Update bundled MSVC SDL2 to latest release #2356
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: CMake | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
# The number of days to retain artifacts | |
RETENTION_DAYS: 30 | |
jobs: | |
build-linux: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y libsdl2-dev | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Build | |
# Build your program with the given configuration | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: edge-classic-linux | |
path: | | |
${{github.workspace}}/autoload | |
${{github.workspace}}/edge_base | |
${{github.workspace}}/edge_defs | |
${{github.workspace}}/edge_fixes | |
${{github.workspace}}/soundfont | |
${{github.workspace}}/edge-classic | |
retention-days: ${{env.RETENTION_DAYS}} | |
build-mingw: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Download w64devkit | |
run: invoke-webrequest https://github.com/skeeto/w64devkit/releases/download/v2.0.0/w64devkit-x86-2.0.0.exe -outfile ${{github.workspace}}\w64devkit.exe | |
- name: Extract w64devkit | |
run: ${{github.workspace}}\w64devkit.exe -y | |
- name: Download SDL2-devel | |
run: invoke-webrequest https://github.com/libsdl-org/SDL/releases/download/release-2.30.9/SDL2-devel-2.30.9-mingw.zip -outfile ${{github.workspace}}\sdl2-devel.zip | |
- name: Extract SDL2-devel | |
run: expand-archive -path ${{github.workspace}}\sdl2-devel.zip -destinationpath ${{github.workspace}} | |
- name: Copy SDL2-devel contents to w64devkit | |
run: | | |
robocopy ${{github.workspace}}\SDL2-2.30.9\i686-w64-mingw32 ${{github.workspace}}\w64devkit\i686-w64-mingw32 /s ; if ($lastexitcode -lt 8) { $global:LASTEXITCODE = $null } | |
robocopy ${{github.workspace}}\SDL2-2.30.9\i686-w64-mingw32 ${{github.workspace}}\w64devkit /s ; if ($lastexitcode -lt 8) { $global:LASTEXITCODE = $null } | |
- name: Set environment variables and build | |
run: | | |
$env:Path = "${{github.workspace}}\w64devkit\bin;" + $env:Path | |
cmake -B build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_CXX_FLAGS="-isystem ${{github.workspace}}\w64devkit\include" -G "MinGW Makefiles" | |
cmake --build build --config ${{env.BUILD_TYPE}} | |
strip ${{github.workspace}}\edge-classic.exe | |
- name: Copy SDL2 DLL | |
run: copy-item -path ${{github.workspace}}\SDL2-2.30.9\i686-w64-mingw32\bin\SDL2.dll -destination ${{github.workspace}} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: edge-classic-mingw | |
path: | | |
autoload | |
edge_base | |
edge_defs | |
edge_fixes | |
soundfont | |
edge-classic.exe | |
*.dll | |
retention-days: ${{env.RETENTION_DAYS}} | |
build-msvc-es2: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Configure CMake MSVC ES2 | |
run: mkdir build && cd build && cmake .. -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DEDGE_GL_ES2=ON | |
- name: Build MSVC GLES2 | |
run: cmake --build build --config ${{env.BUILD_TYPE}} | |
- name: Clone and copy ANGLE binaries | |
run: git clone https://github.com/edge-classic/angle-binaries && copy angle-binaries\Windows\*.dll .\ | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: edge-classic-msvc-es2 | |
path: | | |
autoload | |
edge_base | |
edge_defs | |
edge_fixes | |
soundfont | |
edge-classic.exe | |
*.dll | |
retention-days: ${{env.RETENTION_DAYS}} | |
build-macos: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install dependencies | |
run: | | |
brew install sdl2 | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Build | |
# Build your program with the given configuration | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: edge-classic-macos | |
path: | | |
${{github.workspace}}/autoload | |
${{github.workspace}}/edge_base | |
${{github.workspace}}/edge_defs | |
${{github.workspace}}/edge_fixes | |
${{github.workspace}}/soundfont | |
${{github.workspace}}/edge-classic | |
retention-days: ${{env.RETENTION_DAYS}} | |
build-web-player: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: mymindstorm/setup-emsdk@v14 | |
with: | |
version: latest | |
- name: Configure CMake | |
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE="${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake" | |
- name: Setup Preloads | |
run: git clone https://github.com/edge-classic/web-player-wads ${{github.workspace}}/web-player-wads && cp ${{github.workspace}}/web-player-wads/freedoom/freedoom2.wad ${{github.workspace}}/web/preload/ && cp ${{github.workspace}}/web-player-wads/blasphemer/blasphem.wad ${{github.workspace}}/web/preload/ | |
- name: Build | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: edge-classic-web-player | |
path: | | |
${{github.workspace}}/web/site | |
retention-days: ${{env.RETENTION_DAYS}} | |