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[BUG] Snapped rails are slightly misplaced #31
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In the rotator tool copy angle is retrieved from the server into the convars as
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dvdvideo1234
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Aug 20, 2021
There has to be spawn angles correction for the first ( hit-normal ) track after the matrix manipulation:
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dvdvideo1234
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Aug 23, 2021
…ady for merge yet. Added: Angle grid snapper and renamed value snapper Removed: Button argument
dvdvideo1234
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Aug 24, 2021
Fixed: Issue #31 and improved accuracy Added: Portal catwalk Added: Grid snapper and value snapper Added: Snap assist will now draw point ID Removed: Button argument from snap buttons Utilized: `SetUnpacked` as it is faster Improved: Offsets for PHX cross X Improved: Other minor improvements
Closed in #32 |
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Describe the bug
Sometimes in certain cases, if the user tries to snap a track to already rotated and frozen track, a slight misplacement of the joint may be experienced leading to derailment and misplaced attachments. THIS IS NOT RELATED TO FLOAT MISPLACEMENTS
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
How is it ghosted:
How it spawns:
Host machine (please complete the following information):
Additional context
base-DB: stSpawn.BPos, stSpawn.BAng
( Trace piece database entry )trac-EN: stSpawn.TOrg, stSpawn.TAng
( trace entity positio/angle )base-CA: stSpawn.BPos, stSpawn.BAng
( Values after callingENT:LocalToWorld
)hold: stSpawn.HPnt, stSpawn.HOrg, stSpawn.HAng
( Holder piece database entry )orgn: stSpawn.OPos, stSpawn.OAng
( Origin/angin angle for matrix manipulations )spawn: stSpawn.SPos, stSpawn.SAng
( Calculated spawn position and angle )The text was updated successfully, but these errors were encountered: