Godot Engine v4.2.dev.custom_build (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors. modules\gltf\register_types.cpp:73 - Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported. --- Debug adapter server started --- --- GDScript language server started --- Loaded system CA certificates EditorSettings: Save OK! CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 5 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 5 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 6 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 7 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 8 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 5 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 5 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 7039cf2d2d52ffc1af0faf2ce9ecc5c7bc4187df CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/7039cf2d2d52ffc1af0faf2ce9ecc5c7bc4187df.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 3 CACHE_LOG: Version variant count: 3 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 182 CACHE_LOG: program_size: 76772 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76772 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 189 CACHE_LOG: program_size: 74740 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74740 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 183 CACHE_LOG: program_size: 81124 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81124 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 184 CACHE_LOG: program_size: 82664 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 82664 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 185 CACHE_LOG: program_size: 80188 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80188 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 186 CACHE_LOG: program_size: 81728 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81728 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 187 CACHE_LOG: program_size: 72376 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72376 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 188 CACHE_LOG: program_size: 74100 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74100 CACHE_LOG: _save_to_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 7039cf2d2d52ffc1af0faf2ce9ecc5c7bc4187df CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/7039cf2d2d52ffc1af0faf2ce9ecc5c7bc4187df.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 4 CACHE_LOG: Version variant count: 4 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 182 CACHE_LOG: program_size: 88108 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 88108 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 189 CACHE_LOG: program_size: 74888 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74888 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 183 CACHE_LOG: program_size: 81124 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81124 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 192 CACHE_LOG: program_size: 76656 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76656 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 184 CACHE_LOG: program_size: 82664 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 82664 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 185 CACHE_LOG: program_size: 80188 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80188 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 186 CACHE_LOG: program_size: 81728 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81728 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 187 CACHE_LOG: program_size: 72376 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72376 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 188 CACHE_LOG: program_size: 74100 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74100 CACHE_LOG: _save_to_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 7039cf2d2d52ffc1af0faf2ce9ecc5c7bc4187df CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/7039cf2d2d52ffc1af0faf2ce9ecc5c7bc4187df.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 5 CACHE_LOG: Version variant count: 5 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 182 CACHE_LOG: program_size: 88108 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 88108 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 189 CACHE_LOG: program_size: 74888 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74888 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 183 CACHE_LOG: program_size: 81124 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81124 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 195 CACHE_LOG: program_size: 76724 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76724 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 192 CACHE_LOG: program_size: 87992 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 87992 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 184 CACHE_LOG: program_size: 82664 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 82664 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 185 CACHE_LOG: program_size: 80188 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80188 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 186 CACHE_LOG: program_size: 81728 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81728 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 187 CACHE_LOG: program_size: 72376 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72376 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 188 CACHE_LOG: program_size: 74100 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74100 CACHE_LOG: _save_to_cache() end: CACHE_LOG: _load_from_cache() start: CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: Load cache variant: 0 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 1 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 2 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 3 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache _specialization: 4 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 1 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 2 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 3 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 4 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: Load cache variant: 5 CACHE_LOG: Load cache _specialization: 0 CACHE_LOG: Binary load format: 36894 CACHE_LOG: _load_from_cache() end: Duplicate Node(s) Translate EditorSettings: Save OK! Create Node Translate Translate Translate Translate Set mesh Duplicate Node(s) Translate Set mesh Duplicate Node(s) Translate Set shader_cache/enabled Duplicate Node(s) Translate Duplicate Node(s) Translate Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: c67f3aca3878adaeb09c6af95163926d15d041c0 CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/c67f3aca3878adaeb09c6af95163926d15d041c0.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 6 CACHE_LOG: Version variant count: 6 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 82 CACHE_LOG: program_size: 76936 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76936 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 83 CACHE_LOG: program_size: 76868 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76868 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 84 CACHE_LOG: program_size: 81136 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81136 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 85 CACHE_LOG: program_size: 88068 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 88068 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 86 CACHE_LOG: program_size: 76820 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76820 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 208 CACHE_LOG: program_size: 74816 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74816 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 87 CACHE_LOG: program_size: 82676 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 82676 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 88 CACHE_LOG: program_size: 80200 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80200 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 89 CACHE_LOG: program_size: 81740 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81740 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 90 CACHE_LOG: program_size: 72980 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72980 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 91 CACHE_LOG: program_size: 74704 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74704 CACHE_LOG: _save_to_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 4e002e62ef22dfdcf101da3b462c847e3241dd05 CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/4e002e62ef22dfdcf101da3b462c847e3241dd05.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 6 CACHE_LOG: Version variant count: 6 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 92 CACHE_LOG: program_size: 73296 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 73296 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 93 CACHE_LOG: program_size: 73228 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 73228 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 94 CACHE_LOG: program_size: 77292 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 77292 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 95 CACHE_LOG: program_size: 82488 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 82488 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 96 CACHE_LOG: program_size: 73176 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 73176 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 211 CACHE_LOG: program_size: 70836 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 70836 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 97 CACHE_LOG: program_size: 78800 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 78800 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 98 CACHE_LOG: program_size: 76372 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76372 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 99 CACHE_LOG: program_size: 77880 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 77880 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 100 CACHE_LOG: program_size: 68964 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 68964 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 101 CACHE_LOG: program_size: 70472 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 70472 CACHE_LOG: _save_to_cache() end: New Scene Root Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 2c225db05dc3207db50e6795d12d51fb176d3774 CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/2c225db05dc3207db50e6795d12d51fb176d3774.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 6 CACHE_LOG: Version variant count: 6 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 121 CACHE_LOG: program_size: 76092 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76092 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 122 CACHE_LOG: program_size: 76020 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76020 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 123 CACHE_LOG: program_size: 80256 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80256 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 124 CACHE_LOG: program_size: 76036 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76036 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 125 CACHE_LOG: program_size: 86948 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 86948 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 214 CACHE_LOG: program_size: 74024 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74024 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 126 CACHE_LOG: program_size: 81068 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81068 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 127 CACHE_LOG: program_size: 79336 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 79336 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 128 CACHE_LOG: program_size: 80148 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80148 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 129 CACHE_LOG: program_size: 71668 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71668 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 130 CACHE_LOG: program_size: 72656 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72656 CACHE_LOG: _save_to_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 2c225db05dc3207db50e6795d12d51fb176d3774 CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/2c225db05dc3207db50e6795d12d51fb176d3774.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 6 CACHE_LOG: Version variant count: 6 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 111 CACHE_LOG: program_size: 76092 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76092 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 112 CACHE_LOG: program_size: 76020 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76020 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 113 CACHE_LOG: program_size: 80256 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80256 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 114 CACHE_LOG: program_size: 76036 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76036 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 115 CACHE_LOG: program_size: 86948 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 86948 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 217 CACHE_LOG: program_size: 74024 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74024 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 116 CACHE_LOG: program_size: 81068 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81068 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 117 CACHE_LOG: program_size: 79336 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 79336 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 118 CACHE_LOG: program_size: 80148 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80148 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 119 CACHE_LOG: program_size: 71668 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71668 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 120 CACHE_LOG: program_size: 72656 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72656 CACHE_LOG: _save_to_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 2f06940a8eff6453bdc1b93a2b45b41298717967 CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/2f06940a8eff6453bdc1b93a2b45b41298717967.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 6 CACHE_LOG: Version variant count: 6 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 162 CACHE_LOG: program_size: 71988 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71988 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 163 CACHE_LOG: program_size: 71920 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71920 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 164 CACHE_LOG: program_size: 76140 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76140 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 165 CACHE_LOG: program_size: 71936 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71936 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 166 CACHE_LOG: program_size: 81196 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81196 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 220 CACHE_LOG: program_size: 69560 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69560 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 167 CACHE_LOG: program_size: 76760 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76760 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 168 CACHE_LOG: program_size: 75220 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 75220 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 169 CACHE_LOG: program_size: 75840 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 75840 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 170 CACHE_LOG: program_size: 68636 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 68636 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 171 CACHE_LOG: program_size: 69256 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69256 CACHE_LOG: _save_to_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 2f06940a8eff6453bdc1b93a2b45b41298717967 CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/2f06940a8eff6453bdc1b93a2b45b41298717967.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 6 CACHE_LOG: Version variant count: 6 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 142 CACHE_LOG: program_size: 71988 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71988 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 143 CACHE_LOG: program_size: 71920 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71920 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 144 CACHE_LOG: program_size: 76140 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76140 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 145 CACHE_LOG: program_size: 71936 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71936 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 146 CACHE_LOG: program_size: 81196 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81196 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 223 CACHE_LOG: program_size: 69560 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69560 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 147 CACHE_LOG: program_size: 76760 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76760 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 148 CACHE_LOG: program_size: 75220 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 75220 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 149 CACHE_LOG: program_size: 75840 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 75840 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 150 CACHE_LOG: program_size: 68636 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 68636 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 151 CACHE_LOG: program_size: 69256 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69256 CACHE_LOG: _save_to_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 2f06940a8eff6453bdc1b93a2b45b41298717967 CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/2f06940a8eff6453bdc1b93a2b45b41298717967.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 6 CACHE_LOG: Version variant count: 6 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 172 CACHE_LOG: program_size: 71988 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71988 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 173 CACHE_LOG: program_size: 71920 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71920 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 174 CACHE_LOG: program_size: 76140 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76140 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 175 CACHE_LOG: program_size: 71936 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71936 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 176 CACHE_LOG: program_size: 81196 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81196 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 226 CACHE_LOG: program_size: 69560 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69560 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 177 CACHE_LOG: program_size: 76760 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76760 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 178 CACHE_LOG: program_size: 75220 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 75220 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 179 CACHE_LOG: program_size: 75840 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 75840 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 180 CACHE_LOG: program_size: 68636 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 68636 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 181 CACHE_LOG: program_size: 69256 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69256 CACHE_LOG: _save_to_cache() end: Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: c17dd741430575f4ccb1ffae326a74b2bcc07146 CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/c17dd741430575f4ccb1ffae326a74b2bcc07146.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 6 CACHE_LOG: Version variant count: 6 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 152 CACHE_LOG: program_size: 72540 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72540 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 153 CACHE_LOG: program_size: 72476 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72476 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 154 CACHE_LOG: program_size: 76696 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76696 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 155 CACHE_LOG: program_size: 72492 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72492 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 156 CACHE_LOG: program_size: 81960 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81960 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 229 CACHE_LOG: program_size: 69908 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69908 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 157 CACHE_LOG: program_size: 77316 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 77316 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 158 CACHE_LOG: program_size: 75776 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 75776 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 159 CACHE_LOG: program_size: 76396 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76396 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 160 CACHE_LOG: program_size: 69192 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69192 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 161 CACHE_LOG: program_size: 69812 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 69812 CACHE_LOG: _save_to_cache() end: EditorSettings: Save OK! Create Node Set mesh Test error redirect Test verbose enabled CACHE_LOG: Shader cache command line disabled: 0 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Shader cache supported: true CACHE_LOG: _save_to_cache() start: CACHE_LOG: Variants: 6 CACHE_LOG: Version variants: 6 CACHE_LOG: GL_NUM_PROGRAM_BINARY_FORMATS: 1 CACHE_LOG: Version sha1: 17f38cd51482a7f159adfebedaf752df7489905d CACHE_LOG: Cache path: res://.godot/shader_cache/SceneShaderGLES3/1ee44b48b10ab39c0ffb71d6c6b36564884f324d5dd40609682069e356019d7f/17f38cd51482a7f159adfebedaf752df7489905d.cache CACHE_LOG: File valid: true CACHE_LOG: Variant index: 0 CACHE_LOG: cache_specialization_count: 7 CACHE_LOG: Version variant count: 7 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 20 CACHE_LOG: program_size: 77840 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 77840 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 21 CACHE_LOG: program_size: 80940 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80940 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 22 CACHE_LOG: program_size: 88264 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 88264 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 23 CACHE_LOG: program_size: 76168 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76168 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 24 CACHE_LOG: program_size: 90800 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 90800 CACHE_LOG: specialization_key: 28 CACHE_LOG: specialization->id: 25 CACHE_LOG: program_size: 74012 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74012 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 232 CACHE_LOG: program_size: 72252 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 72252 CACHE_LOG: Variant index: 1 CACHE_LOG: cache_specialization_count: 9 CACHE_LOG: Version variant count: 9 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 58 CACHE_LOG: specialization->id: 26 CACHE_LOG: program_size: 78620 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 78620 CACHE_LOG: specialization_key: 56 CACHE_LOG: specialization->id: 27 CACHE_LOG: program_size: 81720 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 81720 CACHE_LOG: specialization_key: 62 CACHE_LOG: specialization->id: 28 CACHE_LOG: program_size: 73344 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 73344 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 29 CACHE_LOG: program_size: 89044 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 89044 CACHE_LOG: specialization_key: 26 CACHE_LOG: specialization->id: 30 CACHE_LOG: program_size: 76948 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76948 CACHE_LOG: specialization_key: 24 CACHE_LOG: specialization->id: 31 CACHE_LOG: program_size: 80036 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 80036 CACHE_LOG: specialization_key: 28 CACHE_LOG: specialization->id: 32 CACHE_LOG: program_size: 74792 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 74792 CACHE_LOG: specialization_key: 30 CACHE_LOG: specialization->id: 33 CACHE_LOG: program_size: 71612 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 71612 CACHE_LOG: specialization_key: 60 CACHE_LOG: specialization->id: 34 CACHE_LOG: program_size: 76528 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 76528 CACHE_LOG: Variant index: 2 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 35 CACHE_LOG: program_size: 85356 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 85356 CACHE_LOG: Variant index: 3 CACHE_LOG: cache_specialization_count: 1 CACHE_LOG: Version variant count: 1 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 36 CACHE_LOG: program_size: 86136 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 86136 CACHE_LOG: Variant index: 4 CACHE_LOG: cache_specialization_count: 2 CACHE_LOG: Version variant count: 2 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 31 CACHE_LOG: specialization->id: 37 CACHE_LOG: program_size: 66332 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 66332 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 38 CACHE_LOG: program_size: 65968 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 65968 CACHE_LOG: Variant index: 5 CACHE_LOG: cache_specialization_count: 2 CACHE_LOG: Version variant count: 2 CACHE_LOG: Variant loop: CACHE_LOG: specialization_key: 31 CACHE_LOG: specialization->id: 39 CACHE_LOG: program_size: 67312 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 67312 CACHE_LOG: specialization_key: 32 CACHE_LOG: specialization->id: 40 CACHE_LOG: program_size: 66948 CACHE_LOG: Binary save format: 36894 CACHE_LOG: compiled_program: 66948 CACHE_LOG: _save_to_cache() end: Translate Translate EditorSettings: Save OK! Create Node Translate