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ReactFlightClient.js
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ReactFlightClient.js
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/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow
*/
import type {
Thenable,
ReactDebugInfo,
ReactComponentInfo,
ReactAsyncInfo,
} from 'shared/ReactTypes';
import type {LazyComponent} from 'react/src/ReactLazy';
import type {
ClientReference,
ClientReferenceMetadata,
SSRModuleMap,
StringDecoder,
ModuleLoading,
} from './ReactFlightClientConfig';
import type {
HintCode,
HintModel,
} from 'react-server/src/ReactFlightServerConfig';
import type {
CallServerCallback,
EncodeFormActionCallback,
} from './ReactFlightReplyClient';
import type {Postpone} from 'react/src/ReactPostpone';
import type {TemporaryReferenceSet} from './ReactFlightTemporaryReferences';
import {
disableStringRefs,
enableBinaryFlight,
enablePostpone,
enableRefAsProp,
enableFlightReadableStream,
enableOwnerStacks,
} from 'shared/ReactFeatureFlags';
import {
resolveClientReference,
preloadModule,
requireModule,
dispatchHint,
readPartialStringChunk,
readFinalStringChunk,
createStringDecoder,
prepareDestinationForModule,
printToConsole,
} from './ReactFlightClientConfig';
import {registerServerReference} from './ReactFlightReplyClient';
import {readTemporaryReference} from './ReactFlightTemporaryReferences';
import {
REACT_LAZY_TYPE,
REACT_ELEMENT_TYPE,
REACT_POSTPONE_TYPE,
ASYNC_ITERATOR,
REACT_FRAGMENT_TYPE,
} from 'shared/ReactSymbols';
import getComponentNameFromType from 'shared/getComponentNameFromType';
import isArray from 'shared/isArray';
export type {CallServerCallback, EncodeFormActionCallback};
interface FlightStreamController {
enqueueValue(value: any): void;
enqueueModel(json: UninitializedModel): void;
close(json: UninitializedModel): void;
error(error: Error): void;
}
type UninitializedModel = string;
export type JSONValue =
| number
| null
| boolean
| string
| {+[key: string]: JSONValue}
| $ReadOnlyArray<JSONValue>;
const ROW_ID = 0;
const ROW_TAG = 1;
const ROW_LENGTH = 2;
const ROW_CHUNK_BY_NEWLINE = 3;
const ROW_CHUNK_BY_LENGTH = 4;
type RowParserState = 0 | 1 | 2 | 3 | 4;
const PENDING = 'pending';
const BLOCKED = 'blocked';
const RESOLVED_MODEL = 'resolved_model';
const RESOLVED_MODULE = 'resolved_module';
const INITIALIZED = 'fulfilled';
const ERRORED = 'rejected';
type PendingChunk<T> = {
status: 'pending',
value: null | Array<(T) => mixed>,
reason: null | Array<(mixed) => mixed>,
_response: Response,
_debugInfo?: null | ReactDebugInfo,
then(resolve: (T) => mixed, reject?: (mixed) => mixed): void,
};
type BlockedChunk<T> = {
status: 'blocked',
value: null | Array<(T) => mixed>,
reason: null | Array<(mixed) => mixed>,
_response: Response,
_debugInfo?: null | ReactDebugInfo,
then(resolve: (T) => mixed, reject?: (mixed) => mixed): void,
};
type ResolvedModelChunk<T> = {
status: 'resolved_model',
value: UninitializedModel,
reason: null,
_response: Response,
_debugInfo?: null | ReactDebugInfo,
then(resolve: (T) => mixed, reject?: (mixed) => mixed): void,
};
type ResolvedModuleChunk<T> = {
status: 'resolved_module',
value: ClientReference<T>,
reason: null,
_response: Response,
_debugInfo?: null | ReactDebugInfo,
then(resolve: (T) => mixed, reject?: (mixed) => mixed): void,
};
type InitializedChunk<T> = {
status: 'fulfilled',
value: T,
reason: null | FlightStreamController,
_response: Response,
_debugInfo?: null | ReactDebugInfo,
then(resolve: (T) => mixed, reject?: (mixed) => mixed): void,
};
type InitializedStreamChunk<
T: ReadableStream | $AsyncIterable<any, any, void>,
> = {
status: 'fulfilled',
value: T,
reason: FlightStreamController,
_response: Response,
_debugInfo?: null | ReactDebugInfo,
then(resolve: (ReadableStream) => mixed, reject?: (mixed) => mixed): void,
};
type ErroredChunk<T> = {
status: 'rejected',
value: null,
reason: mixed,
_response: Response,
_debugInfo?: null | ReactDebugInfo,
then(resolve: (T) => mixed, reject?: (mixed) => mixed): void,
};
type SomeChunk<T> =
| PendingChunk<T>
| BlockedChunk<T>
| ResolvedModelChunk<T>
| ResolvedModuleChunk<T>
| InitializedChunk<T>
| ErroredChunk<T>;
// $FlowFixMe[missing-this-annot]
function Chunk(status: any, value: any, reason: any, response: Response) {
this.status = status;
this.value = value;
this.reason = reason;
this._response = response;
if (__DEV__) {
this._debugInfo = null;
}
}
// We subclass Promise.prototype so that we get other methods like .catch
Chunk.prototype = (Object.create(Promise.prototype): any);
// TODO: This doesn't return a new Promise chain unlike the real .then
Chunk.prototype.then = function <T>(
this: SomeChunk<T>,
resolve: (value: T) => mixed,
reject?: (reason: mixed) => mixed,
) {
const chunk: SomeChunk<T> = this;
// If we have resolved content, we try to initialize it first which
// might put us back into one of the other states.
switch (chunk.status) {
case RESOLVED_MODEL:
initializeModelChunk(chunk);
break;
case RESOLVED_MODULE:
initializeModuleChunk(chunk);
break;
}
// The status might have changed after initialization.
switch (chunk.status) {
case INITIALIZED:
resolve(chunk.value);
break;
case PENDING:
case BLOCKED:
if (resolve) {
if (chunk.value === null) {
chunk.value = ([]: Array<(T) => mixed>);
}
chunk.value.push(resolve);
}
if (reject) {
if (chunk.reason === null) {
chunk.reason = ([]: Array<(mixed) => mixed>);
}
chunk.reason.push(reject);
}
break;
default:
if (reject) {
reject(chunk.reason);
}
break;
}
};
export type FindSourceMapURLCallback = (fileName: string) => null | string;
export type Response = {
_bundlerConfig: SSRModuleMap,
_moduleLoading: ModuleLoading,
_callServer: CallServerCallback,
_encodeFormAction: void | EncodeFormActionCallback,
_nonce: ?string,
_chunks: Map<number, SomeChunk<any>>,
_fromJSON: (key: string, value: JSONValue) => any,
_stringDecoder: StringDecoder,
_rowState: RowParserState,
_rowID: number, // parts of a row ID parsed so far
_rowTag: number, // 0 indicates that we're currently parsing the row ID
_rowLength: number, // remaining bytes in the row. 0 indicates that we're looking for a newline.
_buffer: Array<Uint8Array>, // chunks received so far as part of this row
_tempRefs: void | TemporaryReferenceSet, // the set temporary references can be resolved from
_debugRootTask?: null | ConsoleTask, // DEV-only
_debugFindSourceMapURL?: void | FindSourceMapURLCallback, // DEV-only
};
function readChunk<T>(chunk: SomeChunk<T>): T {
// If we have resolved content, we try to initialize it first which
// might put us back into one of the other states.
switch (chunk.status) {
case RESOLVED_MODEL:
initializeModelChunk(chunk);
break;
case RESOLVED_MODULE:
initializeModuleChunk(chunk);
break;
}
// The status might have changed after initialization.
switch (chunk.status) {
case INITIALIZED:
return chunk.value;
case PENDING:
case BLOCKED:
// eslint-disable-next-line no-throw-literal
throw ((chunk: any): Thenable<T>);
default:
throw chunk.reason;
}
}
export function getRoot<T>(response: Response): Thenable<T> {
const chunk = getChunk(response, 0);
return (chunk: any);
}
function createPendingChunk<T>(response: Response): PendingChunk<T> {
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(PENDING, null, null, response);
}
function createBlockedChunk<T>(response: Response): BlockedChunk<T> {
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(BLOCKED, null, null, response);
}
function createErrorChunk<T>(
response: Response,
error: Error | Postpone,
): ErroredChunk<T> {
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(ERRORED, null, error, response);
}
function wakeChunk<T>(listeners: Array<(T) => mixed>, value: T): void {
for (let i = 0; i < listeners.length; i++) {
const listener = listeners[i];
listener(value);
}
}
function wakeChunkIfInitialized<T>(
chunk: SomeChunk<T>,
resolveListeners: Array<(T) => mixed>,
rejectListeners: null | Array<(mixed) => mixed>,
): void {
switch (chunk.status) {
case INITIALIZED:
wakeChunk(resolveListeners, chunk.value);
break;
case PENDING:
case BLOCKED:
if (chunk.value) {
for (let i = 0; i < resolveListeners.length; i++) {
chunk.value.push(resolveListeners[i]);
}
} else {
chunk.value = resolveListeners;
}
if (chunk.reason) {
if (rejectListeners) {
for (let i = 0; i < rejectListeners.length; i++) {
chunk.reason.push(rejectListeners[i]);
}
}
} else {
chunk.reason = rejectListeners;
}
break;
case ERRORED:
if (rejectListeners) {
wakeChunk(rejectListeners, chunk.reason);
}
break;
}
}
function triggerErrorOnChunk<T>(chunk: SomeChunk<T>, error: mixed): void {
if (chunk.status !== PENDING && chunk.status !== BLOCKED) {
if (enableFlightReadableStream) {
// If we get more data to an already resolved ID, we assume that it's
// a stream chunk since any other row shouldn't have more than one entry.
const streamChunk: InitializedStreamChunk<any> = (chunk: any);
const controller = streamChunk.reason;
// $FlowFixMe[incompatible-call]: The error method should accept mixed.
controller.error(error);
}
return;
}
const listeners = chunk.reason;
const erroredChunk: ErroredChunk<T> = (chunk: any);
erroredChunk.status = ERRORED;
erroredChunk.reason = error;
if (listeners !== null) {
wakeChunk(listeners, error);
}
}
function createResolvedModelChunk<T>(
response: Response,
value: UninitializedModel,
): ResolvedModelChunk<T> {
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(RESOLVED_MODEL, value, null, response);
}
function createResolvedModuleChunk<T>(
response: Response,
value: ClientReference<T>,
): ResolvedModuleChunk<T> {
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(RESOLVED_MODULE, value, null, response);
}
function createInitializedTextChunk(
response: Response,
value: string,
): InitializedChunk<string> {
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(INITIALIZED, value, null, response);
}
function createInitializedBufferChunk(
response: Response,
value: $ArrayBufferView | ArrayBuffer,
): InitializedChunk<Uint8Array> {
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(INITIALIZED, value, null, response);
}
function createInitializedIteratorResultChunk<T>(
response: Response,
value: T,
done: boolean,
): InitializedChunk<IteratorResult<T, T>> {
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(INITIALIZED, {done: done, value: value}, null, response);
}
function createInitializedStreamChunk<
T: ReadableStream | $AsyncIterable<any, any, void>,
>(
response: Response,
value: T,
controller: FlightStreamController,
): InitializedChunk<T> {
// We use the reason field to stash the controller since we already have that
// field. It's a bit of a hack but efficient.
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(INITIALIZED, value, controller, response);
}
function createResolvedIteratorResultChunk<T>(
response: Response,
value: UninitializedModel,
done: boolean,
): ResolvedModelChunk<IteratorResult<T, T>> {
// To reuse code as much code as possible we add the wrapper element as part of the JSON.
const iteratorResultJSON =
(done ? '{"done":true,"value":' : '{"done":false,"value":') + value + '}';
// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
return new Chunk(RESOLVED_MODEL, iteratorResultJSON, null, response);
}
function resolveIteratorResultChunk<T>(
chunk: SomeChunk<IteratorResult<T, T>>,
value: UninitializedModel,
done: boolean,
): void {
// To reuse code as much code as possible we add the wrapper element as part of the JSON.
const iteratorResultJSON =
(done ? '{"done":true,"value":' : '{"done":false,"value":') + value + '}';
resolveModelChunk(chunk, iteratorResultJSON);
}
function resolveModelChunk<T>(
chunk: SomeChunk<T>,
value: UninitializedModel,
): void {
if (chunk.status !== PENDING) {
if (enableFlightReadableStream) {
// If we get more data to an already resolved ID, we assume that it's
// a stream chunk since any other row shouldn't have more than one entry.
const streamChunk: InitializedStreamChunk<any> = (chunk: any);
const controller = streamChunk.reason;
controller.enqueueModel(value);
}
return;
}
const resolveListeners = chunk.value;
const rejectListeners = chunk.reason;
const resolvedChunk: ResolvedModelChunk<T> = (chunk: any);
resolvedChunk.status = RESOLVED_MODEL;
resolvedChunk.value = value;
if (resolveListeners !== null) {
// This is unfortunate that we're reading this eagerly if
// we already have listeners attached since they might no
// longer be rendered or might not be the highest pri.
initializeModelChunk(resolvedChunk);
// The status might have changed after initialization.
wakeChunkIfInitialized(chunk, resolveListeners, rejectListeners);
}
}
function resolveModuleChunk<T>(
chunk: SomeChunk<T>,
value: ClientReference<T>,
): void {
if (chunk.status !== PENDING && chunk.status !== BLOCKED) {
// We already resolved. We didn't expect to see this.
return;
}
const resolveListeners = chunk.value;
const rejectListeners = chunk.reason;
const resolvedChunk: ResolvedModuleChunk<T> = (chunk: any);
resolvedChunk.status = RESOLVED_MODULE;
resolvedChunk.value = value;
if (resolveListeners !== null) {
initializeModuleChunk(resolvedChunk);
wakeChunkIfInitialized(chunk, resolveListeners, rejectListeners);
}
}
type InitializationHandler = {
parent: null | InitializationHandler,
chunk: null | BlockedChunk<any>,
value: any,
deps: number,
errored: boolean,
};
let initializingHandler: null | InitializationHandler = null;
function initializeModelChunk<T>(chunk: ResolvedModelChunk<T>): void {
const prevHandler = initializingHandler;
initializingHandler = null;
const resolvedModel = chunk.value;
// We go to the BLOCKED state until we've fully resolved this.
// We do this before parsing in case we try to initialize the same chunk
// while parsing the model. Such as in a cyclic reference.
const cyclicChunk: BlockedChunk<T> = (chunk: any);
cyclicChunk.status = BLOCKED;
cyclicChunk.value = null;
cyclicChunk.reason = null;
try {
const value: T = parseModel(chunk._response, resolvedModel);
// Invoke any listeners added while resolving this model. I.e. cyclic
// references. This may or may not fully resolve the model depending on
// if they were blocked.
const resolveListeners = cyclicChunk.value;
if (resolveListeners !== null) {
cyclicChunk.value = null;
cyclicChunk.reason = null;
wakeChunk(resolveListeners, value);
}
if (initializingHandler !== null) {
if (initializingHandler.errored) {
throw initializingHandler.value;
}
if (initializingHandler.deps > 0) {
// We discovered new dependencies on modules that are not yet resolved.
// We have to keep the BLOCKED state until they're resolved.
initializingHandler.value = value;
initializingHandler.chunk = cyclicChunk;
return;
}
}
const initializedChunk: InitializedChunk<T> = (chunk: any);
initializedChunk.status = INITIALIZED;
initializedChunk.value = value;
} catch (error) {
const erroredChunk: ErroredChunk<T> = (chunk: any);
erroredChunk.status = ERRORED;
erroredChunk.reason = error;
} finally {
initializingHandler = prevHandler;
}
}
function initializeModuleChunk<T>(chunk: ResolvedModuleChunk<T>): void {
try {
const value: T = requireModule(chunk.value);
const initializedChunk: InitializedChunk<T> = (chunk: any);
initializedChunk.status = INITIALIZED;
initializedChunk.value = value;
} catch (error) {
const erroredChunk: ErroredChunk<T> = (chunk: any);
erroredChunk.status = ERRORED;
erroredChunk.reason = error;
}
}
// Report that any missing chunks in the model is now going to throw this
// error upon read. Also notify any pending promises.
export function reportGlobalError(response: Response, error: Error): void {
response._chunks.forEach(chunk => {
// If this chunk was already resolved or errored, it won't
// trigger an error but if it wasn't then we need to
// because we won't be getting any new data to resolve it.
if (chunk.status === PENDING) {
triggerErrorOnChunk(chunk, error);
}
});
}
function nullRefGetter() {
if (__DEV__) {
return null;
}
}
function getServerComponentTaskName(componentInfo: ReactComponentInfo): string {
return '<' + (componentInfo.name || '...') + '>';
}
function getTaskName(type: mixed): string {
if (type === REACT_FRAGMENT_TYPE) {
return '<>';
}
if (typeof type === 'function') {
// This is a function so it must have been a Client Reference that resolved to
// a function. We use "use client" to indicate that this is the boundary into
// the client. There should only be one for any given owner chain.
return '"use client"';
}
if (
typeof type === 'object' &&
type !== null &&
type.$$typeof === REACT_LAZY_TYPE
) {
if (type._init === readChunk) {
// This is a lazy node created by Flight. It is probably a client reference.
// We use the "use client" string to indicate that this is the boundary into
// the client. There will only be one for any given owner chain.
return '"use client"';
}
// We don't want to eagerly initialize the initializer in DEV mode so we can't
// call it to extract the type so we don't know the type of this component.
return '<...>';
}
try {
const name = getComponentNameFromType(type);
return name ? '<' + name + '>' : '<...>';
} catch (x) {
return '<...>';
}
}
function createElement(
response: Response,
type: mixed,
key: mixed,
props: mixed,
owner: null | ReactComponentInfo, // DEV-only
stack: null | string, // DEV-only
validated: number, // DEV-only
):
| React$Element<any>
| LazyComponent<React$Element<any>, SomeChunk<React$Element<any>>> {
let element: any;
if (__DEV__ && enableRefAsProp) {
// `ref` is non-enumerable in dev
element = ({
$$typeof: REACT_ELEMENT_TYPE,
type,
key,
props,
_owner: owner,
}: any);
Object.defineProperty(element, 'ref', {
enumerable: false,
get: nullRefGetter,
});
} else if (!__DEV__ && disableStringRefs) {
element = ({
// This tag allows us to uniquely identify this as a React Element
$$typeof: REACT_ELEMENT_TYPE,
type,
key,
ref: null,
props,
}: any);
} else {
element = ({
// This tag allows us to uniquely identify this as a React Element
$$typeof: REACT_ELEMENT_TYPE,
type,
key,
ref: null,
props,
// Record the component responsible for creating this element.
_owner: owner,
}: any);
}
if (__DEV__) {
// We don't really need to add any of these but keeping them for good measure.
// Unfortunately, _store is enumerable in jest matchers so for equality to
// work, I need to keep it or make _store non-enumerable in the other file.
element._store = ({}: {
validated?: number,
});
Object.defineProperty(element._store, 'validated', {
configurable: false,
enumerable: false,
writable: true,
value: enableOwnerStacks ? validated : 1, // Whether the element has already been validated on the server.
});
// debugInfo contains Server Component debug information.
Object.defineProperty(element, '_debugInfo', {
configurable: false,
enumerable: false,
writable: true,
value: null,
});
if (enableOwnerStacks) {
Object.defineProperty(element, '_debugStack', {
configurable: false,
enumerable: false,
writable: true,
value: stack,
});
let task: null | ConsoleTask = null;
if (supportsCreateTask && stack !== null) {
const createTaskFn = (console: any).createTask.bind(
console,
getTaskName(type),
);
const callStack = buildFakeCallStack(response, stack, createTaskFn);
// This owner should ideally have already been initialized to avoid getting
// user stack frames on the stack.
const ownerTask =
owner === null ? null : initializeFakeTask(response, owner);
if (ownerTask === null) {
const rootTask = response._debugRootTask;
if (rootTask != null) {
task = rootTask.run(callStack);
} else {
task = callStack();
}
} else {
task = ownerTask.run(callStack);
}
}
Object.defineProperty(element, '_debugTask', {
configurable: false,
enumerable: false,
writable: true,
value: task,
});
}
}
if (initializingHandler !== null) {
const handler = initializingHandler;
// We pop the stack to the previous outer handler before leaving the Element.
// This is effectively the complete phase.
initializingHandler = handler.parent;
if (handler.errored) {
// Something errored inside this Element's props. We can turn this Element
// into a Lazy so that we can still render up until that Lazy is rendered.
const erroredChunk: ErroredChunk<React$Element<any>> = createErrorChunk(
response,
handler.value,
);
if (__DEV__) {
// Conceptually the error happened inside this Element but right before
// it was rendered. We don't have a client side component to render but
// we can add some DebugInfo to explain that this was conceptually a
// Server side error that errored inside this element. That way any stack
// traces will point to the nearest JSX that errored - e.g. during
// serialization.
const erroredComponent: ReactComponentInfo = {
name: getComponentNameFromType(element.type) || '',
owner: element._owner,
};
if (enableOwnerStacks) {
// $FlowFixMe[cannot-write]
erroredComponent.stack = element._debugStack;
// $FlowFixMe[cannot-write]
erroredComponent.task = element._debugTask;
}
erroredChunk._debugInfo = [erroredComponent];
}
return createLazyChunkWrapper(erroredChunk);
}
if (handler.deps > 0) {
// We have blocked references inside this Element but we can turn this into
// a Lazy node referencing this Element to let everything around it proceed.
const blockedChunk: BlockedChunk<React$Element<any>> =
createBlockedChunk(response);
handler.value = element;
handler.chunk = blockedChunk;
if (__DEV__) {
const freeze = Object.freeze.bind(Object, element.props);
blockedChunk.then(freeze, freeze);
}
return createLazyChunkWrapper(blockedChunk);
}
} else if (__DEV__) {
// TODO: We should be freezing the element but currently, we might write into
// _debugInfo later. We could move it into _store which remains mutable.
Object.freeze(element.props);
}
return element;
}
function createLazyChunkWrapper<T>(
chunk: SomeChunk<T>,
): LazyComponent<T, SomeChunk<T>> {
const lazyType: LazyComponent<T, SomeChunk<T>> = {
$$typeof: REACT_LAZY_TYPE,
_payload: chunk,
_init: readChunk,
};
if (__DEV__) {
// Ensure we have a live array to track future debug info.
const chunkDebugInfo: ReactDebugInfo =
chunk._debugInfo || (chunk._debugInfo = []);
lazyType._debugInfo = chunkDebugInfo;
}
return lazyType;
}
function getChunk(response: Response, id: number): SomeChunk<any> {
const chunks = response._chunks;
let chunk = chunks.get(id);
if (!chunk) {
chunk = createPendingChunk(response);
chunks.set(id, chunk);
}
return chunk;
}
function waitForReference<T>(
referencedChunk: PendingChunk<T> | BlockedChunk<T>,
parentObject: Object,
key: string,
response: Response,
map: (response: Response, model: any) => T,
path: Array<string>,
): T {
let handler: InitializationHandler;
if (initializingHandler) {
handler = initializingHandler;
handler.deps++;
} else {
handler = initializingHandler = {
parent: null,
chunk: null,
value: null,
deps: 1,
errored: false,
};
}
function fulfill(value: any): void {
for (let i = 1; i < path.length; i++) {
while (value.$$typeof === REACT_LAZY_TYPE) {
// We never expect to see a Lazy node on this path because we encode those as
// separate models. This must mean that we have inserted an extra lazy node
// e.g. to replace a blocked element. We must instead look for it inside.
const chunk: SomeChunk<any> = value._payload;
if (chunk === handler.chunk) {
// This is a reference to the thing we're currently blocking. We can peak
// inside of it to get the value.
value = handler.value;
continue;
} else if (chunk.status === INITIALIZED) {
value = chunk.value;
continue;
} else {
// If we're not yet initialized we need to skip what we've already drilled
// through and then wait for the next value to become available.
path.splice(0, i - 1);
chunk.then(fulfill, reject);
return;
}
}
value = value[path[i]];
}
parentObject[key] = map(response, value);
// If this is the root object for a model reference, where `handler.value`
// is a stale `null`, the resolved value can be used directly.
if (key === '' && handler.value === null) {
handler.value = parentObject[key];
}
handler.deps--;
if (handler.deps === 0) {
const chunk = handler.chunk;
if (chunk === null || chunk.status !== BLOCKED) {
return;
}
const resolveListeners = chunk.value;
const initializedChunk: InitializedChunk<T> = (chunk: any);
initializedChunk.status = INITIALIZED;
initializedChunk.value = handler.value;
if (resolveListeners !== null) {
wakeChunk(resolveListeners, handler.value);
}
}
}
function reject(error: mixed): void {
if (handler.errored) {
// We've already errored. We could instead build up an AggregateError
// but if there are multiple errors we just take the first one like
// Promise.all.
return;
}
const blockedValue = handler.value;
handler.errored = true;
handler.value = error;
const chunk = handler.chunk;
if (chunk === null || chunk.status !== BLOCKED) {
return;
}
if (__DEV__) {
if (
typeof blockedValue === 'object' &&
blockedValue !== null &&
blockedValue.$$typeof === REACT_ELEMENT_TYPE
) {
const element = blockedValue;
// Conceptually the error happened inside this Element but right before
// it was rendered. We don't have a client side component to render but
// we can add some DebugInfo to explain that this was conceptually a
// Server side error that errored inside this element. That way any stack
// traces will point to the nearest JSX that errored - e.g. during
// serialization.
const erroredComponent: ReactComponentInfo = {
name: getComponentNameFromType(element.type) || '',
owner: element._owner,
};
if (enableOwnerStacks) {
// $FlowFixMe[cannot-write]
erroredComponent.stack = element._debugStack;
// $FlowFixMe[cannot-write]
erroredComponent.task = element._debugTask;
}
const chunkDebugInfo: ReactDebugInfo =
chunk._debugInfo || (chunk._debugInfo = []);
chunkDebugInfo.push(erroredComponent);
}
}
triggerErrorOnChunk(chunk, error);
}
referencedChunk.then(fulfill, reject);
// Return a place holder value for now.
return (null: any);
}
function createServerReferenceProxy<A: Iterable<any>, T>(
response: Response,
metaData: {id: any, bound: null | Thenable<Array<any>>},
): (...A) => Promise<T> {
const callServer = response._callServer;
const proxy = function (): Promise<T> {
// $FlowFixMe[method-unbinding]
const args = Array.prototype.slice.call(arguments);
const p = metaData.bound;
if (!p) {
return callServer(metaData.id, args);
}
if (p.status === INITIALIZED) {
const bound = p.value;
return callServer(metaData.id, bound.concat(args));
}
// Since this is a fake Promise whose .then doesn't chain, we have to wrap it.
// TODO: Remove the wrapper once that's fixed.
return ((Promise.resolve(p): any): Promise<Array<any>>).then(
function (bound) {
return callServer(metaData.id, bound.concat(args));
},
);
};
registerServerReference(proxy, metaData, response._encodeFormAction);
return proxy;
}
function getOutlinedModel<T>(
response: Response,
reference: string,
parentObject: Object,
key: string,
map: (response: Response, model: any) => T,
): T {
const path = reference.split(':');
const id = parseInt(path[0], 16);
const chunk = getChunk(response, id);
switch (chunk.status) {
case RESOLVED_MODEL:
initializeModelChunk(chunk);
break;
case RESOLVED_MODULE:
initializeModuleChunk(chunk);
break;
}
// The status might have changed after initialization.
switch (chunk.status) {
case INITIALIZED:
let value = chunk.value;
for (let i = 1; i < path.length; i++) {
value = value[path[i]];
}
const chunkValue = map(response, value);
if (__DEV__ && chunk._debugInfo) {
// If we have a direct reference to an object that was rendered by a synchronous
// server component, it might have some debug info about how it was rendered.
// We forward this to the underlying object. This might be a React Element or
// an Array fragment.
// If this was a string / number return value we lose the debug info. We choose
// that tradeoff to allow sync server components to return plain values and not
// use them as React Nodes necessarily. We could otherwise wrap them in a Lazy.
if (
typeof chunkValue === 'object' &&
chunkValue !== null &&