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account for world transform in TerrainQuad.setNormalRecalcNeeded() #1741

Merged
merged 10 commits into from
Jan 15, 2022
Merged

account for world transform in TerrainQuad.setNormalRecalcNeeded() #1741

merged 10 commits into from
Jan 15, 2022

Commits on Jan 12, 2022

  1. Fix Normal Recalculation

    Fixes issue in setNormalRecalcNeeded() method where the bounding box containing recently changed points was always located at 0,0,0 regardless of the terrain's world translation.
    yaRnMcDonuts authored Jan 12, 2022
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  2. Update TerrainQuad.java

    fix indentation that got messed up while copying over my code
    yaRnMcDonuts authored Jan 12, 2022
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  3. Update TerrainQuad.java

    yaRnMcDonuts authored Jan 12, 2022
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Commits on Jan 13, 2022

  1. Update TerrainQuad.java

    updated to account for scale
    yaRnMcDonuts authored Jan 13, 2022
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  2. Update TerrainQuad.java

    yaRnMcDonuts authored Jan 13, 2022
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  3. Update TerrainQuad.java

    yaRnMcDonuts authored Jan 13, 2022
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Commits on Jan 15, 2022

  1. Update TerrainQuad.java

    yaRnMcDonuts authored Jan 15, 2022
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  2. Update TerrainQuad.java

    accidentally deleted quaternion import, added back in
    yaRnMcDonuts authored Jan 15, 2022
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  3. Update TerrainQuad.java

    forgot import for bounding sphere
    yaRnMcDonuts authored Jan 15, 2022
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  4. Update TerrainQuad.java

    yaRnMcDonuts authored Jan 15, 2022
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