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Fix ObjectPool performance #674

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codemercenary opened this issue Jul 27, 2015 · 1 comment
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Fix ObjectPool performance #674

codemercenary opened this issue Jul 27, 2015 · 1 comment
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@codemercenary
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ObjectPool has terrible performance because we used std::shared_ptr to track objects that are in the cache, when really we should be using std::unique_ptr. This design choice was made in order to support libstdc, but because we no longer support it, we should probably fix ObjectPool's current performance issue, especially if we are recommending that people use it in preference of operator new.

@codemercenary
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Addressed by #678

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