From a000eb1172ae06ea397d6233c96f2b0ee1f0d93d Mon Sep 17 00:00:00 2001 From: KurtLa Date: Sat, 26 Feb 2022 15:41:10 +0100 Subject: [PATCH] feat: Add missing optional priority to SpriteBodyComponent (#1404) * Add missing optional priority to SpriteBodyComponent Gives you the option to set the priority directly when creating the component. * Add optional parameter priority Adds priority as an optional parameter * removed wrong trailing comma Added a comma at the wrong position. --- packages/flame_forge2d/lib/sprite_body_component.dart | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/packages/flame_forge2d/lib/sprite_body_component.dart b/packages/flame_forge2d/lib/sprite_body_component.dart index c85906b03d9..5e31b1cad41 100644 --- a/packages/flame_forge2d/lib/sprite_body_component.dart +++ b/packages/flame_forge2d/lib/sprite_body_component.dart @@ -9,9 +9,14 @@ abstract class SpriteBodyComponent /// body that is create in createBody() SpriteBodyComponent( Sprite sprite, - Vector2 spriteSize, - ) : super( - positionComponent: SpriteComponent(size: spriteSize, sprite: sprite), + Vector2 spriteSize, { + int? priority, + }) : super( + positionComponent: SpriteComponent( + size: spriteSize, + sprite: sprite, + priority: priority, + ), size: spriteSize, ); }