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Especially jarring if there are multiple options, but you can see what they are (possibly due to my unique node having plenty of children/grandchildren of its own):
Godot version
4.0.3
System information
linux
Issue description
consider a scene with a node marked as unique name:
Trying to access it leads to this:
which is not expected I think.
Steps to reproduce
%
operator, and notice how it gives you the full path as an autocomplete candidate.Minimal reproduction project
UniqueNameAutocomplete.zip
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