Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

steam version stops detecting godot when opening a project #81664

Closed
Playeroth opened this issue Sep 14, 2023 · 2 comments
Closed

steam version stops detecting godot when opening a project #81664

Playeroth opened this issue Sep 14, 2023 · 2 comments
Labels

Comments

@Playeroth
Copy link

Godot version

4.1

System information

Windows 10

Issue description

minor bug, after opening a project from Godot Steam version, steam stops detecting godot which means hours wont be counting. Can be avoided by reopening godot again but this could be fixed.

Steps to reproduce

Open godot from steam

open a project from godot steam

steam stops detecting godot.

Minimal reproduction project

none.

@akien-mga
Copy link
Member

Thanks for the report. Consolidating in this existing issue:

@MasterKuby
Copy link

For me, it still doesn't detect Godot after a project is opened, but there's an easy work-around. I just open Godot again through Steam after a project is opened.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants