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Editor crashes when closing a scene with the scenes tab's X button #59401
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Same crash here, it keeps happening when I try editing a TileMap node inside a scene. Godot version4.0 alpha 5 System informationOS: Manjaro Linux Issue descriptionAs I said, it started happening when editing a Tileset, but it feels random because it wasn't happening before. Here's my backtrace:
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Note that both backtraces posted here are unfortunately not useful, as they were not generated from builds that contain debugging symbols. To get an useful backtrace, build an editor binary with |
Unfortunately my debug builds do not print line numbers. Is there a chance
of getting official alpha debug builds?
…On Wed, Apr 6, 2022, 7:17 AM Hugo Locurcio ***@***.***> wrote:
Note that both backtraces posted here are unfortunately not useful, as
they were not generated from builds that contain debugging symbols. Build
an editor binary
<https://docs.godotengine.org/en/latest/development/compiling/index.html>
with target=debug and do not run strip on it.
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Not until godotengine/godot-proposals#1342 is implemented, which will likely take a while to materialize (if ever). |
Built with
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Can reproduce in alpha 9, but not on latest master. |
Godot version
4.0alpha 4
System information
Arch linux with amd 5600 xt
Issue description
Editor crashes to desktop when closing a scene using the tab's X button. Multiple scenes are open.
Steps to reproduce
The worse part is that it seems random.
Minimal reproduction project
No response
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