From 83d0ad6d715099a78a69e2f8617962ef84cc2d3e Mon Sep 17 00:00:00 2001 From: Tad Taylor Date: Fri, 10 Mar 2023 21:57:23 -0700 Subject: [PATCH] Tabs now show which one is selected --- src/ClassicUO.Client/Game/UI/Gumps/ResizableJournal.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ClassicUO.Client/Game/UI/Gumps/ResizableJournal.cs b/src/ClassicUO.Client/Game/UI/Gumps/ResizableJournal.cs index ddb0ee2c9b..2f6880f9d0 100644 --- a/src/ClassicUO.Client/Game/UI/Gumps/ResizableJournal.cs +++ b/src/ClassicUO.Client/Game/UI/Gumps/ResizableJournal.cs @@ -142,7 +142,7 @@ public override void OnButtonClick(int buttonID) private void AddTab(string Name, MessageType[] filters) { - _tab.Add(new NiceButton((_tab.Count * TAB_WIDTH) + BORDER_WIDTH, BORDER_WIDTH, TAB_WIDTH, TAB_HEIGHT, ButtonAction.Activate, Name, 1) { ButtonParameter = _tab.Count, IsSelectable = false }); + _tab.Add(new NiceButton((_tab.Count * TAB_WIDTH) + BORDER_WIDTH, BORDER_WIDTH, TAB_WIDTH, TAB_HEIGHT, ButtonAction.Activate, Name, 1) { ButtonParameter = _tab.Count, IsSelectable = true }); _tabName.Add(Name); _tabTypes.Add(filters); }