From 68868030ddaaaafabf6442f458859a837514fa0f Mon Sep 17 00:00:00 2001 From: Zicklag Date: Tue, 9 Aug 2022 17:39:56 -0500 Subject: [PATCH] Remove Unused ActionIntents Struct This was left-over from a previous design attempt and accidentally left in. --- src/fighter_state.rs | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/fighter_state.rs b/src/fighter_state.rs index d005c57e..62b52afe 100644 --- a/src/fighter_state.rs +++ b/src/fighter_state.rs @@ -169,14 +169,6 @@ impl StateTransitionIntents { } } -/// Component on fighters containing the action intent queue. -/// -/// Actions are things that the fighter should try to do that doesn't represent a state change. The -/// current fighter state must choose to act upon an action intent for it to be effect, and it will -/// otherwise be ignored.q -#[derive(Component, Default, Deref, DerefMut)] -pub struct ActionIntents(VecDeque>); - // // Fighter state components //