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MacOS crash with backtrace #61199

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Koyper opened this issue May 19, 2022 · 4 comments
Closed

MacOS crash with backtrace #61199

Koyper opened this issue May 19, 2022 · 4 comments

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@Koyper
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Koyper commented May 19, 2022

Godot version

3.5.rc

System information

MacOS 12.2 M1

Issue description

Program crashed during routine project editing/running.

handle_crash: Program crashed with signal 11
Engine version: Godot Engine v3.5.rc.custom_build
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
[1] 1   libsystem_platform.dylib            0x00000001acadc4e4 _sigtramp + 56
[2] Object::call_multilevel_reversed(StringName const&, Variant const**, int) (in godot35rc1) (object.cpp:772)
[3] GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Variant::CallError&, GDScriptFunction::CallState*) (in godot35rc1) (gdscript_function.cpp:0)
[4] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (in godot35rc1) (object.cpp:899)
[5] _Thread::_start_func(void*) (in godot35rc1) (core_bind.cpp:2715)
[6] Thread::callback(Thread*, Thread::Settings const&, void (*)(void*), void*) (in godot35rc1) (thread.cpp:79)
[7] void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*> >(void*) (in godot35rc1) (thread:299)
[8] 8   libsystem_pthread.dylib             0x00000001acac5240 _pthread_start + 148

Steps to reproduce

I added a prints() line to a script while the project was running - never crashed before like this.

Minimal reproduction project

No response

@Koyper
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Koyper commented May 19, 2022

I was fixing an out-of-range index error in OptionButton.get_item_metadata() that may have also caused an error statement from the godot-sqlite plug-in (https://github.com/2shady4u/godot-sqlite). This code has been completely stable through 3.4.4.stable.

@Koyper
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Koyper commented May 19, 2022

There appears to be a regression with the OptionButton indexing - I will try to isolate it and post a separate issue...

@Calinou
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Calinou commented May 19, 2022

There appears to be a regression with the OptionButton indexing - I will try to isolate it and post a separate issue...

In this case, that would be a duplicate of #61179.

@Koyper
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Koyper commented May 19, 2022

In this case, that would be a duplicate of #61179.

Yes, I believe that is the same issue. Thanks!

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