From fdab3ed5ea7ff8f2f71ec1a5621cbd19cc73c7b1 Mon Sep 17 00:00:00 2001 From: Natalie Bunduwongse Date: Thu, 2 Oct 2025 11:57:52 +1300 Subject: [PATCH 1/2] chore: sample unity 6 (wip) --- .gitattributes | 6 + README.md | 27 + sample-unity6/Assets/Resources.meta | 8 + sample-unity6/Assets/Scenes | 1 + sample-unity6/Assets/Scenes.meta | 1 + sample-unity6/Assets/Scripts | 1 + sample-unity6/Assets/Scripts.meta | 1 + sample-unity6/Assets/Settings.meta | 8 + .../Assets/Settings/Build Profiles.meta | 8 + .../Build Profiles/macOS Profile.asset | 930 ++++++++++++++++++ .../Build Profiles/macOS Profile.asset.meta | 8 + sample-unity6/Packages/manifest.json | 68 ++ sample-unity6/Packages/packages-lock.json | 607 ++++++++++++ .../ProjectSettings/AudioManager.asset | 19 + .../ProjectSettings/ClusterInputManager.asset | 6 + .../ProjectSettings/DynamicsManager.asset | 36 + .../ProjectSettings/EditorBuildSettings.asset | 58 ++ .../ProjectSettings/EditorSettings.asset | 49 + .../ProjectSettings/GraphicsSettings.asset | 67 ++ .../ProjectSettings/InputManager.asset | 487 +++++++++ .../ProjectSettings/MemorySettings.asset | 35 + .../ProjectSettings/MultiplayerManager.asset | 7 + .../ProjectSettings/NavMeshAreas.asset | 91 ++ .../ProjectSettings/NetworkManager.asset | 8 + .../PackageManagerSettings.asset | 62 ++ .../ProjectSettings/Physics2DSettings.asset | 56 ++ .../ProjectSettings/PresetManager.asset | 7 + .../ProjectSettings/ProjectSettings.asset | 883 +++++++++++++++++ .../ProjectSettings/ProjectVersion.txt | 2 + .../ProjectSettings/QualitySettings.asset | 239 +++++ .../SceneTemplateSettings.json | 121 +++ .../ProjectSettings/ShaderGraphSettings.asset | 19 + .../ProjectSettings/TagManager.asset | 43 + .../ProjectSettings/TimeManager.asset | 9 + .../ProjectSettings/URPProjectSettings.asset | 15 + .../UnityConnectSettings.asset | 36 + .../ProjectSettings/VFXManager.asset | 12 + .../VersionControlSettings.asset | 7 + .../ProjectSettings/XRSettings.asset | 10 + sample-unity6/README.md | 65 ++ setup-symlinks.ps1 | 54 + setup-symlinks.sh | 27 + 42 files changed, 4204 insertions(+) create mode 100644 sample-unity6/Assets/Resources.meta create mode 120000 sample-unity6/Assets/Scenes create mode 120000 sample-unity6/Assets/Scenes.meta create mode 120000 sample-unity6/Assets/Scripts create mode 120000 sample-unity6/Assets/Scripts.meta create mode 100644 sample-unity6/Assets/Settings.meta create mode 100644 sample-unity6/Assets/Settings/Build Profiles.meta create mode 100644 sample-unity6/Assets/Settings/Build Profiles/macOS Profile.asset create mode 100644 sample-unity6/Assets/Settings/Build Profiles/macOS Profile.asset.meta create mode 100644 sample-unity6/Packages/manifest.json create mode 100644 sample-unity6/Packages/packages-lock.json create mode 100644 sample-unity6/ProjectSettings/AudioManager.asset create mode 100644 sample-unity6/ProjectSettings/ClusterInputManager.asset create mode 100644 sample-unity6/ProjectSettings/DynamicsManager.asset create mode 100644 sample-unity6/ProjectSettings/EditorBuildSettings.asset create mode 100644 sample-unity6/ProjectSettings/EditorSettings.asset create mode 100644 sample-unity6/ProjectSettings/GraphicsSettings.asset create mode 100644 sample-unity6/ProjectSettings/InputManager.asset create mode 100644 sample-unity6/ProjectSettings/MemorySettings.asset create mode 100644 sample-unity6/ProjectSettings/MultiplayerManager.asset create mode 100644 sample-unity6/ProjectSettings/NavMeshAreas.asset create mode 100644 sample-unity6/ProjectSettings/NetworkManager.asset create mode 100644 sample-unity6/ProjectSettings/PackageManagerSettings.asset create mode 100644 sample-unity6/ProjectSettings/Physics2DSettings.asset create mode 100644 sample-unity6/ProjectSettings/PresetManager.asset create mode 100644 sample-unity6/ProjectSettings/ProjectSettings.asset create mode 100644 sample-unity6/ProjectSettings/ProjectVersion.txt create mode 100644 sample-unity6/ProjectSettings/QualitySettings.asset create mode 100644 sample-unity6/ProjectSettings/SceneTemplateSettings.json create mode 100644 sample-unity6/ProjectSettings/ShaderGraphSettings.asset create mode 100644 sample-unity6/ProjectSettings/TagManager.asset create mode 100644 sample-unity6/ProjectSettings/TimeManager.asset create mode 100644 sample-unity6/ProjectSettings/URPProjectSettings.asset create mode 100644 sample-unity6/ProjectSettings/UnityConnectSettings.asset create mode 100644 sample-unity6/ProjectSettings/VFXManager.asset create mode 100644 sample-unity6/ProjectSettings/VersionControlSettings.asset create mode 100644 sample-unity6/ProjectSettings/XRSettings.asset create mode 100644 sample-unity6/README.md create mode 100644 setup-symlinks.ps1 create mode 100755 setup-symlinks.sh diff --git a/.gitattributes b/.gitattributes index d9f51f143..2976ce4e8 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1 +1,7 @@ *.dll filter=lfs diff=lfs merge=lfs -text + +# Ensure symlinks are stored as symlinks, not as text files +sample-unity6/Assets/Scenes text=auto +sample-unity6/Assets/Scripts text=auto +sample-unity6/Assets/Scenes.meta text=auto +sample-unity6/Assets/Scripts.meta text=auto diff --git a/README.md b/README.md index 39eb07e83..bbc7fb61c 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,33 @@ The Immutable SDK for Unity helps you integrate your game with Immutable Passpor * [Immutable X](https://docs.immutable.com/docs/x/sdks/unity) * [Immutable zkEVM](https://docs.immutable.com/docs/zkEVM/sdks/unity) +## Sample Projects + +This repository contains two sample projects: + +- **`sample/`** - Unity 2021.3.26f1 sample project +- **`sample-unity6/`** - Unity 6 sample project *(work in progress)* + +Both projects share the same Scenes and Scripts via symbolic links, providing a single source of truth for the sample code. See [`sample-unity6/README.md`](sample-unity6/README.md) for setup instructions. + +### First Time Setup (for contributors) + +The `sample-unity6` project uses symbolic links to share Scenes and Scripts with the `sample` project. + +**macOS/Linux:** Symlinks are created automatically when you clone/pull - no action needed. + +**Windows:** Check if symlinks were created correctly: +1. Navigate to `sample-unity6/Assets/` +2. Check if `Scenes` and `Scripts` are folders (symlinks work) or small text files (symlinks didn't work) + +If symlinks didn't work, run the setup script: + +```powershell +.\setup-symlinks.ps1 +``` + +> **Note for Windows users**: You'll need Developer Mode enabled or run PowerShell as Administrator. See [`sample-unity6/README.md`](sample-unity6/README.md) for details. + ## Contributing Thank you for your interest in contributing to our project! 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+++ b/sample-unity6/ProjectSettings/VersionControlSettings.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!890905787 &1 +VersionControlSettings: + m_ObjectHideFlags: 0 + m_Mode: Visible Meta Files + m_TrackPackagesOutsideProject: 0 diff --git a/sample-unity6/ProjectSettings/XRSettings.asset b/sample-unity6/ProjectSettings/XRSettings.asset new file mode 100644 index 000000000..482590c19 --- /dev/null +++ b/sample-unity6/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file diff --git a/sample-unity6/README.md b/sample-unity6/README.md new file mode 100644 index 000000000..e8617c8b1 --- /dev/null +++ b/sample-unity6/README.md @@ -0,0 +1,65 @@ +# Unity 6 Sample Project + +> **Note:** This Unity 6 sample is a work in progress. + +This project shares Scenes and Scripts with the Unity 2021 sample project located in `../sample`. + +## Setup + +The `Assets/Scenes` and `Assets/Scripts` folders are **symbolic links** pointing to `../sample/Assets/Scenes` and `../sample/Assets/Scripts`. This ensures a single source of truth for both Unity versions. + +### First Time Setup + +#### On macOS/Linux: +```bash +# From the repository root +./setup-symlinks.sh +``` + +#### On Windows: +1. **Enable Developer Mode** (Recommended): + - Open Settings → Update & Security → For developers + - Turn on "Developer Mode" + +2. Run the setup script in PowerShell: + ```powershell + # From the repository root + .\setup-symlinks.ps1 + ``` + + Or run PowerShell as Administrator if you don't want to enable Developer Mode. + +### Git Configuration (Windows Users) + +If you're on Windows, you may want to enable symlink support in git: + +```bash +git config core.symlinks true +``` + +Note: This should be done **before** cloning the repository for best results. + +## How It Works + +- **Source of Truth**: All Scenes and Scripts are stored in `../sample/Assets/` +- **Shared Assets**: Changes made in either Unity 2021 or Unity 6 are immediately reflected in both projects +- **Separate Settings**: Each project maintains its own ProjectSettings, Library, and Unity version-specific configurations + +## Opening the Project + +1. Make sure symlinks are set up (see Setup section above) +2. Open Unity 6 +3. Open this project (`sample-unity6` folder) +4. All scenes and scripts from the main sample will be available + +## Troubleshooting + +### Symlinks appear as text files +- On Windows: Enable Developer Mode or run the setup script as Administrator +- Ensure `git config core.symlinks` is set to `true` + +### Unity shows missing references +- Close Unity +- Run the appropriate setup script for your platform +- Reopen Unity and let it reimport assets + diff --git a/setup-symlinks.ps1 b/setup-symlinks.ps1 new file mode 100644 index 000000000..1d52691be --- /dev/null +++ b/setup-symlinks.ps1 @@ -0,0 +1,54 @@ +--- +# PowerShell script for Windows to create symlinks +# Requires Developer Mode enabled OR running PowerShell as Administrator + +$ErrorActionPreference = "Stop" +$scriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path +$sampleUnity6Assets = Join-Path $scriptDir "sample-unity6\Assets" + +Write-Host "Setting up symlinks for sample-unity6..." -ForegroundColor Cyan + +# Check if running with sufficient privileges +$currentPrincipal = New-Object Security.Principal.WindowsPrincipal([Security.Principal.WindowsIdentity]::GetCurrent()) +$isAdmin = $currentPrincipal.IsInRole([Security.Principal.WindowsBuiltInRole]::Administrator) + +if (-not $isAdmin) { + Write-Host "WARNING: Not running as Administrator." -ForegroundColor Yellow + Write-Host "If symlink creation fails, either:" -ForegroundColor Yellow + Write-Host " 1. Enable Developer Mode (Settings > Update & Security > For developers)" -ForegroundColor Yellow + Write-Host " 2. Run PowerShell as Administrator" -ForegroundColor Yellow + Write-Host "" +} + +# Remove existing directories/symlinks if they exist +Set-Location $sampleUnity6Assets + +if (Test-Path "Scenes") { Remove-Item -Path "Scenes" -Recurse -Force } +if (Test-Path "Scripts") { Remove-Item -Path "Scripts" -Recurse -Force } +if (Test-Path "Scenes.meta") { Remove-Item -Path "Scenes.meta" -Force } +if (Test-Path "Scripts.meta") { Remove-Item -Path "Scripts.meta" -Force } + +# Create symlinks +try { + New-Item -ItemType SymbolicLink -Path "Scenes" -Target "..\..\sample\Assets\Scenes" | Out-Null + New-Item -ItemType SymbolicLink -Path "Scripts" -Target "..\..\sample\Assets\Scripts" | Out-Null + New-Item -ItemType SymbolicLink -Path "Scenes.meta" -Target "..\..\sample\Assets\Scenes.meta" | Out-Null + New-Item -ItemType SymbolicLink -Path "Scripts.meta" -Target "..\..\sample\Assets\Scripts.meta" | Out-Null + + Write-Host "" + Write-Host "✅ Symlinks created successfully!" -ForegroundColor Green + Write-Host "" + Write-Host "Scenes and Scripts in sample-unity6 now point to sample/Assets" -ForegroundColor Green + Get-ChildItem | Where-Object { $_.Name -match "Scenes|Scripts" } | Format-Table Name, LinkType, Target +} +catch { + Write-Host "" + Write-Host "❌ Failed to create symlinks!" -ForegroundColor Red + Write-Host "Error: $_" -ForegroundColor Red + Write-Host "" + Write-Host "Please enable Developer Mode:" -ForegroundColor Yellow + Write-Host " Settings > Update & Security > For developers > Developer Mode: ON" -ForegroundColor Yellow + Write-Host "Then run this script again." -ForegroundColor Yellow + exit 1 +} + diff --git a/setup-symlinks.sh b/setup-symlinks.sh new file mode 100755 index 000000000..f2a41c5f1 --- /dev/null +++ b/setup-symlinks.sh @@ -0,0 +1,27 @@ +--- +#!/bin/bash + +# Setup script for creating symlinks between sample and sample-unity6 +# Works on macOS and Linux + +SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" +SAMPLE_UNITY6_ASSETS="$SCRIPT_DIR/sample-unity6/Assets" + +echo "Setting up symlinks for sample-unity6..." + +# Remove existing directories/symlinks if they exist +cd "$SAMPLE_UNITY6_ASSETS" +rm -rf Scenes Scripts +rm -f Scenes.meta Scripts.meta + +# Create symlinks +ln -s ../../sample/Assets/Scenes Scenes +ln -s ../../sample/Assets/Scripts Scripts +ln -s ../../sample/Assets/Scenes.meta Scenes.meta +ln -s ../../sample/Assets/Scripts.meta Scripts.meta + +echo "✅ Symlinks created successfully!" +echo "" +echo "Scenes and Scripts in sample-unity6 now point to sample/Assets" +ls -la "$SAMPLE_UNITY6_ASSETS" | grep -E "(Scenes|Scripts)" + From 4814655c748da03235f512131651adb0088bbe9b Mon Sep 17 00:00:00 2001 From: Natalie Bunduwongse Date: Thu, 2 Oct 2025 13:23:46 +1300 Subject: [PATCH 2/2] style: fix scripts --- setup-symlinks.ps1 | 39 +++++++++++++++++++-------------------- setup-symlinks.sh | 10 +++++++--- 2 files changed, 26 insertions(+), 23 deletions(-) diff --git a/setup-symlinks.ps1 b/setup-symlinks.ps1 index 1d52691be..01829ad3d 100644 --- a/setup-symlinks.ps1 +++ b/setup-symlinks.ps1 @@ -1,23 +1,22 @@ ---- -# PowerShell script for Windows to create symlinks +# PowerShell script for Windows to create symlinks # Requires Developer Mode enabled OR running PowerShell as Administrator $ErrorActionPreference = "Stop" $scriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path $sampleUnity6Assets = Join-Path $scriptDir "sample-unity6\Assets" -Write-Host "Setting up symlinks for sample-unity6..." -ForegroundColor Cyan +Write-Output "Setting up symlinks for sample-unity6..." # Check if running with sufficient privileges $currentPrincipal = New-Object Security.Principal.WindowsPrincipal([Security.Principal.WindowsIdentity]::GetCurrent()) $isAdmin = $currentPrincipal.IsInRole([Security.Principal.WindowsBuiltInRole]::Administrator) if (-not $isAdmin) { - Write-Host "WARNING: Not running as Administrator." -ForegroundColor Yellow - Write-Host "If symlink creation fails, either:" -ForegroundColor Yellow - Write-Host " 1. Enable Developer Mode (Settings > Update & Security > For developers)" -ForegroundColor Yellow - Write-Host " 2. Run PowerShell as Administrator" -ForegroundColor Yellow - Write-Host "" + Write-Output "WARNING: Not running as Administrator." + Write-Output "If symlink creation fails, either:" + Write-Output " 1. Enable Developer Mode (Settings > Update & Security > For developers)" + Write-Output " 2. Run PowerShell as Administrator" + Write-Output "" } # Remove existing directories/symlinks if they exist @@ -34,21 +33,21 @@ try { New-Item -ItemType SymbolicLink -Path "Scripts" -Target "..\..\sample\Assets\Scripts" | Out-Null New-Item -ItemType SymbolicLink -Path "Scenes.meta" -Target "..\..\sample\Assets\Scenes.meta" | Out-Null New-Item -ItemType SymbolicLink -Path "Scripts.meta" -Target "..\..\sample\Assets\Scripts.meta" | Out-Null - - Write-Host "" - Write-Host "✅ Symlinks created successfully!" -ForegroundColor Green - Write-Host "" - Write-Host "Scenes and Scripts in sample-unity6 now point to sample/Assets" -ForegroundColor Green + + Write-Output "" + Write-Output "✅ Symlinks created successfully!" + Write-Output "" + Write-Output "Scenes and Scripts in sample-unity6 now point to sample/Assets" Get-ChildItem | Where-Object { $_.Name -match "Scenes|Scripts" } | Format-Table Name, LinkType, Target } catch { - Write-Host "" - Write-Host "❌ Failed to create symlinks!" -ForegroundColor Red - Write-Host "Error: $_" -ForegroundColor Red - Write-Host "" - Write-Host "Please enable Developer Mode:" -ForegroundColor Yellow - Write-Host " Settings > Update & Security > For developers > Developer Mode: ON" -ForegroundColor Yellow - Write-Host "Then run this script again." -ForegroundColor Yellow + Write-Output "" + Write-Output "❌ Failed to create symlinks!" + Write-Output "Error: $_" + Write-Output "" + Write-Output "Please enable Developer Mode:" + Write-Output " Settings > Update & Security > For developers > Developer Mode: ON" + Write-Output "Then run this script again." exit 1 } diff --git a/setup-symlinks.sh b/setup-symlinks.sh index f2a41c5f1..6c91d98f1 100755 --- a/setup-symlinks.sh +++ b/setup-symlinks.sh @@ -1,5 +1,5 @@ ---- #!/bin/bash +# shellcheck shell=bash # Setup script for creating symlinks between sample and sample-unity6 # Works on macOS and Linux @@ -10,7 +10,7 @@ SAMPLE_UNITY6_ASSETS="$SCRIPT_DIR/sample-unity6/Assets" echo "Setting up symlinks for sample-unity6..." # Remove existing directories/symlinks if they exist -cd "$SAMPLE_UNITY6_ASSETS" +cd "$SAMPLE_UNITY6_ASSETS" || exit rm -rf Scenes Scripts rm -f Scenes.meta Scripts.meta @@ -23,5 +23,9 @@ ln -s ../../sample/Assets/Scripts.meta Scripts.meta echo "✅ Symlinks created successfully!" echo "" echo "Scenes and Scripts in sample-unity6 now point to sample/Assets" -ls -la "$SAMPLE_UNITY6_ASSETS" | grep -E "(Scenes|Scripts)" +for item in Scenes Scripts; do + if [ -e "$SAMPLE_UNITY6_ASSETS/$item" ]; then + ls -la "$SAMPLE_UNITY6_ASSETS/$item" + fi +done