From 85ed6958360dd231e275cd804db308290fd19fbf Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 31 Jan 2021 00:21:36 +0100 Subject: [PATCH] Add viewport resolution to the 3D editor's View Information pane --- editor/plugins/node_3d_editor_plugin.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index dcf38e06175c..e236192208b9 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2493,6 +2493,13 @@ void Node3DEditorViewport::_notification(int p_what) { text += "Z: " + rtos(current_camera->get_translation().z).pad_decimals(1) + "\n"; text += TTR("Pitch") + ": " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n"; text += TTR("Yaw") + ": " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n"; + + text += TTR("Size") + + vformat( + ": %dx%d (%.1fMP)\n", + viewport->get_size().x, + viewport->get_size().y, + viewport->get_size().x * viewport->get_size().y * 0.000'001); text += TTR("Objects Drawn") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_OBJECTS_IN_FRAME)) + "\n"; text += TTR("Material Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_MATERIAL_CHANGES_IN_FRAME)) + "\n"; text += TTR("Shader Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SHADER_CHANGES_IN_FRAME)) + "\n";