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BUILDING.md

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Getting started / building from source

  1. clone the source code from the J2V8 GitHub repository
  2. run j2v8-cli.cmd (on Win32) or source j2v8-cli.sh on MacOS / Linux
  3. nodejs git clone to clone the Node.js/V8 source code
  4. nodejs diff apply to apply the required modifications to the Node.js source code
  5. start the desired J2V8 build either via build -i or build ...args (see below for details)

Build-System CLI

Interactive

build --i, --interactive
# or
python build.py --i, --interactive

entering interactive mode...

[0] android-x86 @ Docker
[1] android-arm @ Docker
[2] alpine-linux-x64 @ Docker
[3] linux-x64
[4] linux-x64 @ Docker
[5] linux-x86 @ Docker
[6] macosx-x64
[7] macosx-x64 @ Vagrant
[8] macosx-x86 @ Vagrant
[9] windows-x64
[10] windows-x64 @ Docker
[11] windows-x64 @ Vagrant

Select a predefined build-configuration to run: 3
Building: linux-x64

Override build-steps ? (leave empty to run pre-configured steps): nodejs j2v8 test

Non-interactive

build -h, --help
# or
python build.py -h, --help

usage: build [-h] --target {android,linux,macos,win32} --arch {x86,x64,arm}
             [--vendor VENDOR] [--keep-native-libs] [--node-enabled]
             [--docker] [--vagrant] [--sys-image SYS_IMAGE] [--no-shutdown]
             [--redirect-stdout] [--interactive]
             [build-steps [build-steps ...]]

Basic Examples

Build for Debian/Ubuntu Linux x64 on the host-system:
build -t linux -a x64

Build for Debian/Ubuntu Linux x64 using Docker:
build -t linux -a x64 -dkr

Build for Alpine-Linux x64 using Docker and Node.js features included:
build -v alpine -t linux -a x64 -dkr -ne

Build for MacOSX x64 using Vagrant excluding Node.js features:
build -t macos -a x64 -vgr

Build for Windows x64 directly on the host-system, Node.js features included:
build -t win32 -a x64 -ne

Build-Step syntax

If no build-steps are specified, then the CLI will run all available build-steps by default. To see a list of available build-steps run build --help or see the Build-Steps section below.

For ease of use, there are also some advanced build-step aliases that when specified will run a collection of some of the base-steps:

  • all ... is the default, and will run all known build-steps
  • native ... will run only the build-steps that are relevant for building native artifacts
    • node_js, j2v8_cmake, j2v8_jni, j2v8_cpp, j2v8_optimize
  • j2v8 ... runs all build-steps, except for nodejs and j2v8test
  • java ... alias for the single j2v8java step
  • test ... alias for the single j2v8test step

Anti-Steps

Anti-steps provide a way to exclude a particular step, or a step-alias from the set of build-steps that should be run. To use such an anti-step, just prefix any of the available build-steps with the "~" symbol.

Build everything but do not optimize and do not run J2V8 unit tests:
build <...other-args> all ~j2v8optimize ~test

Build only the Java parts and also run tests:
build <...other-args> all ~native

Step-Arguments

For some of the build-steps, you can pass additional command-line parameters that will be added as arguments when the CLI build-tool of this particular build-step is run.

Run the j2v8test step with additional args that will be passed to maven:
(e.g. run only the LibraryLoaderTest)
build -t linux -a x64 --j2v8test="-Dtest=LibraryLoaderTest"

Build-Steps

The J2V8 build-system performs several build steps in a fixed order to produce the final J2V8 packages for usage on the designated target platforms. What follows is a short summary for what each of the executed build-steps does and what output artifacts are produced by each step.

Node.js --> CMake --> JNI --> C++ --> Optimize --> Java/Android Build --> Java/Android Test

Node.js

CLI name: nodejs

Builds the Node.js & V8 dependency artifacts that are later linked into the J2V8 native bridge code. (only works if the Node.js source was checked out into the J2V8 ./node directory)

Inputs:

  • Node.js source code
  • Node.js GIT patches with customizations for integrating Node.js into J2V8
    • ./node.patches/*.diff

Artifacts:

  • Node.js & V8 static link libraries
    • ./node/out/
    • win32 specific
      • ./node/build/
      • ./node/Debug/
      • ./node/Release/

CMake

CLI name: j2v8cmake

Uses CMake to generate the native Makefiles / IDE project files to later build the J2V8 C++ native bridge shared libraries.

Inputs:

  • Node.js / V8 static link libraries
    • ./cmake/NodeJsUtils.cmake
  • CMakeLists & CMake utilities
    • CMakeLists.txt
    • ./cmake/*.cmake

Artifacts:

  • CMake generated Makefiles / IDE Project-files
    • ./cmake.out/{platform}.{architecture}/

JNI Header Generation

CLI name: j2v8jni

Generate the JNI glue header file from the native method definitions of the Java V8 class.

Inputs:

  • Java V8.class file
    • ./target/classes/com/eclipsesource/v8/V8.class

Artifacts:

  • J2V8 C++ JNI header file
    • ./jni/com_eclipsesource_v8_V8Impl.h

C++

CLI name: j2v8cpp

Compile and link the J2V8 native shared libraries (.so/.dylib/.dll), which contain the C++ JNI bridge code to interop with the embedded Node.js / V8 parts.

Inputs:

  • CMake generated Makefiles / IDE Project-files
  • Node.js / V8 static link libraries & C++ header files
  • J2V8 C++ JNI source code
    • ./jni/com_eclipsesource_v8_V8Impl.h
    • ./jni/com_eclipsesource_v8_V8Impl.cpp

Artifacts:

  • J2V8 native shared libraries
    • ./cmake.out/{platform}.{architecture}/libj2v8-[vendor-]{platform}-{abi}.{ext}
    • e.g. ./cmake.out/linux.x64/libj2v8-alpine-linux-x86_64.so

Optimize

CLI name: j2v8optimize

The native J2V8 libraries are optimized for performance and/or filesize by using the available tools of the target-platform / compiler-toolchain.

Inputs:

  • unoptimized J2V8 native shared libraries
    • ./cmake.out/{platform}.{architecture}/libj2v8-[vendor-]{platform}-{abi}.{ext}
    • e.g. ./cmake.out/linux.x64/libj2v8-alpine-linux-x86_64.so
  • platform-specific optimization tools:
    • Android: -
    • Linux: execstack, strip
    • MacOSX: -
    • Windows: -

Artifacts:

  • optimized J2V8 native shared libraries
    • ./cmake.out/{platform}.{architecture}/libj2v8-[vendor-]{platform}-{abi}.{ext}
    • e.g. ./cmake.out/linux.x64/libj2v8-alpine-linux-x86_64.so

Java / Android

CLI name: j2v8java / java

Compiles the Java source code and packages it, including the previously built native libraries, into the final package artifacts. For the execution of this build-step Maven (Java) or Gradle (Android) are used for the respective target platforms.

Inputs:

  • J2V8 native shared libraries (will be automatically copied to the required Java / Android project directories to be included in the .jar/.aar packages)
    • ./src/main/resources/ (Java)
    • ./src/main/jniLibs/{abi}/libj2v8.so (Android)
  • J2V8 Java source code
    • ./src/main/
  • J2V8 Java test source code
    • ./src/test/
  • J2V8 build settings
    • ./build_settings.py

Artifacts:

  • Maven platform-specific packages
    • ./build.out/j2v8_{platform}_{abi}-{j2v8_version}.jar
    • e.g. ./build.out/j2v8_linux_x86_64-4.8.0-SNAPSHOT.jar
  • Gradle Android packages
    • ./build/outputs/aar/j2v8-release.aar

Java Tests

CLI name: j2v8test / test

Runs the Java (JUnit) unit tests.

Inputs:

  • J2V8 platform-specific packages
  • J2V8 Java test source code
    • ./src/test/

Artifacts:

  • Maven Surefire test reports (Desktop platforms)
    • ./target/surefire-reports/
  • Gradle Spoon test reports (Android only)
    • ./build/spoon/debug/

Cross-Compiling

For cross-compiling J2V8 uses Docker (android, linux, windows) and Vagrant (macos, windows). The full source-code (of both J2V8 and Node.js) on the build-host are just shared via mounted volumes with the Docker / Vagrant machines, so you can quickly make changes and perform builds fast.

To invoke a cross-compile build, simply invoke the build.py script as usual but add the --docker, -dkr or --vagrant, -vgr flags. This will automatically provision and run the necessary virtualization to run the requested build fully independent of your local environment.

Note: using Docker / Vagrant for cross-compilation requires many gigabytes of hard-drive space as well as downloading the required images & tools.