From 59088b8b31b821eb795544587f6eefa8f7bf30fc Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 9 Sep 2020 22:02:07 +0200 Subject: [PATCH] Mention current GLES2 rendering bugs in the Skeleton2D class See https://github.com/godotengine/godot/issues/35772. --- doc/classes/Skeleton2D.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml index 5eb067a26b33..fc39bad1f44b 100644 --- a/doc/classes/Skeleton2D.xml +++ b/doc/classes/Skeleton2D.xml @@ -5,6 +5,7 @@ Skeleton2D parents a hierarchy of [Bone2D] objects. It is a requirement of [Bone2D]. Skeleton2D holds a reference to the rest pose of its children and acts as a single point of access to its bones. + [b]Note:[/b] There are known issues with Skeleton2D rendering on mobile/web platforms when using the GLES2 renderer. It is advised to use the GLES3 renderer when using Skeleton2D for now. https://docs.godotengine.org/en/latest/tutorials/animation/2d_skeletons.html