- Add new D-Bus methods/properties for use by external tools such as the GameMode GNOME Shell extension (#129, #155, #161).
- Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode (#142).
gamemoded
will now automatically reload the configuration file when it is changed and update optimisations on current clients (#144).- Add support for using the client library inside Flatpak by communicating with the daemon via a portal (#146).
- Client library now uses libdbus rather than sd-bus (#147).
- Fix
gamemoderun
to use the correct library path depending on whether the app is 32-bit or 64-bit. - Support the
GAMEMODERUNEXEC
environment variable to specify an extra wrapper command for games launched withgamemoderun
(e.g. a hybrid GPU wrapper such asoptirun
) (#159). - Various other fixes and improvements.
- Christian Kellner @gicmo
- Marc Di Luzio @mdiluz
- Matthias Gerstner @mgerstner
- Minze Zwerver @ysblokje
- Stephan Lachnit @stephanlachnit
- Timo Gurr @tgurr
- Change permission of
gamemoderun
in source tree so that it is correctly installed with execute permissions on older Meson versions (such as that included with Ubuntu 18.04) (#115). - Enable more compiler warnings and fix issues highlighted by these.
- Christian Kellner @gicmo
- Disable screensaver when the game is running (can help when playing with gamepad or joystick).
- Add a
gamemoderun
helper script to do the necessary setup (setLD_PRELOAD
) to enable GameMode on games which do not support it themselves. - Support for overclocking on NVIDIA GPUs (experimental, use at your own risk). See
example/gamemode.ini
for further details. - Support for configuring performance level on AMD GPUs (experimental, use at your own risk). See
example/gamemode.ini
. - Increase I/O priority of game processes.
softrealtime
andrenice
options are no longer enabled by default since they require extra system configuration. Seeexample/gamemode.ini
.- Add supervisor API which allows requesting GameMode on behalf of another process.
- Add tests for GameMode functionality (run with
gamemoded -t
). - Various other minor fixes and improvements.
- Marc Di Luzio @mdiluz
- Kai Krakow @kakra
- Matthias Gerstner @mgerstner
- Suvayu Ali @suvayu
- Térence Clastres @terencode
- Store the initial governor state on mode enter.
- Config now supports
defaultgov
anddesiredgov
. - Add soft real-time scheduling support on kernels supporting SCHED_ISO (
softrealtime
config option) and support for renice-ing games to a higher priority (renice
config option) (contributed by Kai Krakow). - Make service D-Bus activated rather than requiring it to be explicitly enabled in systemd (contributed by Christian Kellner).
- Make libraries properly versioned (contributed by Christian Kellner).
- Cascaded config file loading.
gamemode_query_status
function.-r
(request) and-s
(status) for gamemoded.- User defined script plugins in the config file.
- User defined reaper thread frequency.
- Various code refactors and fixes.
- systemd status messages.
- release management scripts.
- inih moved to a git submodule.
- Fixed and cleaned up README file.
- Config file parsing.
- Man page.
- Example PKGBUILD file.
- Bug fix for missing
pthread_rwlock_init
.
- Updated meson build to improve compatibility, configuration and development.
- cpugovctl now uses polkit.
- Fixed potential threading issues.
- Added option to use the system d-bus for the daemon rather than systemd.
- Various code style and standards related improvements.
Initial release.