A battle-tested library of game-ready high-performance C# code.
Documentation available at https://gdx.dotbunny.com/.
Add com.dotbunny.gdx
as a dependency to the project Packages/manifest.json
file:
{
"dependencies": {
"com.dotbunny.gdx": "https://github.com/dotBunny/GDX.git"
}
}
For a full breakdown of all installation methods please refer to the Installation section of Getting Started in the manual.
The GDX
package can be dropped into any compatible Unity (>=2020.3
) project and selectively enables portions of its functionality based on what packages it finds in the project.
For more detailed infromation as well as legacy support, please consult Requirements in the manual.
GDX is an open-source project, and we encourage and welcome contributions. While the GDX
package has Unity employees amongst its contributors, it is not officially supported by Unity, and it is not on Unity's roadmap.
Please review the manual's Contributing section for info on how you can contribute to this package and our awesome community. ❤️
GDX is licensed under the BSL-1.0 License.
A copy of this license can be found at the root of the project in the
LICENSE
file, or here.