diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp index 2786af65ebc1..9a4f69772f2d 100644 --- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp @@ -2003,7 +2003,7 @@ void LightStorage::shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits for (int i = 0; i < 4; i++) { //clear subdivisions shadow_atlas->quadrants[i].shadows.clear(); - shadow_atlas->quadrants[i].shadows.resize(int64_t(1) << int64_t(shadow_atlas->quadrants[i].subdivision)); + shadow_atlas->quadrants[i].shadows.resize(shadow_atlas->quadrants[i].subdivision * shadow_atlas->quadrants[i].subdivision); } //erase shadow atlas reference from lights