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Feature/socket keyboard #18
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…end data, crashing on more than 3 bytes
The implementation requires 3 threads:
How it works:
This is initial sketch and it's in working state. For merge it would be beneficial to mark the network dependent part as separate feature which can user enabled during the build. |
Few notes from refactoring
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@SergioGasquez @MabezDev @bjoernQ @jessebraham Please review the code. |
wifi.set_configuration(&Configuration::Client(ClientConfiguration { | ||
ssid: app_config.wifi_ssid.into(), | ||
password: app_config.wifi_psk.into(), | ||
auth_method: AuthMethod::None, |
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Does using AuthMethod::None
work on WPA2 networks? Maybe we could do some checks like in Ferrous System's repo
I think it's a sane decision in |
Add support for keyboard via tcp socket