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[3.3] SpriteFramesEditor Fix preview grid in "Select Frames" dialog and preserve source texture margins when creating frames from AtlasTexture #52910

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128 changes: 75 additions & 53 deletions editor/plugins/sprite_frames_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -54,24 +54,46 @@ void SpriteFramesEditor::_open_sprite_sheet() {
file_split_sheet->popup_centered_ratio();
}

int SpriteFramesEditor::_sheet_preview_position_to_frame_index(const Point2 &p_position) {
if (p_position.x < 0 || p_position.y < 0) {
return -1;
}

Size2i texture_size = split_sheet_preview->get_texture()->get_size();
int h = split_sheet_h->get_value();
int v = split_sheet_v->get_value();
if (h > texture_size.width || v > texture_size.height) {
return -1;
}

int x = int(p_position.x) / (texture_size.width / h);
int y = int(p_position.y) / (texture_size.height / v);
if (x >= h || y >= v) {
return -1;
}
return h * y + x;
}

void SpriteFramesEditor::_sheet_preview_draw() {

Size2i size = split_sheet_preview->get_size();
Size2i texture_size = split_sheet_preview->get_texture()->get_size();
int h = split_sheet_h->get_value();
int v = split_sheet_v->get_value();
int width = size.width / h;
int height = size.height / v;
int width = texture_size.width / h;
int height = texture_size.height / v;
const float a = 0.3;
for (int i = 1; i < h; i++) {
int y_end = v * height;
for (int i = 0; i <= h; i++) {

int x = i * width;
split_sheet_preview->draw_line(Point2(x, 0), Point2(x, size.height), Color(1, 1, 1, a));
split_sheet_preview->draw_line(Point2(x + 1, 0), Point2(x + 1, size.height), Color(0, 0, 0, a));
split_sheet_preview->draw_line(Point2(x, 0), Point2(x, y_end), Color(1, 1, 1, a));
split_sheet_preview->draw_line(Point2(x + 1, 0), Point2(x + 1, y_end), Color(0, 0, 0, a));
}
for (int i = 1; i < v; i++) {
int x_end = h * width;
for (int i = 0; i <= v; i++) {
int y = i * height;
split_sheet_preview->draw_line(Point2(0, y), Point2(size.width, y), Color(1, 1, 1, a));
split_sheet_preview->draw_line(Point2(0, y + 1), Point2(size.width, y + 1), Color(0, 0, 0, a));
split_sheet_preview->draw_line(Point2(0, y), Point2(x_end, y), Color(1, 1, 1, a));
split_sheet_preview->draw_line(Point2(0, y + 1), Point2(x_end, y + 1), Color(0, 0, 0, a));
}

if (frames_selected.size() == 0) {
Expand All @@ -85,7 +107,7 @@ void SpriteFramesEditor::_sheet_preview_draw() {
for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
int idx = E->get();
int xp = idx % h;
int yp = (idx - xp) / h;
int yp = idx / h;
int x = xp * width;
int y = yp * height;

Expand All @@ -106,73 +128,73 @@ void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;

if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
Size2i size = split_sheet_preview->get_size();
int h = split_sheet_h->get_value();
int v = split_sheet_v->get_value();

int x = CLAMP(int(mb->get_position().x) * h / size.width, 0, h - 1);
int y = CLAMP(int(mb->get_position().y) * v / size.height, 0, v - 1);

int idx = h * y + x;

if (mb->get_shift() && last_frame_selected >= 0) {
//select multiple
int from = idx;
int to = last_frame_selected;
if (from > to) {
SWAP(from, to);
}
const int idx = _sheet_preview_position_to_frame_index(mb->get_position());

if (idx != -1) {
if (mb->get_shift() && last_frame_selected >= 0) {
//select multiple
int from = idx;
int to = last_frame_selected;
if (from > to) {
SWAP(from, to);
}

for (int i = from; i <= to; i++) {
if (mb->get_control()) {
frames_selected.erase(i);
} else {
frames_selected.insert(i);
for (int i = from; i <= to; i++) {
if (mb->get_control()) {
frames_selected.erase(i);
} else {
frames_selected.insert(i);
}
}
}
} else {
if (frames_selected.has(idx)) {
frames_selected.erase(idx);
} else {
frames_selected.insert(idx);
if (frames_selected.has(idx)) {
frames_selected.erase(idx);
} else {
frames_selected.insert(idx);
}
}
}

last_frame_selected = idx;
split_sheet_preview->update();
if (last_frame_selected != idx || idx != -1) {
last_frame_selected = idx;
split_sheet_preview->update();
}
}
}

void SpriteFramesEditor::_sheet_add_frames() {

Size2i size = split_sheet_preview->get_size();
int h = split_sheet_h->get_value();
int v = split_sheet_v->get_value();
Size2i texture_size = split_sheet_preview->get_texture()->get_size();
int frame_count_x = split_sheet_h->get_value();
int frame_count_y = split_sheet_v->get_value();
Size2 frame_size(texture_size.width / frame_count_x, texture_size.height / frame_count_y);

undo_redo->create_action(TTR("Add Frame"));

int fc = frames->get_frame_count(edited_anim);

AtlasTexture *atlas_source = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());

Rect2 region_rect = Rect2();
Point2 src_origin;
Rect2 src_region(Point2(), texture_size);

if (atlas_source && atlas_source->get_atlas().is_valid())
region_rect = atlas_source->get_region();
AtlasTexture *src_atlas = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());
if (src_atlas && src_atlas->get_atlas().is_valid()) {
src_origin = src_atlas->get_region().position - src_atlas->get_margin().position;
src_region = src_atlas->get_region();
}

for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
int idx = E->get();
int width = size.width / h;
int height = size.height / v;
int xp = idx % h;
int yp = (idx - xp) / h;
int x = (xp * width) + region_rect.position.x;
int y = (yp * height) + region_rect.position.y;
Point2 frame_coords(idx % frame_count_x, idx / frame_count_x);

Rect2 frame(frame_coords * frame_size + src_origin, frame_size);
Rect2 region = frame.clip(src_region);
Rect2 margin(region == Rect2() ? Point2() : region.position - frame.position, frame.size - region.size);

Ref<AtlasTexture> at;
at.instance();
at->set_atlas(split_sheet_preview->get_texture());
at->set_region(Rect2(x, y, width, height));
at->set_region(region);
at->set_margin(margin);

undo_redo->add_do_method(frames, "add_frame", edited_anim, at, -1);
undo_redo->add_undo_method(frames, "remove_frame", edited_anim, fc);
Expand Down
1 change: 1 addition & 0 deletions editor/plugins/sprite_frames_editor_plugin.h
Original file line number Diff line number Diff line change
Expand Up @@ -115,6 +115,7 @@ class SpriteFramesEditor : public HSplitContainer {

void _open_sprite_sheet();
void _prepare_sprite_sheet(const String &p_file);
int _sheet_preview_position_to_frame_index(const Vector2 &p_position);
void _sheet_preview_draw();
void _sheet_spin_changed(double);
void _sheet_preview_input(const Ref<InputEvent> &p_event);
Expand Down