From e7884dbe667667b9445e2f25f991c99b886cdc98 Mon Sep 17 00:00:00 2001 From: Eugene Date: Sun, 14 Apr 2024 16:59:38 +0300 Subject: [PATCH] OpenGL: fix environment-mapping texcoords in VBO shaders --- code/renderer/tr_vbo.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/renderer/tr_vbo.c b/code/renderer/tr_vbo.c index f76b0e02b..4a55cdf2c 100644 --- a/code/renderer/tr_vbo.c +++ b/code/renderer/tr_vbo.c @@ -401,7 +401,7 @@ static qboolean isStaticTCgen( shaderStage_t *stage, int bundle ) case TCGEN_TEXTURE: return qtrue; case TCGEN_ENVIRONMENT_MAPPED: - if ( bundle == 0 && isStaticTCmod( &stage->bundle[bundle] ) ) { + if ( bundle == 0 && stage->bundle[bundle].numTexMods == 0 ) { stage->tessFlags |= TESS_ENV0 << bundle; stage->tessFlags &= ~( TESS_ST0 << bundle ); return qtrue;