SDK folder code is from another github repo, McDota by LWSS. It's a very helpful source regarding memory structures
The only requirement is to compile as 64-bit
I recommend using Extreme Injector v3.7.2 with either Thread Hijacking or the default option
This list is subject to frequent change as I'm testing new features
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Illusion coloring(red for enemy's, green for friendly)
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Automation:
- Magic Wand and Faerie Fire usage(with potential of customizing the health treshold)
- Hand of Midas usage on nearby big neutrals, ranged & flagbearer lane creeps and catapults
- Bounty rune pickup
- Tome of Knowledge purchase
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Convars:
sv_cheats
spoofingdota_camera_distance
with properr_farz
andfog_enable
(no clipping or blue fog)dota_use_particle_fow
— shows more particles in FoW, including the teleportation effects
I intend to implement most of the usual cheat functionality