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Convert models with material scripts #10
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The current plan is to incorporate the Material parser from https://github.com/osrf/gzweb/blob/master/gzbridge/OgreMaterialParser.cc into Note that The cc @iche033 |
Original report (archived issue) by Nate Koenig (Bitbucket: Nathan Koenig).
Summary
Models that contain <script> tags currently do not work with Ogre1, and may never work with ogre2. For example see https://app.ignitionrobotics.org/openrobotics/fuel/models/Textured%20Shapes
Motivation
It would be nice to support automatic conversion of old scripts to new scripts. Not sure if this is feasible.
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