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VRage.Game.GUI.TextPanel.MySpriteDrawFrame
Morten Aune Lyrstad edited this page Apr 16, 2022
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16 revisions
← Index ← Namespace Index
public struct MySpriteDrawFrame: IDisposable
Namespace: VRage.Game.GUI.TextPanel
Assembly: VRage.Game.dll
Implements:
MySpriteDrawFrame(Action<MySpriteDrawFrame> submitFrameCallback)
void AddRange(IEnumerable<MySprite> sprites)
void AddToList(List<MySprite> list)
ClearClipToken Clip(int x, int y, int width, int height)
MySpriteCollection ToCollection()
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