diff --git a/docs/sources/logging/index.md b/docs/sources/logging/index.md
deleted file mode 100644
index deb75d98fa..0000000000
--- a/docs/sources/logging/index.md
+++ /dev/null
@@ -1,39 +0,0 @@
-# Conversations from Slack
-
- haacked [8:56 AM] So does rxui6 get rid of this.Log()?
-
- paulcbetts [8:57 AM] No, it's part of Splat
-
- paulcbetts [8:57 AM] It just got moved
-
- haacked [8:59 AM] But there's no implementation for nlog yet.
-
- paulcbetts [9:00 AM] Correct - you should be able to copy-paste the
- reactiveui-nlog version though
-
- paulcbetts [9:01 AM] Like, the code is exactly the same, it's just in a
- different assembly
-
- haacked [9:01 AM] BTW, this.Log() is a static method. So it's effectively the
- same thing. :wink:
-
- haacked [9:04 AM] I guess the benefit is you don't have to define a static
- variable in every class, which is nice.
-
- haacked [9:04 AM] Does it somehow use the class defined by `this` to create the
- scope of the logger? So each class still gets its own?
-
- paulcbetts [9:04 AM] Yeah
-
- paulcbetts [9:05 AM] That's the scam, is that the `this` is used to set the
- class name for the logger
-
- haacked [9:07 AM] But I assume every call to `this.Log()` doesn't create a new
- logger. Instead, you look it up based on the class name in some concurrent
- dictionary?
-
- paulcbetts [9:08 AM] It's stored in a MemoizedMRUCache as I recall
-
- paulcbetts [9:09 AM] Can't remember the details
-
- haacked [9:10 AM] :cool: thanks!
diff --git a/docs/sources/logging/nlog.md b/docs/sources/logging/nlog.md
deleted file mode 100644
index ed9395e59a..0000000000
--- a/docs/sources/logging/nlog.md
+++ /dev/null
@@ -1,44 +0,0 @@
-### Getting log messages to Visual Studio's IntelliTrace
-
-1. Modify Visual Studio's IntelliTrace settings via Debug>IntelliTrace>Open
- IntelliTrace Settings>IntelliTrace Events>Tracing> Check everything except
- Assertion under tracing. If you leave the default settings, you won't pick
- up Debug level tracing - by checking all of the Trace events, you will pick
- up Debug level messages.
-
-1. Make sure you have the `reactiveui-nlog` package installed to your unit test
- assembly (unfortunately, you are out of luck if you are using a Windows
- Store Test Library, but a "normal" unit test library works fine)
-
-1. Add a file called nlog.config to your unit test project. __Make sure you
- set the "copy to output directory" property to "Copy if newer" or "Copy
- always"__ If you leave the default action of "Do not copy" then the
- nlog.config file won't be copied to your bin directory and nlog won't be
- able to find its config file, which means it won't know to write to the
- trace listener.
-
-1. Here is the `nlog.config` file
-
-```xml
-
-
-
-
-
-
-
-
-
-```
-
-1. Register NLogger at the start of your unit test with:
-
-``` cs
-var logManager = Locator.Current.GetService();
-Locator.CurrentMutable.RegisterConstant(logManager.GetLogger(),typeof(IFullLogger));
-```
-
-*Hint: An easy way to filter the IntelliTrace view to only show ReactiveUI
-events is to type RxUI into the IntelliTrace window search box*
-
diff --git a/docs/sources/logging/splat.md b/docs/sources/logging/splat.md
index 30c453bbd2..c91c932699 100644
--- a/docs/sources/logging/splat.md
+++ b/docs/sources/logging/splat.md
@@ -1,38 +1,7 @@
# Logging
-ReactiveUI comes with its own logging framework which can be used to debug
-your applications as well as ReactiveUI itself. You may ask yourself,
-"Seriously, another logging framework?". The reason RxUI does this itself is
-for portability - none of the common popular logging frameworks support all of
-the platforms that ReactiveUI supports, and many are server-oriented
-frameworks and ill-suited for simple mobile app logging.
-
-### this.Log() and IEnableLogger
-
-ReactiveUI's logger works a bit differently than other frameworks - its
-design is inspired by Rails 'logger'. To use it, make your class implement the
-`IEnableLogger` interface:
-
-```cs
-public class MyClass : IEnableLogger
-{
- // IEnableLogger doesn't actually require anything of us
-}
-```
-
-Now, you can call the `Log` method on your class. Because of how extension
-methods work, you must prepend `this` to it:
-
-```cs
-this.Log().Info("Downloaded {0} tweets", tweets.Count);
-```
-
-There are **five** levels of logging, `Debug`, `Info`, `Warn`, `Error`, and
-`Fatal`. Additionally, there are special methods to log exceptions - for
-example, `this.Log().InfoException(ex, "Failed to post the message")`.
-
-This trick doesn't work for static methods though, you have to settle for an
-alternate method, `LogHost.Default.Info(...)`.
+ReactiveUI uses [Splat](https://github.com/paulcbetts/splat) for logging and
+adds some useful helpers for debugging observables to it.
### Debugging Observables
@@ -56,19 +25,3 @@ to the Logger. For example:
var userAvatar = await FetchUserAvatar()
.LoggedCatch(this, Observable.Return(default(Avatar)));
```
-
-### Configuring the logger
-
-To configure the logger, register an implementation of `ILogger` (there are
-several built-in ones, such as `DebugLogger`). Here's an example where we use
-a built-in logger, but a custom log level:
-
-```cs
-// I only want to hear about errors
-var logger = new DebugLogger() { LogLevel = LogLevel.Error };
-Locator.CurrentMutable.RegisterConstant(logger, typeof(ILogger));
-```
-
-If you really need to control how things are logged, you can implement
-`IFullLogger`, which will allow you to control every logging overload.
-