diff --git a/.github/workflows/test.yml b/.github/workflows/test.yml index c7b28b98c..59f5f672a 100644 --- a/.github/workflows/test.yml +++ b/.github/workflows/test.yml @@ -26,6 +26,7 @@ jobs: - geo_postgis - geo_fuzz - bench + - docs if: success() steps: - name: Mark the job as a success diff --git a/geo/src/algorithm/bool_ops/mod.rs b/geo/src/algorithm/bool_ops/mod.rs index 23d704e6a..ac4d2682e 100644 --- a/geo/src/algorithm/bool_ops/mod.rs +++ b/geo/src/algorithm/bool_ops/mod.rs @@ -39,7 +39,7 @@ use i_overlay::string::clip::ClipRule; /// /// # Performance /// -/// For union operations on a large number of [`Polygon`]s or [`MultiPolygons`], +/// For union operations on a large number of [`Polygon`]s or [`MultiPolygon`]s, /// using [`unary_union`] will yield far better performance. pub trait BooleanOps { type Scalar: BoolOpsNum; @@ -129,7 +129,7 @@ pub enum OpType { /// This is typically much faster than `union`ing a bunch of geometries together one at a time. /// /// Note: Geometries can be wound in either direction, but the winding order must be consistent, -/// and the polygon's interiors must be wound opposite to its exterior. +/// and each polygon's interior rings must be wound opposite to its exterior. /// /// See [Orient] for more information. ///