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Add a feature for decoding base64-encoded string #34
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… decode base64 to false
- Rename `EncodeBase64` to `EncodeBase64StrToStr` - Rename `DecodeBase64` to `DecodeBase64StrToStr` - Add new function `DecodeBase64StrToBytes` - Update usages of the renamed functions in `util.go`
The code changes in this commit update the `Save` method in the `SecretHandler` struct to handle base64 encoded secrets. If the `decodeBase64EncodedSecret` flag is set to true, the secret is decoded from base64 and then saved to the specified file. This allows for more flexibility in handling secrets that are stored in base64 format.
The code changes in this commit add a new function `DecodeBase64BytesToBytes` to the `util.go` file. This function decodes a base64 encoded byte slice and returns the decoded bytes. Additionally, the existing `DecodeBase64StrToBytes` function is modified to use the `base64.StdEncoding.Decode` method instead of `base64.RawStdEncoding.DecodeString`. This ensures consistent decoding behavior across the codebase.
The Save method in the SecretHandler struct is updated to handle base64 encoded secrets. If the decodeBase64EncodedSecret flag is set to true, the secret is decoded from base64 and then saved to the specified file. This allows for more flexibility in handling secrets that are stored in base64 format.
The IsInected method in the Annotations struct is renamed to IsInjected to accurately reflect its purpose of checking if a specific annotation is present. This improves code readability and maintainability.
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resolves #33