In many cases, common molecular modeling and visualization software can efficiently provide necessary results. Here's a list of my favorite applications:
- PyMol
- UCSF Chimera
- VMD
- OneAngstrom
However, I've encountered instances where using PyMol (or any other molecular visualization software) alongside Blender gave more advantageous. For example:
- When greater flexibility in materials and lighting is required.
- When specific protein cuts are necessary to illustrate internal features like binding pockets or ligands.
- When combining proteins with non-molecular objects such as text, cells, or atmospheric effects.
- When creating animations that simulate real-world physical phenomena like gravity or water movement.
The combination of these tools offers distinct advantages. Blender benefits from a vast community and abundant supporting materials, enabling the implementation of a wide range of visualization ideas.
While there are numerous fantastic tutorials available for Blender (I began my journey with the blender - donut tutorial), PyMol, VMD, etc., there's a scarcity of information regarding combination Blender + PyMol. Therefore, I aim to share tips and insights with the community to facilitate the creation of visualizations for proteins and molecules using Blender.
The repository comprises two collections of examples:
- A few basic examples offering guidance for working with protein structures and molecules.
- Reproductions of images from publications to demonstrate how similar visualizations can be achieved using Blender.
Each example includes a Blender project file along with instructions covering workflow, hints, and links to community resources.