diff --git a/exercises/concept/need-for-speed/.docs/instructions.md b/exercises/concept/need-for-speed/.docs/instructions.md index 1e879b30be..3a6ebb10a0 100644 --- a/exercises/concept/need-for-speed/.docs/instructions.md +++ b/exercises/concept/need-for-speed/.docs/instructions.md @@ -2,7 +2,7 @@ In this exercise you'll be organizing races between various types of remote controlled cars. Each car has its own speed and battery drain characteristics. -Cars start with full (100%) batteries. Each time you drive the car using the remote control, it covers the car's speed in meters and decreases the remaining battery percentage by its battery drain. +Cars start with full (100%) batteries. Each time you drive the car using the remote control, it increases the car's speed in meters per second and decreases the remaining battery percentage by its battery drain. If a car's battery is below its battery drain percentage, you can't drive the car anymore. @@ -12,7 +12,7 @@ You have six tasks, each of which will work with remote controller car instances ## 1. Creating a remote controlled car -Allow creating a remote controller car by defining a constructor for the `RemoteControlCar` class that takes the speed of the car in meters and the battery drain percentage as its two parameters (both of type `int`): +Allow creating a remote controller car by defining a constructor for the `RemoteControlCar` class that takes the speed of the car in meters per second and the battery drain percentage as its two parameters (both of type `int`): ```csharp int speed = 5; @@ -59,7 +59,7 @@ car.BatteryDrained(); ## 5. Create the Nitro remote control car -The best-selling remote control car is the Nitro, which has a stunning top speed of 50 meters with a battery drain of 4%. Implement the (static) `RemoteControlCar.Nitro()` method to return this type of car: +The best-selling remote control car is the Nitro, which has a stunning top speed of 50 meters per second with a battery drain of 4%. Implement the (static) `RemoteControlCar.Nitro()` method to return this type of car: ```csharp var car = RemoteControlCar.Nitro();