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Crash on launch #42
Comments
It's a know bug and will be fixed soon™ |
Ah yes, the soon™ time |
The upcoming week probably. Liplum is making his great comeback |
Oh, seems I decided to get myself a PC version at a right time, I quite like this mod, brings good old memories about the Mindustry when it still was what is now "Mindustry: classic", conveyor teleporters, though, they are a bit op without consuming any power, CyberIO makes it at least fair |
Fixed in Cyber IO v6.0 |
There are still some bug should to be fixed in v6. |
Understood 👍 |
Mindustry has crashed. How unfortunate.
Version: release build 145.1
OS: Windows 10 x64 (amd64)
Java Version: 1.8.0_371
Runtime Available Memory: 1796mb
Cores: 8
Mods: cyber-io:5.1-erekir
arc.util.ArcRuntimeException: java.lang.NullPointerException
at arc.assets.AssetManager.handleTaskError(AssetManager.java:669)
at arc.assets.AssetManager.update(AssetManager.java:441)
at arc.assets.AssetManager.update(AssetManager.java:464)
at mindustry.ClientLauncher.update(ClientLauncher.java:206)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:204)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:192)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:54)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)
Caused by: java.lang.NullPointerException
at mindustry.mod.Mods$1.getPixmap(Mods.java:334)
at arc.graphics.g2d.TextureAtlas.getPixmap(TextureAtlas.java:144)
at mindustry.world.Block.createIcons(Block.java:1337)
at mindustry.mod.Mods.lambda$loadSync$11(Mods.java:352)
at arc.struct.Seq.each(Seq.java:189)
at mindustry.mod.Mods.loadSync(Mods.java:346)
at arc.assets.AssetManager$2.loadSync(AssetManager.java:357)
at arc.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:108)
at arc.assets.AssetLoadingTask.update(AssetLoadingTask.java:73)
at arc.assets.AssetManager.updateTask(AssetManager.java:590)
at arc.assets.AssetManager.update(AssetManager.java:439)
... 6 more
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