When building or running on windows, the localAudioTrack (microphone) doesn't get published.
it doesn't show any errors or warnings, it just doesn't work.
I've tried with LocalAudioTrack.create() + localParticipant.publishAudioTrack()
and also with just the localParticipant.setMicrophoneEnabled(true);
same results.
to reproduce: just run or build the example provided in client-sdk-flutter and check the published audio tracks on the room.
tested on 0.5.5