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Makefile.ps3
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Makefile.ps3
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include version.all
#which compiler to build with - GCC or SNC
#set to GCC for debug builds for use with debugger
CELL_BUILD_TOOLS = SNC
CELL_GPU_TYPE = RSX
CELL_PSGL_VERSION = opt
ASSETS_DIR := media/assets
# options
DOWNLOAD_SHADERS = 1
STRIPPING_ENABLE = 0
DEBUG = 0
HAVE_GCMGL = 0
HAVE_LOGGER = 0
HAVE_FREETYPE = 0
WHOLE_ARCHIVE_LINK = 0
CONTENT_ID_FULL = UP0001-SSNE10000_00-0000000000000001
CONTENT_ID = SSNE10000
PC_DEVELOPMENT_IP_ADDRESS = "192.168.1.7"
PC_DEVELOPMENT_UDP_PORT = 3490
CELL_MK_DIR ?= $(CELL_SDK)/samples/mk
include $(CELL_MK_DIR)/sdk.makedef.mk
PPU_TARGET = retroarch_ps3.elf
SALAMANDER_TARGET = retroarch-salamander_ps3.elf
EBOOT_PATH = pkg/ps3/USRDIR/EBOOT.BIN
CORE_PATH = pkg/ps3/USRDIR/cores/CORE.SELF
LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt
INCDIRS = -I. \
-Idefines \
-Ideps \
-Ideps/stb \
-Ideps/rcheevos/include \
-Ilibretro-common/include \
-Ilibretro-common/include/compat/zlib
# system platform
system_platform = unix
ifeq ($(shell uname -a),)
EXE_EXT = .exe
system_platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
system_platform = osx
else ifneq ($(findstring MINGW,$(shell uname -a)),)
system_platform = win
endif
PKG_SCRIPT = tools/ps3/ps3py/pkg.py
ifeq ($(shell uname), Linux)
PKG_FINALIZE = package_finalize
MAKE_SELF_WC = make_self_wc
MAKE_SELF = make_self_npdrm
PYTHON2 = python2
GIT = git
else
PKG_FINALIZE = package_finalize.exe
MAKE_SELF_WC = make_self_wc.exe
MAKE_SELF = make_self_npdrm.exe
PYTHON2 = python2.exe
GIT = git.exe
endif
PPU_SRCS = griffin/griffin.c
DEFINES += -DHAVE_VIDEO_LAYOUT
DEFINES += -DHAVE_MENU -DHAVE_CONFIGFILE -DHAVE_GFX_WIDGETS -DHAVE_RGUI -DHAVE_XMB -DHAVE_OZONE -DHAVE_LIBRETRODB -DHAVE_MATERIALUI -DHAVE_SHADERPIPELINE -DRARCH_INTERNAL -DMSB_FIRST -DHAVE_OVERLAY -DHAVE_CC_RESAMPLER -DHAVE_STB_VORBIS -DHAVE_STB_FONT -DHAVE_RUNAHEAD -DHAVE_DR_MP3 -DHAVE_DR_FLAC
DEFINES += -DHAVE_ONLINE_UPDATER -DHAVE_UPDATE_ASSETS -DHAVE_UPDATE_CORES
ifeq ($(DEX_BUILD), 1)
DEFINES += -DDEX_BUILD
endif
ifeq ($(CEX_BUILD), 1)
DEFINES += -DCEX_BUILD
endif
ifeq ($(ODE_BUILD), 1)
DEFINES += -DODE_BUILD
endif
ifeq ($(HAVE_GCMGL), 1)
DEFINES += -DHAVE_GCMGL
GL_LIBS := -L. -lrgl_ps3
else
GL_LIBS := -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt -lPSGL -lPSGLcgc
endif
ifeq ($(HAVE_FREETYPE), 1)
DEFINES += -DHAVE_FREETYPE
FONT_LIBS := -lfontFT_stub -lfreetype_stub
endif
ifeq ($(CELL_BUILD_TOOLS), SNC)
PPU_CXXLD = $(CELL_SDK)/host-win32/sn/bin/ps3ppuld.exe
PPU_CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
PPU_CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
else ifneq ($(system_platform), win)
PPU_CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
PPU_CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
PPU_CXXLD = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ld.exe
PPU_CCLD = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ld.exe
endif
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_START := -Wl, --whole-archive
WHOLE_END := -Wl, --no-whole-archive
endif
PPU_LDLIBS = $(FONT_LIBS) $(GL_LIBS) $(WHOLE_START) -lretro_ps3 $(WHOLE_END) -lcgc -lgcm_cmdasm -lgcm_sys_stub -lresc_stub -lm -lio_stub -lfs_stub -lsysutil_stub -lsysutil_game_stub -lsysutil_screenshot_stub -lsysutil_np_stub -lpngdec_stub -lsysmodule_stub -laudio_stub -lnet_stub -lnetctl_stub -lpthread
PPU_RANLIB = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ranlib.exe
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_HEADSET -DHAVE_LANGEXTRA -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DHAVE_7Z -D__CELLOS_LV2__ -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -DHAVE_FILTERS_BUILTIN -DHAVE_CHEEVOS -DRC_DISABLE_LUA
#DEFINES += -DHAVE_IMAGEVIEWER
ifeq ($(DEBUG), 1)
PPU_OPTIMIZE_LV := -O0 -g
else
PPU_OPTIMIZE_LV := -O2 -g
endif
ifeq ($(HAVE_LOGGER), 1)
DEFINES += -DHAVE_LOGGER
endif
PPU_CFLAGS := $(PPU_OPTIMIZE_LV) $(INCDIRS) $(DEFINES)
PPU_CXXFLAGS := $(PPU_OPTIMIZE_LV) $(INCDIRS) $(DEFINES)
EXIST_EBOOT_WILDCARD := $(wildcard $(EBOOT_PATH))
EXIST_CORE_WILDCARD := $(wildcard $(CORE_PATH))
EBOOT_EXISTS = 1
CORE_EXISTS = 1
ifneq ($(strip $(EXIST_EBOOT_WILDCARD)),)
EBOOT_EXISTS = 0
endif
ifneq ($(strip $(EXIST_CORE_WILDCARD)),)
CORE_EXISTS = 0
endif
include $(CELL_MK_DIR)/sdk.target.mk
MAKE_FSELF = $(CELL_SDK)/host-win32/bin/make_fself.exe
MAKE_FSELF_NPDRM = $(CELL_SDK)/host-win32/bin/make_fself_npdrm.exe
MAKE_PACKAGE_NPDRM = $(CELL_SDK)/host-win32/bin/make_package_npdrm.exe
.PHONY: create-npdrm-core create-core create-npdrm-salamander create-shaders clean-selfs create-salamander
create-npdrm-core:
$(MAKE_FSELF_NPDRM) $(PPU_TARGET) $(CORE_PATH)
create-core:
$(MAKE_SELF_WC) $(PPU_TARGET) $(CORE_PATH)
create-npdrm-salamander:
$(MAKE_FSELF_NPDRM) $(SALAMANDER_TARGET) $(EBOOT_PATH)
create-salamander:
$(MAKE_SELF) $(SALAMANDER_TARGET) $(EBOOT_PATH) $(CONTENT_ID_FULL)
copy-media-files:
@cp -r $(ASSETS_DIR)/glui pkg/ps3/USRDIR/cores/assets
@cp -r $(ASSETS_DIR)/xmb pkg/ps3/USRDIR/cores/assets
create-shaders:
make -f Makefile.griffin platform=ps3 shaders-deploy
pkg: $(PPU_TARGET) create-shaders copy-media-files create-npdrm-salamander create-npdrm-core
$(MAKE_PACKAGE_NPDRM) pkg/ps3/package.conf pkg/ps3
pkg-signed: $(PPU_TARGET) create-shaders copy-media-files create-salamander create-core
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
pkg-signed-standalone: $(PPU_TARGET) create-shaders copy-media-files create-core
$(MAKE_SELF) $(PPU_TARGET) $(EBOOT_PATH) $(CONTENT_ID)
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
pkg-signed-cfw: $(PPU_TARGET) create-shaders copy-media-files create-salamander create-core
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
pkg-signed-cfw-standalone: $(PPU_TARGET) create-shaders copy-media-files create-core
$(MAKE_SELF) $(PPU_TARGET) $(EBOOT_PATH) $(CONTENT_ID)
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
clean-selfs:
ifeq ($(EBOOT_EXISTS),1)
@echo "WARNING: Couldn't find file to delete: [$(EBOOT_PATH)], skipping this step."
else
rm $(EBOOT_PATH)
endif
ifeq ($(CORE_EXISTS),1)
@echo "WARNING: Couldn't find file to delete: [$(CORE_PATH)], skipping this step."
else
rm $(CORE_PATH)
endif