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CPPMLBasics

The code repo to go with the blog posts and YouTube video:

  1. Blog Part I: https://www.ea.com/seed/news/machine-learning-game-devs-part-1
  2. Blog Part II: https://www.ea.com/seed/news/machine-learning-game-devs-part-2
  3. Blog Part III: https://www.ea.com/seed/news/machine-learning-game-devs-part-3
  4. All 3 parts in one video: https://www.youtube.com/watch?v=sTAqWRsEiy0

The Data folder contains the mnist hand drawn digits in their source format. Executing the Training project will extract those images into pngs.

The Demo folder contains the C++ DX12 demo which allows you to draw numbers, and have the neural network run on the GPU to try and classify what number you drew.

The Training folder contains the C++ code to train the neural network on the mnist data.

The Exercises folder contains the exercises that go along with the article.

Authors


Search for Extraordinary Experiences Division (SEED) - Electronic Arts
http://seed.ea.com

We are a cross-disciplinary team within EA Worldwide Studios.
Our mission is to explore, build and help define the future of interactive entertainment.

This code accompanies articles written by Alan Wolfe (blog.demofox.org)

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