diff --git a/blog/dev/release-early-release-often.md b/blog/dev/release-early-release-often.md index a1623e3..4048512 100644 --- a/blog/dev/release-early-release-often.md +++ b/blog/dev/release-early-release-often.md @@ -34,7 +34,7 @@ When you focus on smaller, more incremental improvement (like 2x), you focus on the smaller, more immediately beneficial improvements. The [cost/benefit trade off](https://xkcd.com/1205/) is a part of this. When you focus on dramatic improvement (like 10x), -you need to re-think things more fundamentally to find a solution. +you need to re-think fundamentals to find a solution. My first exposure to this idea was at this company. They decided to adjust to a strict 3-month potential-release cycle. They wouldn't necessarily release to customers every 3 months but they would simulate