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I knew this would happen and there'd be a time to pay the piper... I think that time has come.
When I designed Adornments I decide to not lazy create them. As a result every View has 4 Views (6 if ShadowStyle is enabled).
Adornments
The memory footprint of this is not huge, but material.
There is a perf it on shutdown in DEBUG:
VIa UI Catalog:
As part of
We will need to refactor Adornments so that they are created lazily.
The text was updated successfully, but these errors were encountered:
tig
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I knew this would happen and there'd be a time to pay the piper... I think that time has come.
When I designed
Adornments
I decide to not lazy create them. As a result every View has 4 Views (6 if ShadowStyle is enabled).The memory footprint of this is not huge, but material.
There is a perf it on shutdown in DEBUG:
VIa UI Catalog:
As part of
We will need to refactor Adornments so that they are created lazily.
The text was updated successfully, but these errors were encountered: