diff --git a/neo/renderer/RenderSystem_init.cpp b/neo/renderer/RenderSystem_init.cpp index fa120d614..b6d43b2dc 100644 --- a/neo/renderer/RenderSystem_init.cpp +++ b/neo/renderer/RenderSystem_init.cpp @@ -2255,9 +2255,16 @@ idRenderSystemLocal::ShutdownOpenGL ======================== */ void idRenderSystemLocal::ShutdownOpenGL( void ) { - // free the context and close the window + R_ShutdownFrameData(); + + // as the input is tied to the window, it should be shut down when the window + // is destroyed (relevant when starting a mod which also recreates window) + Sys_ShutdownInput(); + + // free the context and close the window GLimp_Shutdown(); + glConfig.isInitialized = false; }