From 4cce08e628369a29320d08cc74430f553797d1c8 Mon Sep 17 00:00:00 2001 From: Darrin Lowery Date: Thu, 20 Oct 2022 19:47:32 -0500 Subject: [PATCH] Update README.md Added a section to make it more clear to new users that this is self contained like vanilla Godot. --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 1b371556..b5bd3f21 100644 --- a/README.md +++ b/README.md @@ -14,6 +14,9 @@ This module implements JavaScript/TypeScript language support for the godot game - Full code completion support for all godot APIs including signals and enumerations - Debug in Visual Studio Code with the [plugin](https://marketplace.visualstudio.com/items?itemName=geequlim.godot-javascript-debug) +### Installation +No installation or setup necessary. The binaries for download are the complete, usable Godot editor and engine with Javascript/Typescript language support. + ### Download You can try the pre-compiled binaries from the [release page](https://github.com/GodotExplorer/ECMAScript/releases) You can also get the binaries with lastest commits from the [github build action result](https://github.com/GodotExplorer/ECMAScript/actions)