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When a player slides into the right side of a solid object they are stopped just before it, leaving a gap.
Player stops up against the collider -- there should be no gap when sliding into an object.
This bug is not present for the left sides of objects.
No response
The text was updated successfully, but these errors were encountered:
fix: sliding collisions (#911)
3e99ea2
Closes #910 This was more simple than I expected. When a sliding player collides with something and stops moving, the transform adjustment to stand up didn't take into account the direction the player is facing. https://github.com/fishfolk/jumpy/assets/25290530/aecf7cf4-72ef-427b-8f16-73000f43ad5f
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Description
When a player slides into the right side of a solid object they are stopped just before it, leaving a gap.
solids.mp4
To Reproduce
Expected Behavior
Player stops up against the collider -- there should be no gap when sliding into an object.
Additional Context
This bug is not present for the left sides of objects.
Log Messages
No response
The text was updated successfully, but these errors were encountered: