Re-implement Jellyfish #577
Labels
good first issue
Good for newcomers
help wanted
Extra attention is needed
topic:item
Interactive items, e.g. equipment
Re-implement jellyfish from here: #36.
The mind-controlling aspect of the jellyfish should probably be implemented as a new player state.
When the item is triggered, it will move the player to a new state where the player doesn't respond directly to user inputs, but the newly spawned jellyfish is.
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