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CryptoVoxels dynamic loading #128

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avaer opened this issue Oct 8, 2019 · 0 comments
Open

CryptoVoxels dynamic loading #128

avaer opened this issue Oct 8, 2019 · 0 comments
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avaer commented Oct 8, 2019

It looks like Cryptovoxels will not dynamically load more chunks just by the player walking; it only works via teleport. Therefore it does not gracefully handle the Exokit Web case, which presents to the underlying app a very large virtual room you are walking in.

We either need to make sure that teleport works, or get the CryptoVoxels author to handle the case of a "very large room".

@avaer avaer added the bug Something isn't working label Oct 8, 2019
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