From ad1319a52706850a716b1f05ec48f63a5425823f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A1s=20B=20Nagy?= <20251272+BNAndras@users.noreply.github.com> Date: Wed, 25 Oct 2023 22:57:05 -0700 Subject: [PATCH] configlet sync for docs and metadata --- .../practice/accumulate/.meta/config.json | 2 +- .../practice/acronym/.docs/instructions.md | 10 ++-- .../affine-cipher/.docs/instructions.md | 4 +- .../all-your-base/.docs/instructions.md | 8 ++-- .../practice/allergies/.docs/instructions.md | 2 +- .../armstrong-numbers/.docs/instructions.md | 4 +- .../binary-search-tree/.meta/config.json | 3 +- .../practice/bowling/.docs/instructions.md | 14 +++--- .../circular-buffer/.docs/instructions.md | 48 ++++++++++++------- exercises/practice/clock/.meta/config.json | 3 +- .../practice/darts/.docs/instructions.md | 10 +++- exercises/practice/etl/.meta/config.json | 4 +- .../practice/isogram/.docs/instructions.md | 2 +- .../practice/knapsack/.docs/instructions.md | 5 +- .../practice/list-ops/.docs/instructions.md | 18 +++---- .../practice/pangram/.docs/instructions.md | 2 +- .../perfect-numbers/.docs/instructions.md | 5 +- .../phone-number/.docs/instructions.md | 10 ++-- .../practice/pig-latin/.docs/instructions.md | 3 +- .../protein-translation/.docs/instructions.md | 20 ++++---- .../queen-attack/.docs/instructions.md | 2 +- .../resistor-color-trio/.docs/instructions.md | 2 +- .../roman-numerals/.docs/instructions.md | 2 +- .../rotational-cipher/.docs/instructions.md | 4 +- .../saddle-points/.docs/instructions.md | 6 ++- .../saddle-points/.docs/introduction.md | 12 +++-- .../secret-handshake/.docs/instructions.md | 1 + .../secret-handshake/.meta/config.json | 2 +- .../practice/series/.docs/instructions.md | 4 +- exercises/practice/strain/.meta/config.json | 2 +- .../practice/two-fer/.docs/instructions.md | 12 ++--- .../practice/wordy/.docs/instructions.md | 2 +- .../practice/yacht/.docs/instructions.md | 32 ++++++------- 33 files changed, 147 insertions(+), 113 deletions(-) diff --git a/exercises/practice/accumulate/.meta/config.json b/exercises/practice/accumulate/.meta/config.json index 9e8a7d59d..8bc4b03cc 100644 --- a/exercises/practice/accumulate/.meta/config.json +++ b/exercises/practice/accumulate/.meta/config.json @@ -22,5 +22,5 @@ }, "blurb": "Implement the `accumulate` operation, which, given a collection and an operation to perform on each element of the collection, returns a new collection containing the result of applying that operation to each element of the input collection.", "source": "Conversation with James Edward Gray II", - "source_url": "https://twitter.com/jeg2" + "source_url": "http://graysoftinc.com/" } diff --git a/exercises/practice/acronym/.docs/instructions.md b/exercises/practice/acronym/.docs/instructions.md index c62fc3e85..133bd2cbb 100644 --- a/exercises/practice/acronym/.docs/instructions.md +++ b/exercises/practice/acronym/.docs/instructions.md @@ -10,8 +10,8 @@ Punctuation is handled as follows: hyphens are word separators (like whitespace) For example: -|Input|Output| -|-|-| -|As Soon As Possible|ASAP| -|Liquid-crystal display|LCD| -|Thank George It's Friday!|TGIF| +| Input | Output | +| ------------------------- | ------ | +| As Soon As Possible | ASAP | +| Liquid-crystal display | LCD | +| Thank George It's Friday! | TGIF | diff --git a/exercises/practice/affine-cipher/.docs/instructions.md b/exercises/practice/affine-cipher/.docs/instructions.md index 2ad6d1521..26ce15342 100644 --- a/exercises/practice/affine-cipher/.docs/instructions.md +++ b/exercises/practice/affine-cipher/.docs/instructions.md @@ -6,7 +6,7 @@ The affine cipher is a type of monoalphabetic substitution cipher. Each character is mapped to its numeric equivalent, encrypted with a mathematical function and then converted to the letter relating to its new numeric value. Although all monoalphabetic ciphers are weak, the affine cipher is much stronger than the atbash cipher, because it has many more keys. -[//]: # ( monoalphabetic as spelled by Merriam-Webster, compare to polyalphabetic ) +[//]: # " monoalphabetic as spelled by Merriam-Webster, compare to polyalphabetic " ## Encryption @@ -23,7 +23,7 @@ Where: For the Roman alphabet `m` is `26`. - `a` and `b` are integers which make the encryption key -Values `a` and `m` must be *coprime* (or, *relatively prime*) for automatic decryption to succeed, i.e., they have number `1` as their only common factor (more information can be found in the [Wikipedia article about coprime integers][coprime-integers]). +Values `a` and `m` must be _coprime_ (or, _relatively prime_) for automatic decryption to succeed, i.e., they have number `1` as their only common factor (more information can be found in the [Wikipedia article about coprime integers][coprime-integers]). In case `a` is not coprime to `m`, your program should indicate that this is an error. Otherwise it should encrypt or decrypt with the provided key. diff --git a/exercises/practice/all-your-base/.docs/instructions.md b/exercises/practice/all-your-base/.docs/instructions.md index d5a2cde65..4602b5cfa 100644 --- a/exercises/practice/all-your-base/.docs/instructions.md +++ b/exercises/practice/all-your-base/.docs/instructions.md @@ -14,20 +14,20 @@ Given a number in base **a**, represented as a sequence of digits, convert it to In positional notation, a number in base **b** can be understood as a linear combination of powers of **b**. -The number 42, *in base 10*, means: +The number 42, _in base 10_, means: `(4 * 10^1) + (2 * 10^0)` -The number 101010, *in base 2*, means: +The number 101010, _in base 2_, means: `(1 * 2^5) + (0 * 2^4) + (1 * 2^3) + (0 * 2^2) + (1 * 2^1) + (0 * 2^0)` -The number 1120, *in base 3*, means: +The number 1120, _in base 3_, means: `(1 * 3^3) + (1 * 3^2) + (2 * 3^1) + (0 * 3^0)` I think you got the idea! -*Yes. Those three numbers above are exactly the same. Congratulations!* +_Yes. Those three numbers above are exactly the same. Congratulations!_ [positional-notation]: https://en.wikipedia.org/wiki/Positional_notation diff --git a/exercises/practice/allergies/.docs/instructions.md b/exercises/practice/allergies/.docs/instructions.md index a13949209..daf8cfde2 100644 --- a/exercises/practice/allergies/.docs/instructions.md +++ b/exercises/practice/allergies/.docs/instructions.md @@ -22,6 +22,6 @@ Now, given just that score of 34, your program should be able to say: - Whether Tom is allergic to any one of those allergens listed above. - All the allergens Tom is allergic to. -Note: a given score may include allergens **not** listed above (i.e. allergens that score 256, 512, 1024, etc.). +Note: a given score may include allergens **not** listed above (i.e. allergens that score 256, 512, 1024, etc.). Your program should ignore those components of the score. For example, if the allergy score is 257, your program should only report the eggs (1) allergy. diff --git a/exercises/practice/armstrong-numbers/.docs/instructions.md b/exercises/practice/armstrong-numbers/.docs/instructions.md index 744cfbe7f..5e56bbe46 100644 --- a/exercises/practice/armstrong-numbers/.docs/instructions.md +++ b/exercises/practice/armstrong-numbers/.docs/instructions.md @@ -5,9 +5,9 @@ An [Armstrong number][armstrong-number] is a number that is the sum of its own d For example: - 9 is an Armstrong number, because `9 = 9^1 = 9` -- 10 is *not* an Armstrong number, because `10 != 1^2 + 0^2 = 1` +- 10 is _not_ an Armstrong number, because `10 != 1^2 + 0^2 = 1` - 153 is an Armstrong number, because: `153 = 1^3 + 5^3 + 3^3 = 1 + 125 + 27 = 153` -- 154 is *not* an Armstrong number, because: `154 != 1^3 + 5^3 + 4^3 = 1 + 125 + 64 = 190` +- 154 is _not_ an Armstrong number, because: `154 != 1^3 + 5^3 + 4^3 = 1 + 125 + 64 = 190` Write some code to determine whether a number is an Armstrong number. diff --git a/exercises/practice/binary-search-tree/.meta/config.json b/exercises/practice/binary-search-tree/.meta/config.json index 33e257482..845201f1f 100644 --- a/exercises/practice/binary-search-tree/.meta/config.json +++ b/exercises/practice/binary-search-tree/.meta/config.json @@ -18,6 +18,5 @@ ] }, "blurb": "Insert and search for numbers in a binary tree.", - "source": "Josh Cheek", - "source_url": "https://twitter.com/josh_cheek" + "source": "Josh Cheek" } diff --git a/exercises/practice/bowling/.docs/instructions.md b/exercises/practice/bowling/.docs/instructions.md index 324d3d856..60ccad1b6 100644 --- a/exercises/practice/bowling/.docs/instructions.md +++ b/exercises/practice/bowling/.docs/instructions.md @@ -23,9 +23,9 @@ There are three cases for the tabulation of a frame. Here is a three frame example: -| Frame 1 | Frame 2 | Frame 3 | -| :-------------: |:-------------:| :---------------------:| -| X (strike) | 5/ (spare) | 9 0 (open frame) | +| Frame 1 | Frame 2 | Frame 3 | +| :--------: | :--------: | :--------------: | +| X (strike) | 5/ (spare) | 9 0 (open frame) | Frame 1 is (10 + 5 + 5) = 20 @@ -36,7 +36,7 @@ Frame 3 is (9 + 0) = 9 This means the current running total is 48. The tenth frame in the game is a special case. -If someone throws a strike or a spare then they get a fill ball. +If someone throws a spare or a strike then they get one or two fill balls respectively. Fill balls exist to calculate the total of the 10th frame. Scoring a strike or spare on the fill ball does not give the player more fill balls. The total value of the 10th frame is the total number of pins knocked down. @@ -50,7 +50,7 @@ For a tenth frame of XXX (three strikes), the total value is 30. Write code to keep track of the score of a game of bowling. It should support two operations: -- `roll(game: Game, knocked_pins: Int)` is called each time the player rolls a ball. +- `roll(pins : int)` is called each time the player rolls a ball. The argument is the number of pins knocked down. -- `score(game: Game)` is called only at the very end of the game. - It returns the total score for that game, wrapped in a `Result`. +- `score() : int` is called only at the very end of the game. + It returns the total score for that game. diff --git a/exercises/practice/circular-buffer/.docs/instructions.md b/exercises/practice/circular-buffer/.docs/instructions.md index 3487a0f61..2ba1fda2a 100644 --- a/exercises/practice/circular-buffer/.docs/instructions.md +++ b/exercises/practice/circular-buffer/.docs/instructions.md @@ -4,39 +4,55 @@ A circular buffer, cyclic buffer or ring buffer is a data structure that uses a A circular buffer first starts empty and of some predefined length. For example, this is a 7-element buffer: - - [ ][ ][ ][ ][ ][ ][ ] + +```text +[ ][ ][ ][ ][ ][ ][ ] +``` Assume that a 1 is written into the middle of the buffer (exact starting location does not matter in a circular buffer): - - [ ][ ][ ][1][ ][ ][ ] + +```text +[ ][ ][ ][1][ ][ ][ ] +``` Then assume that two more elements are added — 2 & 3 — which get appended after the 1: - - [ ][ ][ ][1][2][3][ ] + +```text +[ ][ ][ ][1][2][3][ ] +``` If two elements are then removed from the buffer, the oldest values inside the buffer are removed. The two elements removed, in this case, are 1 & 2, leaving the buffer with just a 3: - - [ ][ ][ ][ ][ ][3][ ] + +```text +[ ][ ][ ][ ][ ][3][ ] +``` If the buffer has 7 elements then it is completely full: - - [5][6][7][8][9][3][4] + +```text +[5][6][7][8][9][3][4] +``` When the buffer is full an error will be raised, alerting the client that further writes are blocked until a slot becomes free. When the buffer is full, the client can opt to overwrite the oldest data with a forced write. In this case, two more elements — A & B — are added and they overwrite the 3 & 4: - - [5][6][7][8][9][A][B] + +```text +[5][6][7][8][9][A][B] +``` 3 & 4 have been replaced by A & B making 5 now the oldest data in the buffer. Finally, if two elements are removed then what would be returned is 5 & 6 yielding the buffer: - - [ ][ ][7][8][9][A][B] + +```text +[ ][ ][7][8][9][A][B] +``` Because there is space available, if the client again uses overwrite to store C & D then the space where 5 & 6 were stored previously will be used not the location of 7 & 8. 7 is still the oldest element and the buffer is once again full. - - [C][D][7][8][9][A][B] + +```text +[C][D][7][8][9][A][B] +``` diff --git a/exercises/practice/clock/.meta/config.json b/exercises/practice/clock/.meta/config.json index b5b8344fc..da373fb81 100644 --- a/exercises/practice/clock/.meta/config.json +++ b/exercises/practice/clock/.meta/config.json @@ -18,6 +18,5 @@ ] }, "blurb": "Implement a clock that handles times without dates.", - "source": "Pairing session with Erin Drummond", - "source_url": "https://twitter.com/ebdrummond" + "source": "Pairing session with Erin Drummond" } diff --git a/exercises/practice/darts/.docs/instructions.md b/exercises/practice/darts/.docs/instructions.md index 7af7428a0..5e57a860a 100644 --- a/exercises/practice/darts/.docs/instructions.md +++ b/exercises/practice/darts/.docs/instructions.md @@ -6,18 +6,26 @@ Write a function that returns the earned points in a single toss of a Darts game In our particular instance of the game, the target rewards 4 different amounts of points, depending on where the dart lands: +![Our dart scoreboard with values from a complete miss to a bullseye](https://assets.exercism.org/images/exercises/darts/darts-scoreboard.svg) + - If the dart lands outside the target, player earns no points (0 points). - If the dart lands in the outer circle of the target, player earns 1 point. - If the dart lands in the middle circle of the target, player earns 5 points. - If the dart lands in the inner circle of the target, player earns 10 points. The outer circle has a radius of 10 units (this is equivalent to the total radius for the entire target), the middle circle a radius of 5 units, and the inner circle a radius of 1. -Of course, they are all centered at the same point (that is, the circles are [concentric][] defined by the coordinates (0, 0). +Of course, they are all centered at the same point — that is, the circles are [concentric][] defined by the coordinates (0, 0). Write a function that given a point in the target (defined by its [Cartesian coordinates][cartesian-coordinates] `x` and `y`, where `x` and `y` are [real][real-numbers]), returns the correct amount earned by a dart landing at that point. +## Credit + +The scoreboard image was created by [habere-et-dispertire][habere-et-dispertire] using [Inkscape][inkscape]. + [darts]: https://en.wikipedia.org/wiki/Darts [darts-target]: https://en.wikipedia.org/wiki/Darts#/media/File:Darts_in_a_dartboard.jpg [concentric]: https://mathworld.wolfram.com/ConcentricCircles.html [cartesian-coordinates]: https://www.mathsisfun.com/data/cartesian-coordinates.html [real-numbers]: https://www.mathsisfun.com/numbers/real-numbers.html +[habere-et-dispertire]: https://exercism.org/profiles/habere-et-dispertire +[inkscape]: https://en.wikipedia.org/wiki/Inkscape diff --git a/exercises/practice/etl/.meta/config.json b/exercises/practice/etl/.meta/config.json index f36bd0684..3e6b2998e 100644 --- a/exercises/practice/etl/.meta/config.json +++ b/exercises/practice/etl/.meta/config.json @@ -17,7 +17,7 @@ "manifest.toml" ] }, - "blurb": "We are going to do the `Transform` step of an Extract-Transform-Load.", - "source": "Exercise by the JumpstartLab team for students at The Turing School of Software and Design.", + "blurb": "Change the data format for scoring a game to more easily add other languages.", + "source": "Based on an exercise by the JumpstartLab team for students at The Turing School of Software and Design.", "source_url": "https://turing.edu" } diff --git a/exercises/practice/isogram/.docs/instructions.md b/exercises/practice/isogram/.docs/instructions.md index 5e4884476..2e8df851a 100644 --- a/exercises/practice/isogram/.docs/instructions.md +++ b/exercises/practice/isogram/.docs/instructions.md @@ -11,4 +11,4 @@ Examples of isograms: - downstream - six-year-old -The word *isograms*, however, is not an isogram, because the s repeats. +The word _isograms_, however, is not an isogram, because the s repeats. diff --git a/exercises/practice/knapsack/.docs/instructions.md b/exercises/practice/knapsack/.docs/instructions.md index 1dbbca91c..fadcee1b1 100644 --- a/exercises/practice/knapsack/.docs/instructions.md +++ b/exercises/practice/knapsack/.docs/instructions.md @@ -13,10 +13,12 @@ Given a knapsack with a specific carrying capacity (W), help Bob determine the m Note that Bob can take only one of each item. All values given will be strictly positive. -Items will be represented as a list of pairs, `wi` and `vi`, where the first element `wi` is the weight of the *i*th item and `vi` is the value for that item. +Items will be represented as a list of items. +Each item will have a weight and value. For example: +```none Items: [ { "weight": 5, "value": 10 }, { "weight": 4, "value": 40 }, @@ -25,6 +27,7 @@ Items: [ ] Knapsack Limit: 10 +``` For the above, the first item has weight 5 and value 10, the second item has weight 4 and value 40, and so on. diff --git a/exercises/practice/list-ops/.docs/instructions.md b/exercises/practice/list-ops/.docs/instructions.md index d34533387..ebc5dffed 100644 --- a/exercises/practice/list-ops/.docs/instructions.md +++ b/exercises/practice/list-ops/.docs/instructions.md @@ -7,11 +7,13 @@ Implement a series of basic list operations, without using existing functions. The precise number and names of the operations to be implemented will be track dependent to avoid conflicts with existing names, but the general operations you will implement include: -- `append` (*given two lists, add all items in the second list to the end of the first list*); -- `concatenate` (*given a series of lists, combine all items in all lists into one flattened list*); -- `filter` (*given a predicate and a list, return the list of all items for which `predicate(item)` is True*); -- `length` (*given a list, return the total number of items within it*); -- `map` (*given a function and a list, return the list of the results of applying `function(item)` on all items*); -- `foldl` (*given a function, a list, and initial accumulator, fold (reduce) each item into the accumulator from the left using `function(accumulator, item)`*); -- `foldr` (*given a function, a list, and an initial accumulator, fold (reduce) each item into the accumulator from the right using `function(item, accumulator)`*); -- `reverse` (*given a list, return a list with all the original items, but in reversed order*); +- `append` (_given two lists, add all items in the second list to the end of the first list_); +- `concatenate` (_given a series of lists, combine all items in all lists into one flattened list_); +- `filter` (_given a predicate and a list, return the list of all items for which `predicate(item)` is True_); +- `length` (_given a list, return the total number of items within it_); +- `map` (_given a function and a list, return the list of the results of applying `function(item)` on all items_); +- `foldl` (_given a function, a list, and initial accumulator, fold (reduce) each item into the accumulator from the left_); +- `foldr` (_given a function, a list, and an initial accumulator, fold (reduce) each item into the accumulator from the right_); +- `reverse` (_given a list, return a list with all the original items, but in reversed order_). + +Note, the ordering in which arguments are passed to the fold functions (`foldl`, `foldr`) is significant. diff --git a/exercises/practice/pangram/.docs/instructions.md b/exercises/practice/pangram/.docs/instructions.md index d5698bc2a..817c872d9 100644 --- a/exercises/practice/pangram/.docs/instructions.md +++ b/exercises/practice/pangram/.docs/instructions.md @@ -5,4 +5,4 @@ Your task is to figure out if a sentence is a pangram. A pangram is a sentence using every letter of the alphabet at least once. It is case insensitive, so it doesn't matter if a letter is lower-case (e.g. `k`) or upper-case (e.g. `K`). -For this exercise we only use the basic letters used in the English alphabet: `a` to `z`. +For this exercise, a sentence is a pangram if it contains each of the 26 letters in the English alphabet. diff --git a/exercises/practice/perfect-numbers/.docs/instructions.md b/exercises/practice/perfect-numbers/.docs/instructions.md index 0dae8867f..689a73c00 100644 --- a/exercises/practice/perfect-numbers/.docs/instructions.md +++ b/exercises/practice/perfect-numbers/.docs/instructions.md @@ -1,11 +1,10 @@ # Instructions -Determine if a number is perfect, abundant, or deficient based on -Nicomachus' (60 - 120 CE) classification scheme for positive integers. +Determine if a number is perfect, abundant, or deficient based on Nicomachus' (60 - 120 CE) classification scheme for positive integers. The Greek mathematician [Nicomachus][nicomachus] devised a classification scheme for positive integers, identifying each as belonging uniquely to the categories of **perfect**, **abundant**, or **deficient** based on their [aliquot sum][aliquot-sum]. The aliquot sum is defined as the sum of the factors of a number not including the number itself. -For example, the aliquot sum of 15 is (1 + 3 + 5) = 9 +For example, the aliquot sum of `15` is `1 + 3 + 5 = 9`. - **Perfect**: aliquot sum = number - 6 is a perfect number because (1 + 2 + 3) = 6 diff --git a/exercises/practice/phone-number/.docs/instructions.md b/exercises/practice/phone-number/.docs/instructions.md index 6d3275cdf..62ba48e96 100644 --- a/exercises/practice/phone-number/.docs/instructions.md +++ b/exercises/practice/phone-number/.docs/instructions.md @@ -5,18 +5,20 @@ Clean up user-entered phone numbers so that they can be sent SMS messages. The **North American Numbering Plan (NANP)** is a telephone numbering system used by many countries in North America like the United States, Canada or Bermuda. All NANP-countries share the same international country code: `1`. -NANP numbers are ten-digit numbers consisting of a three-digit Numbering Plan Area code, commonly known as *area code*, followed by a seven-digit local number. -The first three digits of the local number represent the *exchange code*, followed by the unique four-digit number which is the *subscriber number*. +NANP numbers are ten-digit numbers consisting of a three-digit Numbering Plan Area code, commonly known as _area code_, followed by a seven-digit local number. +The first three digits of the local number represent the _exchange code_, followed by the unique four-digit number which is the _subscriber number_. The format is usually represented as ```text -(NXX)-NXX-XXXX +NXX NXX-XXXX ``` where `N` is any digit from 2 through 9 and `X` is any digit from 0 through 9. -Your task is to clean up differently formatted telephone numbers by removing punctuation and the country code (1) if present. +Sometimes they also have the country code (represented as `1` or `+1`) prefixed. + +Your task is to clean up differently formatted telephone numbers by removing punctuation and the country code if present. For example, the inputs diff --git a/exercises/practice/pig-latin/.docs/instructions.md b/exercises/practice/pig-latin/.docs/instructions.md index c9de5ca18..032905aa9 100644 --- a/exercises/practice/pig-latin/.docs/instructions.md +++ b/exercises/practice/pig-latin/.docs/instructions.md @@ -8,11 +8,12 @@ It obeys a few simple rules (below), but when it's spoken quickly it's really di - **Rule 1**: If a word begins with a vowel sound, add an "ay" sound to the end of the word. Please note that "xr" and "yt" at the beginning of a word make vowel sounds (e.g. "xray" -> "xrayay", "yttria" -> "yttriaay"). - **Rule 2**: If a word begins with a consonant sound, move it to the end of the word and then add an "ay" sound to the end of the word. - Consonant sounds can be made up of multiple consonants, a.k.a. a consonant cluster (e.g. "chair" -> "airchay"). + Consonant sounds can be made up of multiple consonants, such as the "ch" in "chair" or "st" in "stand" (e.g. "chair" -> "airchay"). - **Rule 3**: If a word starts with a consonant sound followed by "qu", move it to the end of the word, and then add an "ay" sound to the end of the word (e.g. "square" -> "aresquay"). - **Rule 4**: If a word contains a "y" after a consonant cluster or as the second letter in a two letter word it makes a vowel sound (e.g. "rhythm" -> "ythmrhay", "my" -> "ymay"). There are a few more rules for edge cases, and there are regional variants too. +Check the tests for all the details. Read more about [Pig Latin on Wikipedia][pig-latin]. diff --git a/exercises/practice/protein-translation/.docs/instructions.md b/exercises/practice/protein-translation/.docs/instructions.md index d9b9054cf..7dc34d2ed 100644 --- a/exercises/practice/protein-translation/.docs/instructions.md +++ b/exercises/practice/protein-translation/.docs/instructions.md @@ -29,16 +29,16 @@ Note the stop codon `"UAA"` terminates the translation and the final methionine Below are the codons and resulting Amino Acids needed for the exercise. -Codon | Protein -:--- | :--- -AUG | Methionine -UUU, UUC | Phenylalanine -UUA, UUG | Leucine -UCU, UCC, UCA, UCG | Serine -UAU, UAC | Tyrosine -UGU, UGC | Cysteine -UGG | Tryptophan -UAA, UAG, UGA | STOP +| Codon | Protein | +| :----------------- | :------------ | +| AUG | Methionine | +| UUU, UUC | Phenylalanine | +| UUA, UUG | Leucine | +| UCU, UCC, UCA, UCG | Serine | +| UAU, UAC | Tyrosine | +| UGU, UGC | Cysteine | +| UGG | Tryptophan | +| UAA, UAG, UGA | STOP | Learn more about [protein translation on Wikipedia][protein-translation]. diff --git a/exercises/practice/queen-attack/.docs/instructions.md b/exercises/practice/queen-attack/.docs/instructions.md index dce0fc298..ad7ea9547 100644 --- a/exercises/practice/queen-attack/.docs/instructions.md +++ b/exercises/practice/queen-attack/.docs/instructions.md @@ -21,5 +21,5 @@ So if you are told the white queen is at `c5` (zero-indexed at column 2, row 3) a b c d e f g h ``` -You are also be able to answer whether the queens can attack each other. +You are also able to answer whether the queens can attack each other. In this case, that answer would be yes, they can, because both pieces share a diagonal. diff --git a/exercises/practice/resistor-color-trio/.docs/instructions.md b/exercises/practice/resistor-color-trio/.docs/instructions.md index 4ad2aede3..59d22783b 100644 --- a/exercises/practice/resistor-color-trio/.docs/instructions.md +++ b/exercises/practice/resistor-color-trio/.docs/instructions.md @@ -23,7 +23,7 @@ For this exercise, you need to know only three things about them: - Grey: 8 - White: 9 -In `resistor-color duo` you decoded the first two colors. +In Resistor Color Duo you decoded the first two colors. For instance: orange-orange got the main value `33`. The third color stands for how many zeros need to be added to the main value. The main value plus the zeros gives us a value in ohms. diff --git a/exercises/practice/roman-numerals/.docs/instructions.md b/exercises/practice/roman-numerals/.docs/instructions.md index bb7e909db..247ea0892 100644 --- a/exercises/practice/roman-numerals/.docs/instructions.md +++ b/exercises/practice/roman-numerals/.docs/instructions.md @@ -36,6 +36,6 @@ In Roman numerals 1990 is MCMXC: 2000=MM 8=VIII -Learn more about [Roman numberals on Wikipedia][roman-numerals]. +Learn more about [Roman numerals on Wikipedia][roman-numerals]. [roman-numerals]: https://wiki.imperivm-romanvm.com/wiki/Roman_Numerals diff --git a/exercises/practice/rotational-cipher/.docs/instructions.md b/exercises/practice/rotational-cipher/.docs/instructions.md index 4dee51b35..4bf64ca1d 100644 --- a/exercises/practice/rotational-cipher/.docs/instructions.md +++ b/exercises/practice/rotational-cipher/.docs/instructions.md @@ -22,8 +22,8 @@ Ciphertext is written out in the same formatting as the input including spaces a ## Examples -- ROT5 `omg` gives `trl` -- ROT0 `c` gives `c` +- ROT5 `omg` gives `trl` +- ROT0 `c` gives `c` - ROT26 `Cool` gives `Cool` - ROT13 `The quick brown fox jumps over the lazy dog.` gives `Gur dhvpx oebja sbk whzcf bire gur ynml qbt.` - ROT13 `Gur dhvpx oebja sbk whzcf bire gur ynml qbt.` gives `The quick brown fox jumps over the lazy dog.` diff --git a/exercises/practice/saddle-points/.docs/instructions.md b/exercises/practice/saddle-points/.docs/instructions.md index d861388e4..c585568b4 100644 --- a/exercises/practice/saddle-points/.docs/instructions.md +++ b/exercises/practice/saddle-points/.docs/instructions.md @@ -5,20 +5,22 @@ Your task is to find the potential trees where you could build your tree house. The data company provides the data as grids that show the heights of the trees. The rows of the grid represent the east-west direction, and the columns represent the north-south direction. -An acceptable tree will be the the largest in its row, while being the smallest in its column. +An acceptable tree will be the largest in its row, while being the smallest in its column. A grid might not have any good trees at all. Or it might have one, or even several. Here is a grid that has exactly one candidate tree. +```text 1 2 3 4 |----------- 1 | 9 8 7 8 2 | 5 3 2 4 <--- potential tree house at row 2, column 1, for tree with height 5 3 | 6 6 7 1 +``` -- Row 2 has values 5, 3, and 1. The largest value is 5. +- Row 2 has values 5, 3, 2, and 4. The largest value is 5. - Column 1 has values 9, 5, and 6. The smallest value is 5. So the point at `[2, 1]` (row: 2, column: 1) is a great spot for a tree house. diff --git a/exercises/practice/saddle-points/.docs/introduction.md b/exercises/practice/saddle-points/.docs/introduction.md index b582efbd2..34b2c77e0 100644 --- a/exercises/practice/saddle-points/.docs/introduction.md +++ b/exercises/practice/saddle-points/.docs/introduction.md @@ -1,9 +1,11 @@ # Introduction -You are planning on building a tree house in the woods near your house so that you can watch the sun rise and set. +You plan to build a tree house in the woods near your house so that you can watch the sun rise and set. -You've obtained data from a local survey company that shows the heights of all the trees in each rectangular section of the map. -You need to analyze each grid on the map to find the perfect tree for your tree house. +You've obtained data from a local survey company that show the height of every tree in each rectangular section of the map. +You need to analyze each grid on the map to find good trees for your tree house. -The best tree will be the tallest tree compared to all the other trees to the east and west, so that you have the best possible view of the sunrises and sunsets. -You don't like climbing too much, so the perfect tree will also be the shortest among all the trees to the north and to the south. +A good tree is both: + +- taller than every tree to the east and west, so that you have the best possible view of the sunrises and sunsets. +- shorter than every tree to the north and south, to minimize the amount of tree climbing. diff --git a/exercises/practice/secret-handshake/.docs/instructions.md b/exercises/practice/secret-handshake/.docs/instructions.md index 77136cf0f..d2120b9bf 100644 --- a/exercises/practice/secret-handshake/.docs/instructions.md +++ b/exercises/practice/secret-handshake/.docs/instructions.md @@ -43,5 +43,6 @@ jump, double blink ~~~~exercism/note If you aren't sure what binary is or how it works, check out [this binary tutorial][intro-to-binary]. + [intro-to-binary]: https://medium.com/basecs/bits-bytes-building-with-binary-13cb4289aafa ~~~~ diff --git a/exercises/practice/secret-handshake/.meta/config.json b/exercises/practice/secret-handshake/.meta/config.json index 736f96292..b4f861d83 100644 --- a/exercises/practice/secret-handshake/.meta/config.json +++ b/exercises/practice/secret-handshake/.meta/config.json @@ -19,5 +19,5 @@ }, "blurb": "Given a decimal number, convert it to the appropriate sequence of events for a secret handshake.", "source": "Bert, in Mary Poppins", - "source_url": "https://www.imdb.com/title/tt0058331/quotes/qt0437047" + "source_url": "https://www.imdb.com/title/tt0058331/quotes/?item=qt0437047" } diff --git a/exercises/practice/series/.docs/instructions.md b/exercises/practice/series/.docs/instructions.md index e32cc38c6..fd97a6706 100644 --- a/exercises/practice/series/.docs/instructions.md +++ b/exercises/practice/series/.docs/instructions.md @@ -15,5 +15,5 @@ And the following 4-digit series: And if you ask for a 6-digit series from a 5-digit string, you deserve whatever you get. -Note that these series are only required to occupy *adjacent positions* in the input; -the digits need not be *numerically consecutive*. +Note that these series are only required to occupy _adjacent positions_ in the input; +the digits need not be _numerically consecutive_. diff --git a/exercises/practice/strain/.meta/config.json b/exercises/practice/strain/.meta/config.json index 74bdbf7fc..5e39f27fd 100644 --- a/exercises/practice/strain/.meta/config.json +++ b/exercises/practice/strain/.meta/config.json @@ -19,5 +19,5 @@ }, "blurb": "Implement the `keep` and `discard` operation on collections. Given a collection and a predicate on the collection's elements, `keep` returns a new collection containing those elements where the predicate is true, while `discard` returns a new collection containing those elements where the predicate is false.", "source": "Conversation with James Edward Gray II", - "source_url": "https://twitter.com/jeg2" + "source_url": "http://graysoftinc.com/" } diff --git a/exercises/practice/two-fer/.docs/instructions.md b/exercises/practice/two-fer/.docs/instructions.md index a9bb4a3cd..37aa75297 100644 --- a/exercises/practice/two-fer/.docs/instructions.md +++ b/exercises/practice/two-fer/.docs/instructions.md @@ -17,9 +17,9 @@ One for you, one for me. Here are some examples: -|Name |Dialogue -|:-------|:------------------ -|Alice |One for Alice, one for me. -|Bohdan |One for Bohdan, one for me. -| |One for you, one for me. -|Zaphod |One for Zaphod, one for me. +| Name | Dialogue | +| :----- | :-------------------------- | +| Alice | One for Alice, one for me. | +| Bohdan | One for Bohdan, one for me. | +| | One for you, one for me. | +| Zaphod | One for Zaphod, one for me. | diff --git a/exercises/practice/wordy/.docs/instructions.md b/exercises/practice/wordy/.docs/instructions.md index 0b9e67b6c..aafb9ee54 100644 --- a/exercises/practice/wordy/.docs/instructions.md +++ b/exercises/practice/wordy/.docs/instructions.md @@ -48,7 +48,7 @@ Since these are verbal word problems, evaluate the expression from left-to-right > What is 3 plus 2 multiplied by 3? -15 (i.e. not 9) +15 (i.e. not 9) ## Iteration 4 — Errors diff --git a/exercises/practice/yacht/.docs/instructions.md b/exercises/practice/yacht/.docs/instructions.md index 163ba3792..54fdb452f 100644 --- a/exercises/practice/yacht/.docs/instructions.md +++ b/exercises/practice/yacht/.docs/instructions.md @@ -6,24 +6,24 @@ The score of a throw of the dice depends on category chosen. ## Scores in Yacht -| Category | Score | Description | Example | -| -------- | ----- | ----------- | ------- | -| Ones | 1 × number of ones | Any combination | 1 1 1 4 5 scores 3 | -| Twos | 2 × number of twos | Any combination | 2 2 3 4 5 scores 4 | -| Threes | 3 × number of threes | Any combination | 3 3 3 3 3 scores 15 | -| Fours | 4 × number of fours | Any combination | 1 2 3 3 5 scores 0 | -| Fives | 5 × number of fives| Any combination | 5 1 5 2 5 scores 15 | -| Sixes | 6 × number of sixes | Any combination | 2 3 4 5 6 scores 6 | -| Full House | Total of the dice | Three of one number and two of another | 3 3 3 5 5 scores 19 | -| Four of a Kind | Total of the four dice | At least four dice showing the same face | 4 4 4 4 6 scores 16 | -| Little Straight | 30 points | 1-2-3-4-5 | 1 2 3 4 5 scores 30 | -| Big Straight | 30 points | 2-3-4-5-6 | 2 3 4 5 6 scores 30 | -| Choice | Sum of the dice | Any combination | 2 3 3 4 6 scores 18 | -| Yacht | 50 points | All five dice showing the same face | 4 4 4 4 4 scores 50 | +| Category | Score | Description | Example | +| --------------- | ---------------------- | ---------------------------------------- | ------------------- | +| Ones | 1 × number of ones | Any combination | 1 1 1 4 5 scores 3 | +| Twos | 2 × number of twos | Any combination | 2 2 3 4 5 scores 4 | +| Threes | 3 × number of threes | Any combination | 3 3 3 3 3 scores 15 | +| Fours | 4 × number of fours | Any combination | 1 2 3 3 5 scores 0 | +| Fives | 5 × number of fives | Any combination | 5 1 5 2 5 scores 15 | +| Sixes | 6 × number of sixes | Any combination | 2 3 4 5 6 scores 6 | +| Full House | Total of the dice | Three of one number and two of another | 3 3 3 5 5 scores 19 | +| Four of a Kind | Total of the four dice | At least four dice showing the same face | 4 4 4 4 6 scores 16 | +| Little Straight | 30 points | 1-2-3-4-5 | 1 2 3 4 5 scores 30 | +| Big Straight | 30 points | 2-3-4-5-6 | 2 3 4 5 6 scores 30 | +| Choice | Sum of the dice | Any combination | 2 3 3 4 6 scores 18 | +| Yacht | 50 points | All five dice showing the same face | 4 4 4 4 4 scores 50 | If the dice do not satisfy the requirements of a category, the score is zero. -If, for example, *Four Of A Kind* is entered in the *Yacht* category, zero points are scored. -A *Yacht* scores zero if entered in the *Full House* category. +If, for example, _Four Of A Kind_ is entered in the _Yacht_ category, zero points are scored. +A _Yacht_ scores zero if entered in the _Full House_ category. ## Task