diff --git a/ogre2/src/Ogre2Scene.cc b/ogre2/src/Ogre2Scene.cc index 9db31e989..435fc992a 100644 --- a/ogre2/src/Ogre2Scene.cc +++ b/ogre2/src/Ogre2Scene.cc @@ -85,7 +85,7 @@ class ignition::rendering::Ogre2ScenePrivate public: uint32_t currNumCameraPasses = 0u; /// \brief Flag to indicate if we should flush GPU very often (per camera) - public: uint8_t cameraPassCountPerGpuFlush = 0u; + public: uint8_t cameraPassCountPerGpuFlush = 6u; /// \brief Name of shadow compositor node public: const std::string kShadowNodeName = "PbsMaterialsShadowNode";