a "SortPair" object at all. There is also a bunch of template-heavy code involving changes to `TableMaker`. The C# code relies on this heavily (to make temporary tables for use in tests). You may not need to drill into this code, because it is complicated. Currently the C++ test code, such as in `select_test.cc`, uses a call to the templated `CompareTables` method to compare actual tables to expected tables. In a future PR I will modify all this code to use `TableMaker` instead. At that time it will probably be more obvious how `TableMaker` is used.
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fix(cppclient): Clarify a comment explaining why a test is disabled, … (
deephaven#5705) …and fix a bug in the test
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fix(cppclient): Update versions and change build type (deephaven#5721)
For Windows build: * Update protobuf to 4.25.1 * Update vcpkg itself to current SHA * Change README.md so that user builds with type `RelWithDebInfo`
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fix(cpp-client): update vcpkg baseline to include fix for thrift 0.20…
….0 download hash (deephaven#5755)
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fix(cpp-client): deephavenConfig.cmake provides transitive dependenci…
…es (deephaven#5792) I modified the deephaven_enterprise C++ client cmake code to remove the explicit requirements for dependencies that are only transitive and PRIVATE from deephaven (core) C++ client cmake (eg, Immer). The new config file allowed those to be removed in the DHE side. The new code in the toplevel CMakeLists.txt for deephaven was inspired by the cmake doc here: https://cmake.org/cmake/help/latest/manual/cmake-packages.7.html#creating-packages and https://cmake.org/cmake/help/latest/manual/cmake-packages.7.html#creating-a-package-configuration-file
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