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How about an option to get the memory state? This would come in handy for saving and loading game state. Like in the QAOP emulator for example.
Like "'saveSnapshot'"
The text was updated successfully, but these errors were encountered:
I also need an emu.getmemorystate()
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How about an option to get the memory state? This would come in handy for saving and loading game state. Like in the QAOP emulator for example.
Like "'saveSnapshot'"
The text was updated successfully, but these errors were encountered: